From c49e1b8fb67edb686038e6d200914ed3358bf649 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sat, 25 Oct 2008 13:53:17 +0000 Subject: A few more bots to yesterday's plumbing: change instant message method signature --- .../Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Modules/Avatar/InstantMessage') diff --git a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs index 9312fd8..3e45f7f 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs @@ -117,7 +117,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage = ((dialog == 38) || (dialog == 39) || (dialog == 40) || dialog == (byte) InstantMessageDialog.InventoryOffered || dialog == (byte) InstantMessageDialog.InventoryAccepted - || dialog == (byte) InstantMessageDialog.InventoryDeclined); + || dialog == (byte) InstantMessageDialog.InventoryDeclined + || dialog == (byte) InstantMessageDialog.GroupNotice); // IM dialogs need to be pre-processed and have their sessionID filled by the server // so the sim can match the transaction on the return packet. -- cgit v1.1