From e3dd15bef05bbe53b3dac44c320e4182ce7feb68 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 15 Dec 2007 17:10:12 +0000 Subject: * Added support for multiple terrain blocks to be edited at the same time * Now sending South and East cords to the terrain editor.. * No new functionality from a user perspective * Programming wise, there's enough information to get the select based terrain editor working in an upcoming revision. --- OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 07e5362..ce77527 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes /// The action to be performed /// Distance from the north border where the cursor is located /// Distance from the west border where the cursor is located - public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, + public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, float south, float east, IClientAPI remoteUser) { // Do a permissions check before allowing terraforming. -- cgit v1.1