From f388a4725477b2e3238ccf19ea18dd05a98cdca0 Mon Sep 17 00:00:00 2001 From: MW Date: Fri, 31 Aug 2007 12:19:36 +0000 Subject: Added a Debug method to the Console/log class that has the Conditional attribute (set to "DEBUG"), so we can use that for writing extra debug info to the console. [for anyone who doesn't know about the Conditional attribute, it is a attribute that can be set on a method, and then any call to that method will on be compiled if the terms of that condition are met, ie is this case only if "DEBUG" is true. So its a cleaner implementation of the #if #endif directives]. A few other minor changes. --- OpenSim/Region/Environment/Modules/ChatModule.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Environment/Modules/ChatModule.cs') diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index c26a1a5..752cde4 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs @@ -10,6 +10,7 @@ using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Interfaces; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Utilities; +using OpenSim.Framework.Console; namespace OpenSim.Region.Environment.Modules { -- cgit v1.1