From 13526097f24b7a8ad63b1d482c44b44397fa055f Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 1 May 2008 16:35:00 +0000 Subject: * Spring cleaning on Region.Environment. * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code. --- .../Modules/Scripting/DynamicTexture/DynamicTextureModule.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs') diff --git a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs index c0e3d3b..d926714 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs @@ -40,12 +40,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture { public class DynamicTextureModule : IRegionModule, IDynamicTextureManager { - private Dictionary RegisteredScenes = new Dictionary(); + private readonly Dictionary RegisteredScenes = new Dictionary(); - private Dictionary RenderPlugins = + private readonly Dictionary RenderPlugins = new Dictionary(); - private Dictionary Updaters = new Dictionary(); + private readonly Dictionary Updaters = new Dictionary(); #region IDynamicTextureManager Members @@ -176,14 +176,14 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture public class DynamicTextureUpdater { - public bool BlendWithOldTexture = false; + public bool BlendWithOldTexture; public string BodyData; public string ContentType; public byte FrontAlpha = 255; public LLUUID LastAssetID; public string Params; public LLUUID PrimID; - public bool SetNewFrontAlpha = false; + public bool SetNewFrontAlpha; public LLUUID SimUUID; public LLUUID UpdaterID; public int UpdateTimer; -- cgit v1.1