From d51ce47b2d7635b17f3dd429158e8f59b78b83aa Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Thu, 1 May 2008 14:31:30 +0000
Subject: Update svn properties.  Minor formatting cleanup.

---
 .../Currency/SampleMoney/SampleMoneyModule.cs      | 2938 ++++++++++----------
 1 file changed, 1469 insertions(+), 1469 deletions(-)

(limited to 'OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney')

diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
index 181984e..966c5e2 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
@@ -1,1470 +1,1470 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *     * Redistributions of source code must retain the above copyright
- *       notice, this list of conditions and the following disclaimer.
- *     * Redistributions in binary form must reproduce the above copyright
- *       notice, this list of conditions and the following disclaimer in the
- *       documentation and/or other materials provided with the distribution.
- *     * Neither the name of the OpenSim Project nor the
- *       names of its contributors may be used to endorse or promote products
- *       derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Net;
-using System.Net.Sockets;
-using System.Reflection;
-using System.Xml;
-using libsecondlife;
-using log4net;
-using Nini.Config;
-using Nwc.XmlRpc;
-using OpenSim.Framework;
-using OpenSim.Region.Environment.Interfaces;
-using OpenSim.Region.Environment.Scenes;
-
-namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
-{
-    /// <summary>
-    /// Demo Economy/Money Module.  This is not a production quality money/economy module!
-    /// This is a demo for you to use when making one that works for you.
-    ///  // To use the following you need to add:
-    /// -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> 
-    /// to the command line parameters you use to start up your client
-    /// This commonly looks like -helperuri http://127.0.0.1:9000/
-    /// 
-    /// Centralized grid structure example using OpenSimWi Redux revision 9+
-    /// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
-    /// </summary>
-    public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount);
-
-    public interface IMoneyModule : IRegionModule
-    {
-        bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount);
-
-        event ObjectPaid OnObjectPaid;
-    }
-
-    public class SampleMoneyModule : IMoneyModule
-    {
-        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
-        /// <summary>
-        /// Where Stipends come from and Fees go to.
-        /// </summary>
-        private LLUUID EconomyBaseAccount = LLUUID.Zero;
-
-        private float EnergyEfficiency = 0f;
-        private bool gridmode = false;
-        private ObjectPaid handerOnObjectPaid;
-        private bool m_enabled = true;
-
-        private IConfigSource m_gConfig;
-
-        private bool m_keepMoneyAcrossLogins = true;
-        private Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>();
-        private string m_LandAddress = String.Empty;
-
-        private int m_minFundsBeforeRefresh = 100;
-        private string m_MoneyAddress = String.Empty;
-
-        /// <summary>
-        /// Region UUIDS indexed by AgentID
-        /// </summary>
-        private Dictionary<LLUUID, LLUUID> m_rootAgents = new Dictionary<LLUUID, LLUUID>();
-
-        /// <summary>
-        /// Scenes by Region Handle
-        /// </summary>
-        private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>();
-
-        private int m_stipend = 1000;
-
-        private int ObjectCapacity = 45000;
-        private int ObjectCount = 0;
-        private int PriceEnergyUnit = 0;
-        private int PriceGroupCreate = 0;
-        private int PriceObjectClaim = 0;
-        private float PriceObjectRent = 0f;
-        private float PriceObjectScaleFactor = 0f;
-        private int PriceParcelClaim = 0;
-        private float PriceParcelClaimFactor = 0f;
-        private int PriceParcelRent = 0;
-        private int PricePublicObjectDecay = 0;
-        private int PricePublicObjectDelete = 0;
-        private int PriceRentLight = 0;
-        private int PriceUpload = 0;
-        private int TeleportMinPrice = 0;
-
-        private float TeleportPriceExponent = 0f;
-        private int UserLevelPaysFees = 2;
-        private Scene XMLRPCHandler;
-
-        #region IMoneyModule Members
-
-        public event ObjectPaid OnObjectPaid;
-
-        /// <summary>
-        /// Startup
-        /// </summary>
-        /// <param name="scene"></param>
-        /// <param name="config"></param>
-        public void Initialise(Scene scene, IConfigSource config)
-        {
-            m_gConfig = config;
-
-            IConfig startupConfig = m_gConfig.Configs["Startup"];
-            IConfig economyConfig = m_gConfig.Configs["Economy"];
-
-            scene.RegisterModuleInterface<IMoneyModule>(this);
-
-            ReadConfigAndPopulate(scene, startupConfig, "Startup");
-            ReadConfigAndPopulate(scene, economyConfig, "Economy");
-
-            if (m_enabled)
-            {
-                lock (m_scenel)
-                {
-                    if (m_scenel.Count == 0)
-                    {
-                        XMLRPCHandler = scene;
-
-                        // To use the following you need to add:
-                        // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> 
-                        // to the command line parameters you use to start up your client
-                        // This commonly looks like -helperuri http://127.0.0.1:9000/
-
-                        if (m_MoneyAddress.Length > 0)
-                        {
-                            // Centralized grid structure using OpenSimWi Redux revision 9+
-                            // https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
-                            scene.AddXmlRPCHandler("balanceUpdateRequest", GridMoneyUpdate);
-                            scene.AddXmlRPCHandler("userAlert", UserAlert);
-                        }
-                        else
-                        {
-                            // Local Server..  enables functionality only.
-                            scene.AddXmlRPCHandler("getCurrencyQuote", quote_func);
-                            scene.AddXmlRPCHandler("buyCurrency", buy_func);
-                            scene.AddXmlRPCHandler("preflightBuyLandPrep", preflightBuyLandPrep_func);
-                            scene.AddXmlRPCHandler("buyLandPrep", landBuy_func);
-                        }
-                    }
-
-                    if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle))
-                    {
-                        m_scenel[scene.RegionInfo.RegionHandle] = scene;
-                    }
-                    else
-                    {
-                        m_scenel.Add(scene.RegionInfo.RegionHandle, scene);
-                    }
-                }
-
-                scene.EventManager.OnNewClient += OnNewClient;
-                scene.EventManager.OnMoneyTransfer += MoneyTransferAction;
-                scene.EventManager.OnClientClosed += ClientClosed;
-                scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
-                scene.EventManager.OnMakeChildAgent += MakeChildAgent;
-                scene.EventManager.OnClientClosed += ClientLoggedOut;
-                scene.EventManager.OnValidateLandBuy += ValidateLandBuy;
-                scene.EventManager.OnLandBuy += processLandBuy;
-            }
-        }
-
-        public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount)
-        {
-            string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
-
-            bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description);
-
-            if (m_MoneyAddress.Length == 0)
-                BalanceUpdate(fromID, toID, give_result, description);
-
-            return give_result;
-        }
-
-        public void PostInitialise()
-        {
-        }
-
-        public void Close()
-        {
-        }
-
-        public string Name
-        {
-            get { return "BetaGridLikeMoneyModule"; }
-        }
-
-        public bool IsSharedModule
-        {
-            get { return true; }
-        }
-
-        #endregion
-
-        /// <summary>
-        /// Parse Configuration
-        /// </summary>
-        /// <param name="scene"></param>
-        /// <param name="startupConfig"></param>
-        /// <param name="config"></param>
-        private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string config)
-        {
-            if (config == "Startup" && startupConfig != null)
-            {
-                gridmode = startupConfig.GetBoolean("gridmode", false);
-                m_enabled = (startupConfig.GetString("economymodule", "BetaGridLikeMoneyModule") == "BetaGridLikeMoneyModule");
-            }
-
-            if (config == "Economy" && startupConfig != null)
-            {
-                ObjectCapacity = startupConfig.GetInt("ObjectCapacity", 45000);
-                PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100);
-                PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10);
-                PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4);
-                PricePublicObjectDelete = startupConfig.GetInt("PricePublicObjectDelete", 4);
-                PriceParcelClaim = startupConfig.GetInt("PriceParcelClaim", 1);
-                PriceParcelClaimFactor = startupConfig.GetFloat("PriceParcelClaimFactor", 1f);
-                PriceUpload = startupConfig.GetInt("PriceUpload", 0);
-                PriceRentLight = startupConfig.GetInt("PriceRentLight", 5);
-                TeleportMinPrice = startupConfig.GetInt("TeleportMinPrice", 2);
-                TeleportPriceExponent = startupConfig.GetFloat("TeleportPriceExponent", 2f);
-                EnergyEfficiency = startupConfig.GetFloat("EnergyEfficiency", 1);
-                PriceObjectRent = startupConfig.GetFloat("PriceObjectRent", 1);
-                PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10);
-                PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1);
-                PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1);
-                string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString());
-                Helpers.TryParse(EBA, out EconomyBaseAccount);
-
-                UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1);
-                m_stipend = startupConfig.GetInt("UserStipend", 500);
-                m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10);
-                m_keepMoneyAcrossLogins = startupConfig.GetBoolean("KeepMoneyAcrossLogins", true);
-                m_MoneyAddress = startupConfig.GetString("CurrencyServer", String.Empty);
-                m_LandAddress = startupConfig.GetString("LandServer", String.Empty);
-            }
-
-            // Send ObjectCapacity to Scene..  Which sends it to the SimStatsReporter.
