From 87b337ebf9f36ca3b2af94631ec9a235434877ac Mon Sep 17 00:00:00 2001 From: MW Date: Fri, 7 Dec 2007 22:47:11 +0000 Subject: Enabled the TextureDownloadModule, so that hopefully I might get some feedback, as to if it makes the texture problem better or worse. As I plan/hope to work on texture/asset downloading this weekend. --- OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs') diff --git a/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs b/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs index 4f9aa2a..9ed8c0b 100644 --- a/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs +++ b/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs @@ -80,7 +80,7 @@ namespace OpenSim.Region.Environment.Modules { if (profile.RootFolder != null) { - //Todo look up the assetid from the inventory cache (or something) for each itemId that is in AvatarWearingArgs + //Todo look up the assetid from the inventory cache for each itemId that is in AvatarWearingArgs // then store assetid and itemId and wearable type in a database foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) { -- cgit v1.1