From d1841ca94d382215a40a7433efcf24173967d80b Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sun, 30 Nov 2008 23:36:56 +0000 Subject: Mantis #2584 (again) Next step of diva's TP fixes and HG support --- .../Hypergrid/HGSceneCommunicationService.cs | 23 ++++++++++++---------- 1 file changed, 13 insertions(+), 10 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs') diff --git a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs index 5d34773..b6fd798 100644 --- a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs @@ -222,25 +222,28 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid KiPrimitive(avatar.LocalId); } - avatar.Close(); uint newRegionX = (uint)(reg.RegionHandle >> 40); uint newRegionY = (((uint)(reg.RegionHandle)) >> 8); uint oldRegionX = (uint)(m_regionInfo.RegionHandle >> 40); uint oldRegionY = (((uint)(m_regionInfo.RegionHandle)) >> 8); + + // Let's close some children agents + if (isHyperLink) // close them all + SendCloseChildAgentConnections(avatar.UUID, avatar.GetKnownRegionList()); + else // close just a few + avatar.CloseChildAgents(newRegionX, newRegionY); + + avatar.Close(); + + // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone /// /// Hypergrid mod: extra check for isHyperLink /// - if ((Util.fast_distance2d((int)(newRegionX - oldRegionX), (int)(newRegionY - oldRegionY)) > 3) || isHyperLink) + //if ((Util.fast_distance2d((int)(newRegionX - oldRegionX), (int)(newRegionY - oldRegionY)) > 1) || isHyperLink) + //if (((int)Math.Abs((int)(newRegionX - oldRegionX)) > 1) || ((int)Math.Abs((int)(newRegionY - oldRegionY)) > 1) || isHyperLink) + if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) { - //SendCloseChildAgentConnections(avatar.UUID, avatar.GetKnownRegionList()); - SendCloseChildAgentConnections(avatar.UUID, childRegions); - if (eq != null) - { - OSD Item = EventQueueHelper.DisableSimulator(m_regionInfo.RegionHandle); - eq.Enqueue(Item, avatar.UUID); - } - Thread.Sleep(2000); CloseConnection(avatar.UUID); } // if (teleport success) // seems to be always success here -- cgit v1.1