-            scene.SetObjectCapacity(ObjectCapacity);
-        }
-
-        /// <summary>
-        /// New Client Event Handler
-        /// </summary>
-        /// <param name="client"></param>
-        private void OnNewClient(IClientAPI client)
-        {
-            // Here we check if we're in grid mode
-            // I imagine that the 'check balance' 
-            // function for the client should be here or shortly after
-
-            if (gridmode)
-            {
-                if (m_MoneyAddress.Length == 0)
-                {
-                    CheckExistAndRefreshFunds(client.AgentId);
-                }
-                else
-                {
-                    bool childYN = true;
-                    ScenePresence agent = null;
-                    //client.SecureSessionId;
-                    Scene s = LocateSceneClientIn(client.AgentId);
-                    if (s != null)
-                    {
-                        agent = s.GetScenePresence(client.AgentId);
-                        if (agent != null)
-                            childYN = agent.IsChildAgent;
-                    }
-                    if (s != null && agent != null && childYN == false)
-                    {
-                        //s.RegionInfo.RegionHandle;
-                        LLUUID agentID = LLUUID.Zero;
-                        int funds = 0;
-
-                        Hashtable hbinfo =
-                            GetBalanceForUserFromMoneyServer(client.AgentId, client.SecureSessionId, s.RegionInfo.originRegionID.ToString(),
-                                                             s.RegionInfo.regionSecret);
-                        if ((bool) hbinfo["success"] == true)
-                        {
-                            Helpers.TryParse((string) hbinfo["agentId"], out agentID);
-                            try
-                            {
-                                funds = (Int32) hbinfo["funds"];
-                            }
-                            catch (ArgumentException)
-                            {
-                            }
-                            catch (FormatException)
-                            {
-                            }
-                            catch (OverflowException)
-                            {
-                                m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentID);
-                                client.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
-                            }
-                            catch (InvalidCastException)
-                            {
-                                funds = 0;
-                            }
-
-                            m_KnownClientFunds[agentID] = funds;
-                        }
-                        else
-                        {
-                            m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentID,
-                                             (string) hbinfo["errorMessage"]);
-                            client.SendAlertMessage((string) hbinfo["errorMessage"]);
-                        }
-                        SendMoneyBalance(client, agentID, client.SessionId, LLUUID.Zero);
-                    }
-                }
-            }
-            else
-            {
-                CheckExistAndRefreshFunds(client.AgentId);
-            }
-
-            // Subscribe to Money messages
-            client.OnEconomyDataRequest += EconomyDataRequestHandler;
-            client.OnMoneyBalanceRequest += SendMoneyBalance;
-            client.OnRequestPayPrice += requestPayPrice;
-            client.OnLogout += ClientClosed;
-        }
-
-        /// <summary>
-        /// Transfer money
-        /// </summary>
-        /// <param name="Sender"></param>
-        /// <param name="Receiver"></param>
-        /// <param name="amount"></param>
-        /// <returns></returns>
-        private bool doMoneyTransfer(LLUUID Sender, LLUUID Receiver, int amount, int transactiontype, string description)
-        {
-            bool result = false;
-            if (amount >= 0)
-            {
-                lock (m_KnownClientFunds)
-                {
-                    // If we don't know about the sender, then the sender can't 
-                    // actually be here and therefore this is likely fraud or outdated.
-                    if (m_MoneyAddress.Length == 0)
-                    {
-                        if (m_KnownClientFunds.ContainsKey(Sender))
-                        {
-                            // Does the sender have enough funds to give?
-                            if (m_KnownClientFunds[Sender] >= amount)
-                            {
-                                // Subtract the funds from the senders account
-                                m_KnownClientFunds[Sender] -= amount;
-
-                                // do we know about the receiver?
-                                if (!m_KnownClientFunds.ContainsKey(Receiver))
-                                {
-                                    // Make a record for them so they get the updated balance when they login
-                                    CheckExistAndRefreshFunds(Receiver);
-                                }
-                                if (m_enabled)
-                                {
-                                    //Add the amount to the Receiver's funds
-                                    m_KnownClientFunds[Receiver] += amount;
-                                    result = true;
-                                }
-                            }
-                            else
-                            {
-                                // These below are redundant to make this clearer to read
-                                result = false;
-                            }
-                        }
-                        else
-                        {
-                            result = false;
-                        }
-                    }
-                    else
-                    {
-                        result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description);
-                    }
-                }
-            }
-            return result;
-        }
-
-
-        /// <summary>
-        /// Sends the the stored money balance to the client
-        /// </summary>
-        /// <param name="client"></param>
-        /// <param name="agentID"></param>
-        /// <param name="SessionID"></param>
-        /// <param name="TransactionID"></param>
-        public void SendMoneyBalance(IClientAPI client, LLUUID agentID, LLUUID SessionID, LLUUID TransactionID)
-        {
-            if (client.AgentId == agentID && client.SessionId == SessionID)
-            {
-                int returnfunds = 0;
-
-                try
-                {
-                    returnfunds = GetFundsForAgentID(agentID);
-                }
-                catch (Exception e)
-                {
-                    client.SendAlertMessage(e.Message + " ");
-                }
-
-                client.SendMoneyBalance(TransactionID, true, new byte[0], returnfunds);
-            }
-            else
-            {
-                client.SendAlertMessage("Unable to send your money balance to you!");
-            }
-        }
-
-        /// <summary>
-        /// Gets the current balance for the user from the Grid Money Server
-        /// </summary>
-        /// <param name="agentId"></param>
-        /// <param name="secureSessionID"></param>
-        /// <param name="regionId"></param>
-        /// <param name="regionSecret"></param>
-        /// <returns></returns>
-        public Hashtable GetBalanceForUserFromMoneyServer(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret)
-        {
-            Hashtable MoneyBalanceRequestParams = new Hashtable();
-            MoneyBalanceRequestParams["agentId"] = agentId.ToString();
-            MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString();
-            MoneyBalanceRequestParams["regionId"] = regionId.ToString();
-            MoneyBalanceRequestParams["secret"] = regionSecret;
-            MoneyBalanceRequestParams["currencySecret"] = ""; // per - region/user currency secret gotten from the money system
-
-            Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorUserBalanceRequest");
-
-            return MoneyRespData;
-        }
-
-
-        /// <summary>
-        /// Generic XMLRPC client abstraction
-        /// </summary>
-        /// <param name="ReqParams">Hashtable containing parameters to the method</param>
-        /// <param name="method">Method to invoke</param>
-        /// <returns>Hashtable with success=>bool and other values</returns>
-        public Hashtable genericCurrencyXMLRPCRequest(Hashtable ReqParams, string method)
-        {
-            ArrayList SendParams = new ArrayList();
-            SendParams.Add(ReqParams);
-            // Send Request
-            XmlRpcResponse MoneyResp;
-            try
-            {
-                XmlRpcRequest BalanceRequestReq = new XmlRpcRequest(method, SendParams);
-                MoneyResp = BalanceRequestReq.Send(m_MoneyAddress, 30000);
-            }
-            catch (WebException ex)
-            {
-                m_log.ErrorFormat(
-                    "[MONEY]: Unable to connect to Money Server {0}.  Exception {1}",
-                    m_MoneyAddress, ex);
-
-                Hashtable ErrorHash = new Hashtable();
-                ErrorHash["success"] = false;
-                ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
-                ErrorHash["errorURI"] = "";
-
-                return ErrorHash;
-                //throw (ex);
-            }
-            catch (SocketException ex)
-            {
-                m_log.ErrorFormat(
-                    "[MONEY]: Unable to connect to Money Server {0}.  Exception {1}",
-                    m_MoneyAddress, ex);
-
-                Hashtable ErrorHash = new Hashtable();
-                ErrorHash["success"] = false;
-                ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
-                ErrorHash["errorURI"] = "";
-
-                return ErrorHash;
-                //throw (ex);
-            }
-            catch (XmlException ex)
-            {
-                m_log.ErrorFormat(
-                    "[MONEY]: Unable to connect to Money Server {0}.  Exception {1}",
-                    m_MoneyAddress, ex);
-
-                Hashtable ErrorHash = new Hashtable();
-                ErrorHash["success"] = false;
-                ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
-                ErrorHash["errorURI"] = "";
-
-                return ErrorHash;
-            }
-            if (MoneyResp.IsFault)
-            {
-                Hashtable ErrorHash = new Hashtable();
-                ErrorHash["success"] = false;
-                ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
-                ErrorHash["errorURI"] = "";
-
-                return ErrorHash;
-            }
-            Hashtable MoneyRespData = (Hashtable) MoneyResp.Value;
-
-            return MoneyRespData;
-        }
-
-        /// <summary>
-        /// This informs the Money Grid Server that the avatar is in this simulator
-        /// </summary>
-        /// <param name="agentId"></param>
-        /// <param name="secureSessionID"></param>
-        /// <param name="regionId"></param>
-        /// <param name="regionSecret"></param>
-        /// <returns></returns>
-        public Hashtable claim_user(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret)
-        {
-            Hashtable MoneyBalanceRequestParams = new Hashtable();
-            MoneyBalanceRequestParams["agentId"] = agentId.ToString();
-            MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString();
-            MoneyBalanceRequestParams["regionId"] = regionId.ToString();
-            MoneyBalanceRequestParams["secret"] = regionSecret;
-
-            Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorClaimUserRequest");
-            IClientAPI sendMoneyBal = LocateClientObject(agentId);
-            if (sendMoneyBal != null)
-            {
-                SendMoneyBalance(sendMoneyBal, agentId, sendMoneyBal.SessionId, LLUUID.Zero);
-            }
-            return MoneyRespData;
-        }
-
-        private SceneObjectPart findPrim(LLUUID objectID)
-        {
-            lock (m_scenel)
-            {
-                foreach (Scene s in m_scenel.Values)
-                {
-                    SceneObjectPart part = s.GetSceneObjectPart(objectID);
-                    if (part != null)
-                    {
-                        return part;
-                    }
-                }
-            }
-            return null;
-        }
-
-        private string resolveObjectName(LLUUID objectID)
-        {
-            SceneObjectPart part = findPrim(objectID);
-            if (part != null)
-            {
-                return part.Name;
-            }
-            return String.Empty;
-        }
-
-        private string resolveAgentName(LLUUID agentID)
-        {
-            // try avatar username surname
-            Scene scene = GetRandomScene();
-            UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(agentID);
-            if (profile != null)
-            {
-                string avatarname = profile.FirstName + " " + profile.SurName;
-                return avatarname;
-            }
-            return String.Empty;
-        }
-
-        private void BalanceUpdate(LLUUID senderID, LLUUID receiverID, bool transactionresult, string description)
-        {
-            IClientAPI sender = LocateClientObject(senderID);
-            IClientAPI receiver = LocateClientObject(receiverID);
-
-            if (senderID != receiverID)
-            {
-                if (sender != null)
-                {
-                    sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(senderID));
-                }
-
-                if (receiver != null)
-                {
-                    receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(receiverID));
-                }
-            }
-        }
-
-        /// <summary>
-        /// Informs the Money Grid Server of a transfer.
