From 40fd37f95af68a213b0c3a465858c27fa7c8cfdf Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Mon, 10 Dec 2007 15:08:44 +0000 Subject: Refactored animation handling in ScenePresence. Now maintains a list of current animations. * Fixes weirdness when typing and sitting at the same time * Should fix bug #32 (getting stuck in edit appearance pose) * Crouchwalk and possibly jump may need more looking into --- OpenSim/Region/Environment/Scenes/Scene.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index e9d83a1..01bcd83 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -950,7 +950,6 @@ namespace OpenSim.Region.Environment.Scenes protected virtual void SubscribeToClientEvents(IClientAPI client) { - // client.OnStartAnim += StartAnimation; client.OnRegionHandShakeReply += SendLayerData; //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); client.OnModifyTerrain += ModifyTerrain; -- cgit v1.1