From 3b9400bceaa9389489951b31322204bb26cab076 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 14 Oct 2008 14:43:46 +0000 Subject: * refactor: rename SendKiPrimitive to SendKillObject since this appears more descriptive of what it actually does --- OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs | 2 +- .../Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs | 4 ++-- OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | 2 +- .../Environment/Modules/World/TreePopulator/TreePopulatorModule.cs | 2 +- 4 files changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Environment/Modules') diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs index ff9423f..edf5ec1 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs @@ -260,7 +260,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement // I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles. ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup(); scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); - scene.SendKiPrimitive(scene.Entities[uuid].LocalId); + scene.SendKillObject(scene.Entities[uuid].LocalId); scene.m_innerScene.DeleteSceneObject(uuid, false); ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(); } diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs index a494ff6..d6fca7b 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs @@ -189,7 +189,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement //This is important because we are not IN any database. //m_Entity.FakeDeleteGroup(); foreach (SceneObjectPart part in m_Entity.Children.Values) - client.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); + client.SendKillObject(m_Entity.RegionHandle, part.LocalId); } /// @@ -199,7 +199,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement { foreach (SceneObjectPart part in m_Entity.Children.Values) m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) - { controller.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); } + { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } ); } diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index a2d626e..35a6c2f 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs @@ -443,7 +443,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC } - public virtual void SendKiPrimitive(ulong regionHandle, uint localID) + public virtual void SendKillObject(ulong regionHandle, uint localID) { } diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index bbd7b70..827540d 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs @@ -186,7 +186,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator m_scene.ForEachClient(delegate(IClientAPI controller) { - controller.SendKiPrimitive(m_scene.RegionInfo.RegionHandle, + controller.SendKillObject(m_scene.RegionInfo.RegionHandle, selectedTree.LocalId); }); -- cgit v1.1