-        /// </summary>
-        /// <param name="sourceId"></param>
-        /// <param name="destId"></param>
-        /// <param name="amount"></param>
-        /// <returns></returns>
-        public bool TransferMoneyonMoneyServer(LLUUID sourceId, LLUUID destId, int amount, int transactiontype, string description)
-        {
-            int aggregatePermInventory = 0;
-            int aggregatePermNextOwner = 0;
-            int flags = 0;
-            bool rvalue = false;
-
-            IClientAPI cli = LocateClientObject(sourceId);
-            if (cli != null)
-            {
-                Scene userScene = null;
-                lock (m_rootAgents)
-                {
-                    userScene = GetSceneByUUID(m_rootAgents[sourceId]);
-                }
-                if (userScene != null)
-                {
-                    Hashtable ht = new Hashtable();
-                    ht["agentId"] = sourceId.ToString();
-                    ht["secureSessionId"] = cli.SecureSessionId.ToString();
-                    ht["regionId"] = userScene.RegionInfo.originRegionID.ToString();
-                    ht["secret"] = userScene.RegionInfo.regionSecret;
-                    ht["currencySecret"] = " ";
-                    ht["destId"] = destId.ToString();
-                    ht["cash"] = amount;
-                    ht["aggregatePermInventory"] = aggregatePermInventory;
-                    ht["aggregatePermNextOwner"] = aggregatePermNextOwner;
-                    ht["flags"] = flags;
-                    ht["transactionType"] = transactiontype;
-                    ht["description"] = description;
-
-                    Hashtable hresult = genericCurrencyXMLRPCRequest(ht, "regionMoveMoney");
-
-                    if ((bool) hresult["success"] == true)
-                    {
-                        int funds1 = 0;
-                        int funds2 = 0;
-                        try
-                        {
-                            funds1 = (Int32) hresult["funds"];
-                        }
-                        catch (InvalidCastException)
-                        {
-                            funds1 = 0;
-                        }
-                        SetLocalFundsForAgentID(sourceId, funds1);
-                        if (m_KnownClientFunds.ContainsKey(destId))
-                        {
-                            try
-                            {
-                                funds2 = (Int32) hresult["funds2"];
-                            }
-                            catch (InvalidCastException)
-                            {
-                                funds2 = 0;
-                            }
-                            SetLocalFundsForAgentID(destId, funds2);
-                        }
-
-
-                        rvalue = true;
-                    }
-                    else
-                    {
-                        cli.SendAgentAlertMessage((string) hresult["errorMessage"], true);
-                    }
-                }
-            }
-            else
-            {
-                m_log.ErrorFormat("[MONEY]: Client {0} not found", sourceId.ToString());
-            }
-
-            return rvalue;
-        }
-
-        public int GetRemoteBalance(LLUUID agentId)
-        {
-            int funds = 0;
-
-            IClientAPI aClient = LocateClientObject(agentId);
-            if (aClient != null)
-            {
-                Scene s = LocateSceneClientIn(agentId);
-                if (s != null)
-                {
-                    if (m_MoneyAddress.Length > 0)
-                    {
-                        Hashtable hbinfo =
-                            GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(),
-                                                             s.RegionInfo.regionSecret);
-                        if ((bool) hbinfo["success"] == true)
-                        {
-                            try
-                            {
-                                funds = (Int32) hbinfo["funds"];
-                            }
-                            catch (ArgumentException)
-                            {
-                            }
-                            catch (FormatException)
-                            {
-                            }
-                            catch (OverflowException)
-                            {
-                                m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId);
-                                aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
-                            }
-                            catch (InvalidCastException)
-                            {
-                                funds = 0;
-                            }
-                        }
-                        else
-                        {
-                            m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId,
-                                             (string) hbinfo["errorMessage"]);
-                            aClient.SendAlertMessage((string) hbinfo["errorMessage"]);
-                        }
-                    }
-
-                    SetLocalFundsForAgentID(agentId, funds);
-                    SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero);
-                }
-                else
-                {
-                    m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene.");
-                }
-            }
-            else
-            {
-                m_log.Debug("[MONEY]: Got balance request update for agent that isn't here.");
-            }
-            return funds;
-        }
-
-        public XmlRpcResponse GridMoneyUpdate(XmlRpcRequest request)
-        {
-            m_log.Debug("[MONEY]: Dynamic balance update called.");
-            Hashtable requestData = (Hashtable) request.Params[0];
-
-            if (requestData.ContainsKey("agentId"))
-            {
-                LLUUID agentId = LLUUID.Zero;
-
-                Helpers.TryParse((string) requestData["agentId"], out agentId);
-                if (agentId != LLUUID.Zero)
-                {
-                    GetRemoteBalance(agentId);
-                }
-                else
-                {
-                    m_log.Debug("[MONEY]: invalid agentId specified, dropping.");
-                }
-            }
-            else
-            {
-                m_log.Debug("[MONEY]: no agentId specified, dropping.");
-            }
-            XmlRpcResponse r = new XmlRpcResponse();
-            Hashtable rparms = new Hashtable();
-            rparms["success"] = true;
-
-            r.Value = rparms;
-            return r;
-        }
-
-        /// <summary>
-        /// XMLRPC handler to send alert message and sound to client
-        /// </summary>
-        public XmlRpcResponse UserAlert(XmlRpcRequest request)
-        {
-            XmlRpcResponse ret = new XmlRpcResponse();
-            Hashtable retparam = new Hashtable();
-            Hashtable requestData = (Hashtable) request.Params[0];
-
-            LLUUID agentId = LLUUID.Zero;
-            LLUUID soundId = LLUUID.Zero;
-
-            Helpers.TryParse((string) requestData["agentId"], out agentId);
-            Helpers.TryParse((string) requestData["soundId"], out soundId);
-            string text = (string) requestData["text"];
-            string secret = (string) requestData["secret"];
-
-            Scene userScene = GetRandomScene();
-            if (userScene.RegionInfo.regionSecret.ToString() == secret)
-            {
-                IClientAPI client = LocateClientObject(agentId);
-
-                if (client != null)
-                {
-                    if (soundId != LLUUID.Zero)
-                        client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0);
-                    client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text);
-                    retparam.Add("success", true);
-                }
-                else
-                {
-                    retparam.Add("success", false);
-                }
-            }
-            else
-            {
-                retparam.Add("success", false);
-            }
-            ret.Value = retparam;
-
-            return ret;
-        }
-
-        # region Standalone box enablers only
-
-        public XmlRpcResponse quote_func(XmlRpcRequest request)
-        {
-            Hashtable requestData = (Hashtable) request.Params[0];
-            LLUUID agentId = LLUUID.Zero;
-            int amount = 0;
-            Hashtable quoteResponse = new Hashtable();
-            XmlRpcResponse returnval = new XmlRpcResponse();
-
-            if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy"))
-            {
-                Helpers.TryParse((string) requestData["agentId"], out agentId);
-                try
-                {
-                    amount = (Int32) requestData["currencyBuy"];
-                }
-                catch (InvalidCastException)
-                {
-                }
-                Hashtable currencyResponse = new Hashtable();
-                currencyResponse.Add("estimatedCost", 0);
-                currencyResponse.Add("currencyBuy", amount);
-
-                quoteResponse.Add("success", true);
-                quoteResponse.Add("currency", currencyResponse);
-                quoteResponse.Add("confirm", "asdfad9fj39ma9fj");
-
-                returnval.Value = quoteResponse;
-                return returnval;
-            }
-
-
-            quoteResponse.Add("success", false);
-            quoteResponse.Add("errorMessage", "Invalid parameters passed to the quote box");
-            quoteResponse.Add("errorURI", "http://www.opensimulator.org/wiki");
-            returnval.Value = quoteResponse;
-            return returnval;
-        }
-
-        public XmlRpcResponse buy_func(XmlRpcRequest request)
-        {
-            Hashtable requestData = (Hashtable) request.Params[0];
-            LLUUID agentId = LLUUID.Zero;
-            int amount = 0;
-            if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy"))
-            {
-                Helpers.TryParse((string) requestData["agentId"], out agentId);
-                try
-                {
-                    amount = (Int32) requestData["currencyBuy"];
-                }
-                catch (InvalidCastException)
-                {
-                }
-                if (agentId != LLUUID.Zero)
-                {
-                    lock (m_KnownClientFunds)
-                    {
-                        if (m_KnownClientFunds.ContainsKey(agentId))
-                        {
-                            m_KnownClientFunds[agentId] += amount;
-                        }
-                        else
-                        {
-                            m_KnownClientFunds.Add(agentId, amount);
-                        }
-                    }
-                    IClientAPI client = LocateClientObject(agentId);
-                    if (client != null)
-                    {
-                        SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero);
-                    }
-                }
-            }
-            XmlRpcResponse returnval = new XmlRpcResponse();
-            Hashtable returnresp = new Hashtable();
-            returnresp.Add("success", true);
-            returnval.Value = returnresp;
-            return returnval;
-        }
-
-        public XmlRpcResponse preflightBuyLandPrep_func(XmlRpcRequest request)
-        {
-            XmlRpcResponse ret = new XmlRpcResponse();
-            Hashtable retparam = new Hashtable();
-            Hashtable membershiplevels = new Hashtable();
-            ArrayList levels = new ArrayList();
-            Hashtable level = new Hashtable();
-            level.Add("id", "00000000-0000-0000-0000-000000000000");
-            level.Add("description", "some level");
-            levels.Add(level);
-            //membershiplevels.Add("levels",levels);
-
-            Hashtable landuse = new Hashtable();
-            landuse.Add("upgrade", false);
-            landuse.Add("action", "http://invaliddomaininvalid.com/");
-
-            Hashtable currency = new Hashtable();
-            currency.Add("estimatedCost", 0);
-
-            Hashtable membership = new Hashtable();
-            membershiplevels.Add("upgrade", false);
-            membershiplevels.Add("action", "http://invaliddomaininvalid.com/");
-            membershiplevels.Add("levels", membershiplevels);
-
-            retparam.Add("success", true);
-            retparam.Add("currency", currency);
-            retparam.Add("membership", membership);
-            retparam.Add("landuse", landuse);
-            retparam.Add("confirm", "asdfajsdkfjasdkfjalsdfjasdf");
-
-            ret.Value = retparam;
-
-            return ret;
-        }
-
-        public XmlRpcResponse landBuy_func(XmlRpcRequest request)
-        {
-            XmlRpcResponse ret = new XmlRpcResponse();
-            Hashtable retparam = new Hashtable();
-            Hashtable requestData = (Hashtable) request.Params[0];
-
-            LLUUID agentId = LLUUID.Zero;
-            int amount = 0;
-            if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy"))
-            {
-                Helpers.TryParse((string) requestData["agentId"], out agentId);
-                try
-                {
-                    amount = (Int32) requestData["currencyBuy"];
-                }
-                catch (InvalidCastException)
-                {
-                }
-                if (agentId != LLUUID.Zero)
-                {
-                    lock (m_KnownClientFunds)
-                    {
-                        if (m_KnownClientFunds.ContainsKey(agentId))
-                        {
-                            m_KnownClientFunds[agentId] += amount;
-                        }
-                        else
-                        {
-                            m_KnownClientFunds.Add(agentId, amount);
-                        }
-                    }
-                    IClientAPI client = LocateClientObject(agentId);
-                    if (client != null)
-                    {
-                        SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero);
-                    }
-                }
-            }
-            retparam.Add("success", true);
-            ret.Value = retparam;
-
-            return ret;
-        }
-
-        #endregion
-
-        #region local Fund Management
-
-        /// <summary>
-        /// Ensures that the agent accounting data is set up in this instance.
