From af5c7e52b1163cf65f897e5c7ecf9ef2d9f6e88e Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 3 Sep 2008 18:11:44 +0000 Subject: narrange to do basic cleanup of the CMS module --- .../ContentManagementSystem/PointMetaEntity.cs | 100 ++++++++++++--------- 1 file changed, 58 insertions(+), 42 deletions(-) (limited to 'OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs') diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs index 55365ac..bfa7e5d 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs @@ -1,81 +1,97 @@ +#region Header + // PointMetaEntity.cs created with MonoDevelop // User: bongiojp at 3:03 PMĀ 8/6/2008 // // To change standard headers go to Edit->Preferences->Coding->Standard Headers // +#endregion Header + using System; using System.Collections.Generic; using System.Drawing; + using libsecondlife; + using Nini.Config; + using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes; -using log4net; using OpenSim.Region.Physics.Manager; + +using log4net; + using Axiom.Math; namespace OpenSim.Region.Environment.Modules.ContentManagement { - - - public class PointMetaEntity : MetaEntity - { - - public PointMetaEntity(Scene scene, uint LocalId, LLVector3 groupPos, float transparency) : base() - { - CreatePointEntity(scene, LLUUID.Random(), LocalId, groupPos); - SetPartTransparency(m_Entity.RootPart, transparency); - } - - public PointMetaEntity(Scene scene, LLUUID uuid, uint LocalId, LLVector3 groupPos, float transparency) : base() - { - CreatePointEntity(scene, uuid, LocalId, groupPos); - SetPartTransparency(m_Entity.RootPart, transparency); - } - - private void CreatePointEntity(Scene scene, LLUUID uuid, uint LocalId, LLVector3 groupPos) - { - SceneObjectGroup x = new SceneObjectGroup(); - SceneObjectPart y = new SceneObjectPart(); - - //Initialize part - y.Name = "Very Small Point"; + public class PointMetaEntity : MetaEntity + { + #region Constructors + + public PointMetaEntity(Scene scene, uint LocalId, LLVector3 groupPos, float transparency) + : base() + { + CreatePointEntity(scene, LLUUID.Random(), LocalId, groupPos); + SetPartTransparency(m_Entity.RootPart, transparency); + } + + public PointMetaEntity(Scene scene, LLUUID uuid, uint LocalId, LLVector3 groupPos, float transparency) + : base() + { + CreatePointEntity(scene, uuid, LocalId, groupPos); + SetPartTransparency(m_Entity.RootPart, transparency); + } + + #endregion Constructors + + #region Private Methods + + private void CreatePointEntity(Scene scene, LLUUID uuid, uint LocalId, LLVector3 groupPos) + { + SceneObjectGroup x = new SceneObjectGroup(); + SceneObjectPart y = new SceneObjectPart(); + + //Initialize part + y.Name = "Very Small Point"; y.RegionHandle = scene.RegionInfo.RegionHandle; y.CreationDate = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; y.OwnerID = LLUUID.Zero; y.CreatorID = LLUUID.Zero; y.LastOwnerID = LLUUID.Zero; - y.UUID = uuid; - - y.LocalId = LocalId; - + y.UUID = uuid; + + y.LocalId = LocalId; + y.Shape = PrimitiveBaseShape.CreateBox(); - y.Scale = new LLVector3(0.01f,0.01f,0.01f); + y.Scale = new LLVector3(0.01f,0.01f,0.01f); y.LastOwnerID = LLUUID.Zero; y.GroupPosition = groupPos; - y.OffsetPosition = new LLVector3(0, 0, 0); - y.RotationOffset = new LLQuaternion(0,0,0,0); + y.OffsetPosition = new LLVector3(0, 0, 0); + y.RotationOffset = new LLQuaternion(0,0,0,0); y.Velocity = new LLVector3(0, 0, 0); y.RotationalVelocity = new LLVector3(0, 0, 0); y.AngularVelocity = new LLVector3(0, 0, 0); y.Acceleration = new LLVector3(0, 0, 0); - + y.Flags = 0; y.TrimPermissions(); - - //Initialize group and add part as root part - x.SetScene(scene); + + //Initialize group and add part as root part + x.SetScene(scene); y.SetParent(x); y.ParentID = 0; y.LinkNum = 0; x.Children.Add(y.UUID, y); x.RootPart = y; x.RegionHandle = scene.RegionInfo.RegionHandle; - x.SetScene(scene); - - m_Entity = x; - } - } -} + x.SetScene(scene); + + m_Entity = x; + } + + #endregion Private Methods + } +} \ No newline at end of file -- cgit v1.1