From a0e1be3280e4be49cf0ca8d211b97ef8c1ddee2f Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 19 Mar 2008 09:36:13 +0000 Subject: Fixed some comparisons of LLUUIDs to null. Thanks to DrSchofld for pointing this out. --- OpenSim/Region/Environment/PermissionManager.cs | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/Environment/PermissionManager.cs') diff --git a/OpenSim/Region/Environment/PermissionManager.cs b/OpenSim/Region/Environment/PermissionManager.cs index a23f119..3d008a7 100644 --- a/OpenSim/Region/Environment/PermissionManager.cs +++ b/OpenSim/Region/Environment/PermissionManager.cs @@ -82,7 +82,7 @@ namespace OpenSim.Region.Environment } // If there is no master avatar, return false - if (!m_scene.RegionInfo.MasterAvatarAssignedUUID.Equals(null)) + if (m_scene.RegionInfo.MasterAvatarAssignedUUID != LLUUID.Zero) { return m_scene.RegionInfo.MasterAvatarAssignedUUID == user; } @@ -96,7 +96,8 @@ namespace OpenSim.Region.Environment { return true; } - if (!user.Equals(null)) + + if (user != LLUUID.Zero) { LLUUID[] estatemanagers = m_scene.RegionInfo.EstateSettings.estateManagers; for (int i = 0; i < estatemanagers.Length; i++) @@ -105,11 +106,6 @@ namespace OpenSim.Region.Environment return true; } } - // The below is commented out because logically it happens anyway. It's left in for readability - //else - //{ - //return false; - //} return false; } -- cgit v1.1