-        /// </summary>
-        /// <param name="agentID"></param>
-        private void CheckExistAndRefreshFunds(LLUUID agentID)
-        {
-            lock (m_KnownClientFunds)
-            {
-                if (!m_KnownClientFunds.ContainsKey(agentID))
-                {
-                    m_KnownClientFunds.Add(agentID, m_stipend);
-                }
-                else
-                {
-                    if (m_KnownClientFunds[agentID] <= m_minFundsBeforeRefresh)
-                    {
-                        m_KnownClientFunds[agentID] = m_stipend;
-                    }
-                }
-            }
-        }
-
-        /// <summary>
-        /// Gets the amount of Funds for an agent
-        /// </summary>
-        /// <param name="AgentID"></param>
-        /// <returns></returns>
-        private int GetFundsForAgentID(LLUUID AgentID)
-        {
-            int returnfunds = 0;
-            lock (m_KnownClientFunds)
-            {
-                if (m_KnownClientFunds.ContainsKey(AgentID))
-                {
-                    returnfunds = m_KnownClientFunds[AgentID];
-                }
-                else
-                {
-                    //throw new Exception("Unable to get funds.");
-                }
-            }
-            return returnfunds;
-        }
-
-        private void SetLocalFundsForAgentID(LLUUID AgentID, int amount)
-        {
-            lock (m_KnownClientFunds)
-            {
-                if (m_KnownClientFunds.ContainsKey(AgentID))
-                {
-                    m_KnownClientFunds[AgentID] = amount;
-                }
-                else
-                {
-                    m_KnownClientFunds.Add(AgentID, amount);
-                }
-            }
-        }
-
-        #endregion
-
-        #region Utility Helpers
-
-        /// <summary>
-        /// Locates a IClientAPI for the client specified
-        /// </summary>
-        /// <param name="AgentID"></param>
-        /// <returns></returns>
-        private IClientAPI LocateClientObject(LLUUID AgentID)
-        {
-            ScenePresence tPresence = null;
-            IClientAPI rclient = null;
-
-            lock (m_scenel)
-            {
-                foreach (Scene _scene in m_scenel.Values)
-                {
-                    tPresence = _scene.GetScenePresence(AgentID);
-                    if (tPresence != null)
-                    {
-                        if (!tPresence.IsChildAgent)
-                        {
-                            rclient = tPresence.ControllingClient;
-                        }
-                    }
-                    if (rclient != null)
-                    {
-                        return rclient;
-                    }
-                }
-            }
-            return null;
-        }
-
-        private Scene LocateSceneClientIn(LLUUID AgentId)
-        {
-            lock (m_scenel)
-            {
-                foreach (Scene _scene in m_scenel.Values)
-                {
-                    ScenePresence tPresence = _scene.GetScenePresence(AgentId);
-                    if (tPresence != null)
-                    {
-                        if (!tPresence.IsChildAgent)
-                        {
-                            return _scene;
-                        }
-                    }
-                }
-            }
-            return null;
-        }
-
-        /// <summary>
-        /// Utility function Gets a Random scene in the instance.  For when which scene exactly you're doing something with doesn't matter
-        /// </summary>
-        /// <returns></returns>
-        public Scene GetRandomScene()
-        {
-            lock (m_scenel)
-            {
-                foreach (Scene rs in m_scenel.Values)
-                    return rs;
-            }
-            return null;
-        }
-
-        /// <summary>
-        /// Utility function to get a Scene by RegionID in a module
-        /// </summary>
-        /// <param name="RegionID"></param>
-        /// <returns></returns>
-        public Scene GetSceneByUUID(LLUUID RegionID)
-        {
-            lock (m_scenel)
-            {
-                foreach (Scene rs in m_scenel.Values)
-                {
-                    if (rs.RegionInfo.originRegionID == RegionID)
-                    {
-                        return rs;
-                    }
-                }
-            }
-            return null;
-        }
-
-        #endregion
-
-        #region event Handlers
-
-        public void requestPayPrice(IClientAPI client, LLUUID objectID)
-        {
-            Scene scene = LocateSceneClientIn(client.AgentId);
-            if (scene == null)
-                return;
-
-            SceneObjectPart task = scene.GetSceneObjectPart(objectID);
-            if (task == null)
-                return;
-            SceneObjectGroup group = task.ParentGroup;
-            SceneObjectPart root = group.RootPart;
-
-            client.SendPayPrice(objectID, root.PayPrice);
-        }
-
-        /// <summary>
-        /// When the client closes the connection we remove their accounting info from memory to free up resources.
-        /// </summary>
-        /// <param name="AgentID"></param>
-        public void ClientClosed(LLUUID AgentID)
-        {
-            lock (m_KnownClientFunds)
-            {
-                if (m_keepMoneyAcrossLogins && m_MoneyAddress.Length == 0)
-                {
-                }
-                else
-                {
-                    m_KnownClientFunds.Remove(AgentID);
-                }
-            }
-        }
-
-        /// <summary>
-        /// Event called Economy Data Request handler.
-        /// </summary>
-        /// <param name="agentId"></param>
-        public void EconomyDataRequestHandler(LLUUID agentId)
-        {
-            IClientAPI user = LocateClientObject(agentId);
-
-            if (user != null)
-            {
-                user.SendEconomyData(EnergyEfficiency, ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate,
-                                     PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor,
-                                     PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload,
-                                     TeleportMinPrice, TeleportPriceExponent);
-            }
-        }
-
-        private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e)
-        {
-            if (m_MoneyAddress.Length == 0)
-            {
-                lock (m_KnownClientFunds)
-                {
-                    if (m_KnownClientFunds.ContainsKey(e.agentId))
-                    {
-                        // Does the sender have enough funds to give?
-                        if (m_KnownClientFunds[e.agentId] >= e.parcelPrice)
-                        {
-                            lock (e)
-                            {
-                                e.economyValidated = true;
-                            }
-                        }
-                    }
-                }
-            }
-            else
-            {
-                if (GetRemoteBalance(e.agentId) >= e.parcelPrice)
-                {
-                    lock (e)
-                    {
-                        e.economyValidated = true;
-                    }
-                }
-            }
-        }
-
-        private void processLandBuy(Object osender, EventManager.LandBuyArgs e)
-        {
-            lock (e)
-            {
-                if (e.economyValidated == true && e.transactionID == 0)
-                {
-                    e.transactionID = Util.UnixTimeSinceEpoch();
-
-                    if (doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase"))
-                    {
-                        lock (e)
-                        {
-                            e.amountDebited = e.parcelPrice;
-                        }
-                    }
-                }
-            }
-        }
-
-        /// <summary>
-        /// THis method gets called when someone pays someone else as a gift.
-        /// </summary>
-        /// <param name="osender"></param>
-        /// <param name="e"></param>
-        private void MoneyTransferAction(Object osender, EventManager.MoneyTransferArgs e)
-        {
-            IClientAPI sender = null;
-            IClientAPI receiver = null;
-
-            if (m_MoneyAddress.Length > 0) // Handled on server
-                e.description = String.Empty;
-
-            if (e.transactiontype == 5008) // Object gets paid
-            {
-                sender = LocateClientObject(e.sender);
-                if (sender != null)
-                {
-                    SceneObjectPart part = findPrim(e.receiver);
-                    if (part == null)
-                        return;
-
-                    string name = resolveAgentName(part.OwnerID);
-                    if (name == String.Empty)
-                        name = "(hippos)";
-
-                    receiver = LocateClientObject(part.OwnerID);
-
-                    string description = String.Format("Paid {0} via object {1}", name, e.description);
-                    bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description);
-
-                    if (transactionresult)
-                    {
-                        ObjectPaid handlerOnObjectPaid = OnObjectPaid;
-                        if (handlerOnObjectPaid != null)
-                        {
-                            handlerOnObjectPaid(e.receiver, e.sender, e.amount);
-                        }
-                    }
-
-                    if (e.sender != e.receiver)
-                    {
-                        sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
-                    }
-                    if (receiver != null)
-                    {
-                        receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID));
-                    }
-                }
-                return;
-            }
-
-            sender = LocateClientObject(e.sender);
-            if (sender != null)
-            {
-                receiver = LocateClientObject(e.receiver);
-
-                bool transactionresult = doMoneyTransfer(e.sender, e.receiver, e.amount, e.transactiontype, e.description);
-
-                if (e.sender != e.receiver)
-                {
-                    if (sender != null)
-                    {
-                        sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
-                    }
-                }
-
-                if (receiver != null)
-                {
-                    receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.receiver));
-                }
-            }
-            else
-            {
-                m_log.Warn("[MONEY]: Potential Fraud Warning, got money transfer request for avatar that isn't in this simulator - Details; Sender:" +
-                           e.sender.ToString() + " Receiver: " + e.receiver.ToString() + " Amount: " + e.amount.ToString());
-            }
-        }
-
-        /// <summary>
-        /// Event Handler for when a root agent becomes a child agent
-        /// </summary>
-        /// <param name="avatar"></param>
-        private void MakeChildAgent(ScenePresence avatar)
-        {
-            lock (m_rootAgents)
-            {
-                if (m_rootAgents.ContainsKey(avatar.UUID))
-                {
-                    if (m_rootAgents[avatar.UUID] == avatar.Scene.RegionInfo.originRegionID)
-                    {
-                        m_rootAgents.Remove(avatar.UUID);
-                        m_log.Info("[MONEY]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
-                    }
-                }
-            }
-        }
-
-        /// <summary>
-        /// Event Handler for when the client logs out.
