From e3dd15bef05bbe53b3dac44c320e4182ce7feb68 Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Sat, 15 Dec 2007 17:10:12 +0000
Subject: * Added support for multiple terrain blocks to be edited at the same
time * Now sending South and East cords to the terrain editor.. * No new
functionality from a user perspective * Programming wise, there's enough
information to get the select based terrain editor working in an upcoming
revision.
---
OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs')
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 07e5362..ce77527 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes
/// The action to be performed
/// Distance from the north border where the cursor is located
/// Distance from the west border where the cursor is located
- public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west,
+ public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, float south, float east,
IClientAPI remoteUser)
{
// Do a permissions check before allowing terraforming.
--
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