-        /// </summary>
-        /// <param name="AgentId"></param>
-        private void ClientLoggedOut(LLUUID AgentId)
-        {
-            lock (m_rootAgents)
-            {
-                if (m_rootAgents.ContainsKey(AgentId))
-                {
-                    m_rootAgents.Remove(AgentId);
-                    //m_log.Info("[MONEY]: Removing " + AgentId + ". Agent logged out.");
-                }
-            }
-        }
-
-        /// <summary>
-        /// Call this when the client disconnects.
-        /// </summary>
-        /// <param name="client"></param>
-        public void ClientClosed(IClientAPI client)
-        {
-            ClientClosed(client.AgentId);
-        }
-
-        /// <summary>
-        /// Event Handler for when an Avatar enters one of the parcels in the simulator.
-        /// </summary>
-        /// <param name="avatar"></param>
-        /// <param name="localLandID"></param>
-        /// <param name="regionID"></param>
-        private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID)
-        {
-            lock (m_rootAgents)
-            {
-                if (m_rootAgents.ContainsKey(avatar.UUID))
-                {
-                    if (avatar.Scene.RegionInfo.originRegionID != m_rootAgents[avatar.UUID])
-                    {
-                        m_rootAgents[avatar.UUID] = avatar.Scene.RegionInfo.originRegionID;
-                        //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
-                        // Claim User! my user!  Mine mine mine!
-                        if (m_MoneyAddress.Length > 0)
-                        {
-                            Scene RegionItem = GetSceneByUUID(regionID);
-                            if (RegionItem != null)
-                            {
-                                Hashtable hresult =
-                                    claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret);
-                                if ((bool) hresult["success"] == true)
-                                {
-                                    int funds = 0;
-                                    try
-                                    {
-                                        funds = (Int32) hresult["funds"];
-                                    }
-                                    catch (InvalidCastException)
-                                    {
-                                    }
-                                    SetLocalFundsForAgentID(avatar.UUID, funds);
-                                }
-                                else
-                                {
-                                    avatar.ControllingClient.SendAgentAlertMessage((string) hresult["errorMessage"], true);
-                                }
-                            }
-                        }
-                    }
-                }
-                else
-                {
-                    lock (m_rootAgents)
-                    {
-                        m_rootAgents.Add(avatar.UUID, avatar.Scene.RegionInfo.originRegionID);
-                    }
-                    if (m_MoneyAddress.Length > 0)
-                    {
-                        Scene RegionItem = GetSceneByUUID(regionID);
-                        if (RegionItem != null)
-                        {
-                            Hashtable hresult = claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret);
-                            if ((bool) hresult["success"] == true)
-                            {
-                                int funds = 0;
-                                try
-                                {
-                                    funds = (Int32) hresult["funds"];
-                                }
-                                catch (InvalidCastException)
-                                {
-                                }
-                                SetLocalFundsForAgentID(avatar.UUID, funds);
-                            }
-                            else
-                            {
-                                avatar.ControllingClient.SendAgentAlertMessage((string) hresult["errorMessage"], true);
-                            }
-                        }
-                    }
-
-                    //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
-                }
-            }
-            //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString());
-        }
-
-        #endregion
-    }
-
-    public enum TransactionType : int
-    {
-        SystemGenerated = 0,
-        RegionMoneyRequest = 1,
-        Gift = 2,
-        Purchase = 3
-    }
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *     * Redistributions of source code must retain the above copyright
+ *       notice, this list of conditions and the following disclaimer.
+ *     * Redistributions in binary form must reproduce the above copyright
+ *       notice, this list of conditions and the following disclaimer in the
+ *       documentation and/or other materials provided with the distribution.
+ *     * Neither the name of the OpenSim Project nor the
+ *       names of its contributors may be used to endorse or promote products
+ *       derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Net;
+using System.Net.Sockets;
+using System.Reflection;
+using System.Xml;
+using libsecondlife;
+using log4net;
+using Nini.Config;
+using Nwc.XmlRpc;
+using OpenSim.Framework;
+using OpenSim.Region.Environment.Interfaces;
+using OpenSim.Region.Environment.Scenes;
+
+namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
+{
+    /// <summary>
+    /// Demo Economy/Money Module.  This is not a production quality money/economy module!
+    /// This is a demo for you to use when making one that works for you.
+    ///  // To use the following you need to add:
+    /// -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> 
+    /// to the command line parameters you use to start up your client
+    /// This commonly looks like -helperuri http://127.0.0.1:9000/
+    /// 
+    /// Centralized grid structure example using OpenSimWi Redux revision 9+
+    /// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
+    /// </summary>
+    public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount);
+
+    public interface IMoneyModule : IRegionModule
+    {
+        bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount);
+
+        event ObjectPaid OnObjectPaid;
+    }
+
+    public class SampleMoneyModule : IMoneyModule
+    {
+        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+        /// <summary>
+        /// Where Stipends come from and Fees go to.
+        /// </summary>
+        private LLUUID EconomyBaseAccount = LLUUID.Zero;
+
+        private float EnergyEfficiency = 0f;
+        private bool gridmode = false;
+        private ObjectPaid handerOnObjectPaid;
+        private bool m_enabled = true;
+
+        private IConfigSource m_gConfig;
+
+        private bool m_keepMoneyAcrossLogins = true;
+        private Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>();
+        private string m_LandAddress = String.Empty;
+
+        private int m_minFundsBeforeRefresh = 100;
+        private string m_MoneyAddress = String.Empty;
+
+        /// <summary>
+        /// Region UUIDS indexed by AgentID
+        /// </summary>
+        private Dictionary<LLUUID, LLUUID> m_rootAgents = new Dictionary<LLUUID, LLUUID>();
+
+        /// <summary>
+        /// Scenes by Region Handle
+        /// </summary>
+        private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>();
+
+        private int m_stipend = 1000;
+
+        private int ObjectCapacity = 45000;
+        private int ObjectCount = 0;
+        private int PriceEnergyUnit = 0;
+        private int PriceGroupCreate = 0;
+        private int PriceObjectClaim = 0;
+        private float PriceObjectRent = 0f;
+        private float PriceObjectScaleFactor = 0f;
+        private int PriceParcelClaim = 0;
+        private float PriceParcelClaimFactor = 0f;
+        private int PriceParcelRent = 0;
+        private int PricePublicObjectDecay = 0;
+        private int PricePublicObjectDelete = 0;
+        private int PriceRentLight = 0;
+        private int PriceUpload = 0;
+        private int TeleportMinPrice = 0;
+
+        private float TeleportPriceExponent = 0f;
+        private int UserLevelPaysFees = 2;
+        private Scene XMLRPCHandler;
+
+        #region IMoneyModule Members
+
+        public event ObjectPaid OnObjectPaid;
+
+        /// <summary>
+        /// Startup
+        /// </summary>
+        /// <param name="scene"></param>
+        /// <param name="config"></param>
+        public void Initialise(Scene scene, IConfigSource config)
+        {
+            m_gConfig = config;
+
+            IConfig startupConfig = m_gConfig.Configs["Startup"];
+            IConfig economyConfig = m_gConfig.Configs["Economy"];
+
+            scene.RegisterModuleInterface<IMoneyModule>(this);
+
+            ReadConfigAndPopulate(scene, startupConfig, "Startup");
+            ReadConfigAndPopulate(scene, economyConfig, "Economy");
+
+            if (m_enabled)
+            {
+                lock (m_scenel)
+                {
+                    if (m_scenel.Count == 0)
+                    {
+                        XMLRPCHandler = scene;
+
+                        // To use the following you need to add:
+                        // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> 
+                        // to the command line parameters you use to start up your client
+                        // This commonly looks like -helperuri http://127.0.0.1:9000/
+
+                        if (m_MoneyAddress.Length > 0)
+                        {
+                            // Centralized grid structure using OpenSimWi Redux revision 9+
+                            // https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
+                            scene.AddXmlRPCHandler("balanceUpdateRequest", GridMoneyUpdate);
+                            scene.AddXmlRPCHandler("userAlert", UserAlert);
+                        }
+                        else
+                        {
+                            // Local Server..  enables functionality only.
+                            scene.AddXmlRPCHandler("getCurrencyQuote", quote_func);
+                            scene.AddXmlRPCHandler("buyCurrency", buy_func);
+                            scene.AddXmlRPCHandler("preflightBuyLandPrep", preflightBuyLandPrep_func);
+                            scene.AddXmlRPCHandler("buyLandPrep", landBuy_func);
+                        }
+                    }
+
+                    if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle))
+                    {
+                        m_scenel[scene.RegionInfo.RegionHandle] = scene;
+                    }
+                    else
+                    {
+                        m_scenel.Add(scene.RegionInfo.RegionHandle, scene);
+                    }
+                }
+
+                scene.EventManager.OnNewClient += OnNewClient;
+                scene.EventManager.OnMoneyTransfer += MoneyTransferAction;
+                scene.EventManager.OnClientClosed += ClientClosed;
+                scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
+                scene.EventManager.OnMakeChildAgent += MakeChildAgent;
+                scene.EventManager.OnClientClosed += ClientLoggedOut;
+                scene.EventManager.OnValidateLandBuy += ValidateLandBuy;
+                scene.EventManager.OnLandBuy += processLandBuy;
+            }
+        }
+
+        public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount)
+        {
+            string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
+
+            bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description);
+
+            if (m_MoneyAddress.Length == 0)
+                BalanceUpdate(fromID, toID, give_result, description);
+
+            return give_result;
+        }
+
+        public void PostInitialise()
+        {
+        }
+
+        public void Close()
+        {
+        }
+
+        public string Name
+        {
+            get { return "BetaGridLikeMoneyModule"; }
+        }
+
+        public bool IsSharedModule
+        {
+            get { return true; }
+        }
+
+        #endregion
+
+        /// <summary>
+        /// Parse Configuration
+        /// </summary>
+        /// <param name="scene"></param>
+        /// <param name="startupConfig"></param>
+        /// <param name="config"></param>
+        private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string config)
+        {
+            if (config == "Startup" && startupConfig != null)
+            {
+                gridmode = startupConfig.GetBoolean("gridmode", false);
+                m_enabled = (startupConfig.GetString("economymodule", "BetaGridLikeMoneyModule") == "BetaGridLikeMoneyModule");
+            }
+
+            if (config == "Economy" && startupConfig != null)
+            {
+                ObjectCapacity = startupConfig.GetInt("ObjectCapacity", 45000);
+                PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100);
+                PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10);
+                PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4);
+                PricePublicObjectDelete = startupConfig.GetInt("PricePublicObjectDelete", 4);
+                PriceParcelClaim = startupConfig.GetInt("PriceParcelClaim", 1);
+                PriceParcelClaimFactor = startupConfig.GetFloat("PriceParcelClaimFactor", 1f);
+                PriceUpload = startupConfig.GetInt("PriceUpload", 0);
+                PriceRentLight = startupConfig.GetInt("PriceRentLight", 5);
+                TeleportMinPrice = startupConfig.GetInt("TeleportMinPrice", 2);
+                TeleportPriceExponent = startupConfig.GetFloat("TeleportPriceExponent", 2f);
+                EnergyEfficiency = startupConfig.GetFloat("EnergyEfficiency", 1);
+                PriceObjectRent = startupConfig.GetFloat("PriceObjectRent", 1);
+                PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10);
+                PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1);
+                PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1);
+                string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString());
+                Helpers.TryParse(EBA, out EconomyBaseAccount);
+
+                UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1);
+                m_stipend = startupConfig.GetInt("UserStipend", 500);
+                m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10);
+                m_keepMoneyAcrossLogins = startupConfig.GetBoolean("KeepMoneyAcrossLogins", true);
+                m_MoneyAddress = startupConfig.GetString("CurrencyServer", String.Empty);
+                m_LandAddress = startupConfig.GetString("LandServer", String.Empty);
+            }
+
+            // Send ObjectCapacity to Scene..  Which sends it to the SimStatsReporter.
+            scene.SetObjectCapacity(ObjectCapacity);
+        }
+
+        /// <summary>
+        /// New Client Event Handler
+        /// </summary>
+        /// <param name="client"></param>
+        private void OnNewClient(IClientAPI client)
+        {
+            // Here we check if we're in grid mode
+            // I imagine that the 'check balance' 
+            // function for the client should be here or shortly after
+
+            if (gridmode)
+            {
+                if (m_MoneyAddress.Length == 0)
+                {
+                    CheckExistAndRefreshFunds(client.AgentId);
+                }
+                else
+                {
+                    bool childYN = true;
+                    ScenePresence agent = null;
+                    //client.SecureSessionId;
+                    Scene s = LocateSceneClientIn(client.AgentId);
+                    if (s != null)
+                    {
+                        agent = s.GetScenePresence(client.AgentId);
+                        if (agent != null)
+                            childYN = agent.IsChildAgent;
+                    }
+                    if (s != null && agent != null && childYN == false)
+                    {
+                        //s.RegionInfo.RegionHandle;
+                        LLUUID agentID = LLUUID.Zero;
+                        int funds = 0;
+
+                        Hashtable hbinfo =
+                            GetBalanceForUserFromMoneyServer(client.AgentId, client.SecureSessionId, s.RegionInfo.originRegionID.ToString(),
+                                                             s.RegionInfo.regionSecret);
+                        if ((bool) hbinfo["success"] == true)
+                        {
+                            Helpers.TryParse((string) hbinfo["agentId"], out agentID);
+                            try
+                            {
+                                funds = (Int32) hbinfo["funds"];
+                            }
+                            catch (ArgumentException)
+                            {
+                            }
+                            catch (FormatException)
+                            {
+                            }
+                            catch (OverflowException)
+                            {
+                                m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentID);
+                                client.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
+                            }
+                            catch (InvalidCastException)
+                            {
+                                funds = 0;
+                            }
+
+                            m_KnownClientFunds[agentID] = funds;
+                        }
+                        else
+                        {
+                            m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentID,
+                                             (string) hbinfo["errorMessage"]);
+                            client.SendAlertMessage((string) hbinfo["errorMessage"]);
+                        }
+                        SendMoneyBalance(client, agentID, client.SessionId, LLUUID.Zero);
+                    }
+                }
+            }
+            else
+            {
+                CheckExistAndRefreshFunds(client.AgentId);
+            }
+
+            // Subscribe to Money messages
+            client.OnEconomyDataRequest += EconomyDataRequestHandler;
+            client.OnMoneyBalanceRequest += SendMoneyBalance;
+            client.OnRequestPayPrice += requestPayPrice;
+            client.OnLogout += ClientClosed;
+        }
+
+        /// <summary>
+        /// Transfer money
+        /// </summary>
+        /// <param name="Sender"></param>
+        /// <param name="Receiver"></param>
+        /// <param name="amount"></param>
+        /// <returns></returns>
+        private bool doMoneyTransfer(LLUUID Sender, LLUUID Receiver, int amount, int transactiontype, string description)
+        {
+            bool result = false;
+            if (amount >= 0)
+            {
+                lock (m_KnownClientFunds)
+                {
+                    // If we don't know about the sender, then the sender can't 
+                    // actually be here and therefore this is likely fraud or outdated.
+                    if (m_MoneyAddress.Length == 0)
+                    {
+                        if (m_KnownClientFunds.ContainsKey(Sender))
+                        {
+                            // Does the sender have enough funds to give?
+                            if (m_KnownClientFunds[Sender] >= amount)
+                            {
+                                // Subtract the funds from the senders account
+                                m_KnownClientFunds[Sender] -= amount;
+
+                                // do we know about the receiver?
+                                if (!m_KnownClientFunds.ContainsKey(Receiver))
+                                {
+                                    // Make a record for them so they get the updated balance when they login
+                                    CheckExistAndRefreshFunds(Receiver);
+                                }
+                                if (m_enabled)
+                                {
+                                    //Add the amount to the Receiver's funds
+                                    m_KnownClientFunds[Receiver] += amount;
+                                    result = true;
+                                }
+                            }
+                            else
+                            {
+                                // These below are redundant to make this clearer to read
+                                result = false;
+                            }
+                        }
+                        else
+                        {
+                            result = false;
+                        }
+                    }
+                    else
+                    {
+                        result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description);
+                    }
+                }
+            }
+            return result;
+        }
+
+
+        /// <summary>
+        /// Sends the the stored money balance to the client
+        /// </summary>
+        /// <param name="client"></param>
+        /// <param name="agentID"></param>
+        /// <param name="SessionID"></param>
+        /// <param name="TransactionID"></param>
+        public void SendMoneyBalance(IClientAPI client, LLUUID agentID, LLUUID SessionID, LLUUID TransactionID)
+        {
+            if (client.AgentId == agentID && client.SessionId == SessionID)
+            {
+                int returnfunds = 0;
+
+                try
+                {
+                    returnfunds = GetFundsForAgentID(agentID);
+                }
+                catch (Exception e)
+                {
+                    client.SendAlertMessage(e.Message + " ");
+                }
+
+                client.SendMoneyBalance(TransactionID, true, new byte[0], returnfunds);
+            }
+            else
+            {
+                client.SendAlertMessage("Unable to send your money balance to you!");
+            }
+        }
+
+        /// <summary>
+        /// Gets the current balance for the user from the Grid Money Server
+        /// </summary>
+        /// <param name="agentId"></param>
+        /// <param name="secureSessionID"></param>
+        /// <param name="regionId"></param>
+        /// <param name="regionSecret"></param>
+        /// <returns></returns>
+        public Hashtable GetBalanceForUserFromMoneyServer(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret)
+        {
+            Hashtable MoneyBalanceRequestParams = new Hashtable();
+            MoneyBalanceRequestParams["agentId"] = agentId.ToString();
+            MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString();
+            MoneyBalanceRequestParams["regionId"] = regionId.ToString();
+            MoneyBalanceRequestParams["secret"] = regionSecret;
+            MoneyBalanceRequestParams["currencySecret"] = ""; // per - region/user currency secret gotten from the money system
+
+            Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorUserBalanceRequest");
+
+            return MoneyRespData;
+        }
+
+
+        /// <summary>
+        /// Generic XMLRPC client abstraction
+        /// </summary>
+        /// <param name="ReqParams">Hashtable containing parameters to the method</param>
+        /// <param name="method">Method to invoke</param>
+        /// <returns>Hashtable with success=>bool and other values</returns>
+        public Hashtable genericCurrencyXMLRPCRequest(Hashtable ReqParams, string method)
+        {
+            ArrayList SendParams = new ArrayList();
+            SendParams.Add(ReqParams);
+            // Send Request
+            XmlRpcResponse MoneyResp;
+            try
+            {
+                XmlRpcRequest BalanceRequestReq = new XmlRpcRequest(method, SendParams);
+                MoneyResp = BalanceRequestReq.Send(m_MoneyAddress, 30000);
+            }
+            catch (WebException ex)
+            {
+                m_log.ErrorFormat(
+                    "[MONEY]: Unable to connect to Money Server {0}.  Exception {1}",
+                    m_MoneyAddress, ex);
+
+                Hashtable ErrorHash = new Hashtable();
+                ErrorHash["success"] = false;
+                ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
+                ErrorHash["errorURI"] = "";
+
+                return ErrorHash;
+                //throw (ex);
+            }
+            catch (SocketException ex)
+            {
+                m_log.ErrorFormat(
+                    "[MONEY]: Unable to connect to Money Server {0}.  Exception {1}",
+                    m_MoneyAddress, ex);
+
+                Hashtable ErrorHash = new Hashtable();
+                ErrorHash["success"] = false;
+                ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
+                ErrorHash["errorURI"] = "";
+
+                return ErrorHash;
+                //throw (ex);
+            }
+            catch (XmlException ex)
+            {
+                m_log.ErrorFormat(
+                    "[MONEY]: Unable to connect to Money Server {0}.  Exception {1}",
+                    m_MoneyAddress, ex);
+
+                Hashtable ErrorHash = new Hashtable();
+                ErrorHash["success"] = false;
+                ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
+                ErrorHash["errorURI"] = "";
+
+                return ErrorHash;
+            }
+            if (MoneyResp.IsFault)
+            {
+                Hashtable ErrorHash = new Hashtable();
+                ErrorHash["success"] = false;
+                ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
+                ErrorHash["errorURI"] = "";
+
+                return ErrorHash;
+            }
+            Hashtable MoneyRespData = (Hashtable) MoneyResp.Value;
+
+            return MoneyRespData;
+        }
+
+        /// <summary>
+        /// This informs the Money Grid Server that the avatar is in this simulator
+        /// </summary>
+        /// <param name="agentId"></param>
+        /// <param name="secureSessionID"></param>
+        /// <param name="regionId"></param>
+        /// <param name="regionSecret"></param>
+        /// <returns></returns>
+        public Hashtable claim_user(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret)
+        {
+            Hashtable MoneyBalanceRequestParams = new Hashtable();
+            MoneyBalanceRequestParams["agentId"] = agentId.ToString();
+            MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString();
+            MoneyBalanceRequestParams["regionId"] = regionId.ToString();
+            MoneyBalanceRequestParams["secret"] = regionSecret;
+
+            Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorClaimUserRequest");
+            IClientAPI sendMoneyBal = LocateClientObject(agentId);
+            if (sendMoneyBal != null)
+            {
+                SendMoneyBalance(sendMoneyBal, agentId, sendMoneyBal.SessionId, LLUUID.Zero);
+            }
+            return MoneyRespData;
+        }
+
+        private SceneObjectPart findPrim(LLUUID objectID)
+        {
+            lock (m_scenel)
+            {
+                foreach (Scene s in m_scenel.Values)
+                {
+                    SceneObjectPart part = s.GetSceneObjectPart(objectID);
+                    if (part != null)
+                    {
+                        return part;
+                    }
+                }
+            }
+            return null;
+        }
+
+        private string resolveObjectName(LLUUID objectID)
+        {
+            SceneObjectPart part = findPrim(objectID);
+            if (part != null)
+            {
+                return part.Name;
+            }
+            return String.Empty;
+        }
+
+        private string resolveAgentName(LLUUID agentID)
+        {
+            // try avatar username surname
+            Scene scene = GetRandomScene();
+            UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(agentID);
+            if (profile != null)
+            {
+                string avatarname = profile.FirstName + " " + profile.SurName;
+                return avatarname;
+            }
+            return String.Empty;
+        }
+
+        private void BalanceUpdate(LLUUID senderID, LLUUID receiverID, bool transactionresult, string description)
+        {
+            IClientAPI sender = LocateClientObject(senderID);
+            IClientAPI receiver = LocateClientObject(receiverID);
+
+            if (senderID != receiverID)
+            {
+                if (sender != null)
+                {
+                    sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(senderID));
+                }
+
+                if (receiver != null)
+                {
+                    receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(receiverID));
+                }
+            }
+        }
+
+        /// <summary>
+        /// Informs the Money Grid Server of a transfer.
+        /// </summary>
+        /// <param name="sourceId"></param>
+        /// <param name="destId"></param>
+        /// <param name="amount"></param>
+        /// <returns></returns>
+        public bool TransferMoneyonMoneyServer(LLUUID sourceId, LLUUID destId, int amount, int transactiontype, string description)
+        {
+            int aggregatePermInventory = 0;
+            int aggregatePermNextOwner = 0;
+            int flags = 0;
+            bool rvalue = false;
+
+            IClientAPI cli = LocateClientObject(sourceId);
+            if (cli != null)
+            {
+                Scene userScene = null;
+                lock (m_rootAgents)
+                {
+                    userScene = GetSceneByUUID(m_rootAgents[sourceId]);
+                }
+                if (userScene != null)
+                {
+                    Hashtable ht = new Hashtable();
+                    ht["agentId"] = sourceId.ToString();
+                    ht["secureSessionId"] = cli.SecureSessionId.ToString();
+                    ht["regionId"] = userScene.RegionInfo.originRegionID.ToString();
+                    ht["secret"] = userScene.RegionInfo.regionSecret;
+                    ht["currencySecret"] = " ";
+                    ht["destId"] = destId.ToString();
+                    ht["cash"] = amount;
+                    ht["aggregatePermInventory"] = aggregatePermInventory;
+                    ht["aggregatePermNextOwner"] = aggregatePermNextOwner;
+                    ht["flags"] = flags;
+                    ht["transactionType"] = transactiontype;
+                    ht["description"] = description;
+
+                    Hashtable hresult = genericCurrencyXMLRPCRequest(ht, "regionMoveMoney");
+
+                    if ((bool) hresult["success"] == true)
+                    {
+                        int funds1 = 0;
+                        int funds2 = 0;
+                        try
+                        {
+                            funds1 = (Int32) hresult["funds"];
+                        }
+                        catch (InvalidCastException)
+                        {
+                            funds1 = 0;
+                        }
+                        SetLocalFundsForAgentID(sourceId, funds1);
+                        if (m_KnownClientFunds.ContainsKey(destId))
+                        {
+                            try
+                            {
+                                funds2 = (Int32) hresult["funds2"];
+                            }
+                            catch (InvalidCastException)
+                            {
+                                funds2 = 0;
+                            }
+                            SetLocalFundsForAgentID(destId, funds2);
+                        }
+
+
+                        rvalue = true;
+                    }
+                    else
+                    {
+                        cli.SendAgentAlertMessage((string) hresult["errorMessage"], true);
+                    }
+                }
+            }
+            else
+            {
+                m_log.ErrorFormat("[MONEY]: Client {0} not found", sourceId.ToString());
+            }
+
+            return rvalue;
+        }
+
+        public int GetRemoteBalance(LLUUID agentId)
+        {
+            int funds = 0;
+
+            IClientAPI aClient = LocateClientObject(agentId);
+            if (aClient != null)
+            {
+                Scene s = LocateSceneClientIn(agentId);
+                if (s != null)
+                {
+                    if (m_MoneyAddress.Length > 0)
+                    {
+                        Hashtable hbinfo =
+                            GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(),
+                                                             s.RegionInfo.regionSecret);
+                        if ((bool) hbinfo["success"] == true)
+                        {
+                            try
+                            {
+                                funds = (Int32) hbinfo["funds"];
+                            }
+                            catch (ArgumentException)
+                            {
+                            }
+                            catch (FormatException)
+                            {
+                            }
+                            catch (OverflowException)
+                            {
+                                m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId);
+                                aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
+                            }
+                            catch (InvalidCastException)
+                            {
+                                funds = 0;
+                            }
+                        }
+                        else
+                        {
+                            m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId,
+                                             (string) hbinfo["errorMessage"]);
+                            aClient.SendAlertMessage((string) hbinfo["errorMessage"]);
+                        }
+                    }
+
+                    SetLocalFundsForAgentID(agentId, funds);
+                    SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero);
+                }
+                else
+                {
+                    m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene.");
+                }
+            }
+            else
+            {
+                m_log.Debug("[MONEY]: Got balance request update for agent that isn't here.");
+            }
+            return funds;
+        }
+
+        public XmlRpcResponse GridMoneyUpdate(XmlRpcRequest request)
+        {
+            m_log.Debug("[MONEY]: Dynamic balance update called.");
+            Hashtable requestData = (Hashtable) request.Params[0];
+
+            if (requestData.ContainsKey("agentId"))
+            {
+                LLUUID agentId = LLUUID.Zero;
+
+                Helpers.TryParse((string) requestData["agentId"], out agentId);
+                if (agentId != LLUUID.Zero)
+                {
+                    GetRemoteBalance(agentId);
+                }
+                else
+                {
+                    m_log.Debug("[MONEY]: invalid agentId specified, dropping.");
+                }
+            }
+            else
+            {
+                m_log.Debug("[MONEY]: no agentId specified, dropping.");
+            }
+            XmlRpcResponse r = new XmlRpcResponse();
+            Hashtable rparms = new Hashtable();
+            rparms["success"] = true;
+
+            r.Value = rparms;
+            return r;
+        }
+
+        /// <summary>
+        /// XMLRPC handler to send alert message and sound to client
+        /// </summary>
+        public XmlRpcResponse UserAlert(XmlRpcRequest request)
+        {
+            XmlRpcResponse ret = new XmlRpcResponse();
+            Hashtable retparam = new Hashtable();
+            Hashtable requestData = (Hashtable) request.Params[0];
+
+            LLUUID agentId = LLUUID.Zero;
+            LLUUID soundId = LLUUID.Zero;
+
+            Helpers.TryParse((string) requestData["agentId"], out agentId);
+            Helpers.TryParse((string) requestData["soundId"], out soundId);
+            string text = (string) requestData["text"];
+            string secret = (string) requestData["secret"];
+
+            Scene userScene = GetRandomScene();
+            if (userScene.RegionInfo.regionSecret.ToString() == secret)
+            {
+                IClientAPI client = LocateClientObject(agentId);
+
+                if (client != null)
+                {
+                    if (soundId != LLUUID.Zero)
+                        client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0);
+                    client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text);
+                    retparam.Add("success", true);
+                }
+                else
+                {
+                    retparam.Add("success", false);
+                }
+            }
+            else
+            {
+                retparam.Add("success", false);
+            }
+            ret.Value = retparam;
+
+            return ret;
+        }
+
+        # region Standalone box enablers only
+
+        public XmlRpcResponse quote_func(XmlRpcRequest request)
+        {
+            Hashtable requestData = (Hashtable) request.Params[0];
+            LLUUID agentId = LLUUID.Zero;
+            int amount = 0;
+            Hashtable quoteResponse = new Hashtable();
+            XmlRpcResponse returnval = new XmlRpcResponse();
+
+            if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy"))
+            {
+                Helpers.TryParse((string) requestData["agentId"], out agentId);
+                try
+                {
+                    amount = (Int32) requestData["currencyBuy"];
+                }
+                catch (InvalidCastException)
+                {
+                }
+                Hashtable currencyResponse = new Hashtable();
+                currencyResponse.Add("estimatedCost", 0);
+                currencyResponse.Add("currencyBuy", amount);
+
+                quoteResponse.Add("success", true);
+                quoteResponse.Add("currency", currencyResponse);
+                quoteResponse.Add("confirm", "asdfad9fj39ma9fj");
+
+                returnval.Value = quoteResponse;
+                return returnval;
+            }
+
+
+            quoteResponse.Add("success", false);
+            quoteResponse.Add("errorMessage", "Invalid parameters passed to the quote box");
+            quoteResponse.Add("errorURI", "http://www.opensimulator.org/wiki");
+            returnval.Value = quoteResponse;
+            return returnval;
+        }
+
+        public XmlRpcResponse buy_func(XmlRpcRequest request)
+        {
+            Hashtable requestData = (Hashtable) request.Params[0];
+            LLUUID agentId = LLUUID.Zero;
+            int amount = 0;
+            if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy"))
+            {
+                Helpers.TryParse((string) requestData["agentId"], out agentId);
+                try
+                {
+                    amount = (Int32) requestData["currencyBuy"];
+                }
+                catch (InvalidCastException)
+                {
+                }
+                if (agentId != LLUUID.Zero)
+                {
+                    lock (m_KnownClientFunds)
+                    {
+                        if (m_KnownClientFunds.ContainsKey(agentId))
+                        {
+                            m_KnownClientFunds[agentId] += amount;
+                        }
+                        else
+                        {
+                            m_KnownClientFunds.Add(agentId, amount);
+                        }
+                    }
+                    IClientAPI client = LocateClientObject(agentId);
+                    if (client != null)
+                    {
+                        SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero);
+                    }
+                }
+            }
+            XmlRpcResponse returnval = new XmlRpcResponse();
+            Hashtable returnresp = new Hashtable();
+            returnresp.Add("success", true);
+            returnval.Value = returnresp;
+            return returnval;
+        }
+
+        public XmlRpcResponse preflightBuyLandPrep_func(XmlRpcRequest request)
+        {
+            XmlRpcResponse ret = new XmlRpcResponse();
+            Hashtable retparam = new Hashtable();
+            Hashtable membershiplevels = new Hashtable();
+            ArrayList levels = new ArrayList();
+            Hashtable level = new Hashtable();
+            level.Add("id", "00000000-0000-0000-0000-000000000000");
+            level.Add("description", "some level");
+            levels.Add(level);
+            //membershiplevels.Add("levels",levels);
+
+            Hashtable landuse = new Hashtable();
+            landuse.Add("upgrade", false);
+            landuse.Add("action", "http://invaliddomaininvalid.com/");
+
+            Hashtable currency = new Hashtable();
+            currency.Add("estimatedCost", 0);
+
+            Hashtable membership = new Hashtable();
+            membershiplevels.Add("upgrade", false);
+            membershiplevels.Add("action", "http://invaliddomaininvalid.com/");
+            membershiplevels.Add("levels", membershiplevels);
+
+            retparam.Add("success", true);
+            retparam.Add("currency", currency);
+            retparam.Add("membership", membership);
+            retparam.Add("landuse", landuse);
+            retparam.Add("confirm", "asdfajsdkfjasdkfjalsdfjasdf");
+
+            ret.Value = retparam;
+
+            return ret;
+        }
+
+        public XmlRpcResponse landBuy_func(XmlRpcRequest request)
+        {
+            XmlRpcResponse ret = new XmlRpcResponse();
+            Hashtable retparam = new Hashtable();
+            Hashtable requestData = (Hashtable) request.Params[0];
+
+            LLUUID agentId = LLUUID.Zero;
+            int amount = 0;
+            if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy"))
+            {
+                Helpers.TryParse((string) requestData["agentId"], out agentId);
+                try
+                {
+                    amount = (Int32) requestData["currencyBuy"];
+                }
+                catch (InvalidCastException)
+                {
+                }
+                if (agentId != LLUUID.Zero)
+                {
+                    lock (m_KnownClientFunds)
+                    {
+                        if (m_KnownClientFunds.ContainsKey(agentId))
+                        {
+                            m_KnownClientFunds[agentId] += amount;
+                        }
+                        else
+                        {
+                            m_KnownClientFunds.Add(agentId, amount);
+                        }
+                    }
+                    IClientAPI client = LocateClientObject(agentId);
+                    if (client != null)
+                    {
+                        SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero);
+                    }
+                }
+            }
+            retparam.Add("success", true);
+            ret.Value = retparam;
+
+            return ret;
+        }
+
+        #endregion
+
+        #region local Fund Management
+
+        /// <summary>
+        /// Ensures that the agent accounting data is set up in this instance.
+        /// </summary>
+        /// <param name="agentID"></param>
+        private void CheckExistAndRefreshFunds(LLUUID agentID)
+        {
+            lock (m_KnownClientFunds)
+            {
+                if (!m_KnownClientFunds.ContainsKey(agentID))
+                {
+                    m_KnownClientFunds.Add(agentID, m_stipend);
+                }
+                else
+                {
+                    if (m_KnownClientFunds[agentID] <= m_minFundsBeforeRefresh)
+                    {
+                        m_KnownClientFunds[agentID] = m_stipend;
+                    }
+                }
+            }
+        }
+
+        /// <summary>
+        /// Gets the amount of Funds for an agent
+        /// </summary>
+        /// <param name="AgentID"></param>
+        /// <returns></returns>
+        private int GetFundsForAgentID(LLUUID AgentID)
+        {
+            int returnfunds = 0;
+            lock (m_KnownClientFunds)
+            {
+                if (m_KnownClientFunds.ContainsKey(AgentID))
+                {
+                    returnfunds = m_KnownClientFunds[AgentID];
+                }
+                else
+                {
+                    //throw new Exception("Unable to get funds.");
+                }
+            }
+            return returnfunds;
+        }
+
+        private void SetLocalFundsForAgentID(LLUUID AgentID, int amount)
+        {
+            lock (m_KnownClientFunds)
+            {
+                if (m_KnownClientFunds.ContainsKey(AgentID))
+                {
+                    m_KnownClientFunds[AgentID] = amount;
+                }
+                else
+                {
+                    m_KnownClientFunds.Add(AgentID, amount);
+                }
+            }
+        }
+
+        #endregion
+
+        #region Utility Helpers
+
+        /// <summary>
+        /// Locates a IClientAPI for the client specified
+        /// </summary>
+        /// <param name="AgentID"></param>
+        /// <returns></returns>
+        private IClientAPI LocateClientObject(LLUUID AgentID)
+        {
+            ScenePresence tPresence = null;
+            IClientAPI rclient = null;
+
+            lock (m_scenel)
+            {
+                foreach (Scene _scene in m_scenel.Values)
+                {
+                    tPresence = _scene.GetScenePresence(AgentID);
+                    if (tPresence != null)
+                    {
+                        if (!tPresence.IsChildAgent)
+                        {
+                            rclient = tPresence.ControllingClient;
+                        }
+                    }
+                    if (rclient != null)
+                    {
+                        return rclient;
+                    }
+                }
+            }
+            return null;
+        }
+
+        private Scene LocateSceneClientIn(LLUUID AgentId)
+        {
+            lock (m_scenel)
+            {
+                foreach (Scene _scene in m_scenel.Values)
+                {
+                    ScenePresence tPresence = _scene.GetScenePresence(AgentId);
+                    if (tPresence != null)
+                    {
+                        if (!tPresence.IsChildAgent)
+                        {
+                            return _scene;
+                        }
+                    }
+                }
+            }
+            return null;
+        }
+
+        /// <summary>
+        /// Utility function Gets a Random scene in the instance.  For when which scene exactly you're doing something with doesn't matter
+        /// </summary>
+        /// <returns></returns>
+        public Scene GetRandomScene()
+        {
+            lock (m_scenel)
+            {
+                foreach (Scene rs in m_scenel.Values)
+                    return rs;
+            }
+            return null;
+        }
+
+        /// <summary>
+        /// Utility function to get a Scene by RegionID in a module
+        /// </summary>
+        /// <param name="RegionID"></param>
+        /// <returns></returns>
+        public Scene GetSceneByUUID(LLUUID RegionID)
+        {
+            lock (m_scenel)
+            {
+                foreach (Scene rs in m_scenel.Values)
+                {
+                    if (rs.RegionInfo.originRegionID == RegionID)
+                    {
+                        return rs;
+                    }
+                }
+            }
+            return null;
+        }
+
+        #endregion
+
+        #region event Handlers
+
+        public void requestPayPrice(IClientAPI client, LLUUID objectID)
+        {
+            Scene scene = LocateSceneClientIn(client.AgentId);
+            if (scene == null)
+                return;
+
+            SceneObjectPart task = scene.GetSceneObjectPart(objectID);
+            if (task == null)
+                return;
+            SceneObjectGroup group = task.ParentGroup;
+            SceneObjectPart root = group.RootPart;
+
+            client.SendPayPrice(objectID, root.PayPrice);
+        }
+
+        /// <summary>
+        /// When the client closes the connection we remove their accounting info from memory to free up resources.
+        /// </summary>
+        /// <param name="AgentID"></param>
+        public void ClientClosed(LLUUID AgentID)
+        {
+            lock (m_KnownClientFunds)
+            {
+                if (m_keepMoneyAcrossLogins && m_MoneyAddress.Length == 0)
+                {
+                }
+                else
+                {
+                    m_KnownClientFunds.Remove(AgentID);
+                }
+            }
+        }
+
+        /// <summary>
+        /// Event called Economy Data Request handler.
+        /// </summary>
+        /// <param name="agentId"></param>
+        public void EconomyDataRequestHandler(LLUUID agentId)
+        {
+            IClientAPI user = LocateClientObject(agentId);
+
+            if (user != null)
+            {
+                user.SendEconomyData(EnergyEfficiency, ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate,
+                                     PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor,
+                                     PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload,
+                                     TeleportMinPrice, TeleportPriceExponent);
+            }
+        }
+
+        private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e)
+        {
+            if (m_MoneyAddress.Length == 0)
+            {
+                lock (m_KnownClientFunds)
+                {
+                    if (m_KnownClientFunds.ContainsKey(e.agentId))
+                    {
+                        // Does the sender have enough funds to give?
+                        if (m_KnownClientFunds[e.agentId] >= e.parcelPrice)
+                        {
+                            lock (e)
+                            {
+                                e.economyValidated = true;
+                            }
+                        }
+                    }
+                }
+            }
+            else
+            {
+                if (GetRemoteBalance(e.agentId) >= e.parcelPrice)
+                {
+                    lock (e)
+                    {
+                        e.economyValidated = true;
+                    }
+                }
+            }
+        }
+
+        private void processLandBuy(Object osender, EventManager.LandBuyArgs e)
+        {
+            lock (e)
+            {
+                if (e.economyValidated == true && e.transactionID == 0)
+                {
+                    e.transactionID = Util.UnixTimeSinceEpoch();
+
+                    if (doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase"))
+                    {
+                        lock (e)
+                        {
+                            e.amountDebited = e.parcelPrice;
+                        }
+                    }
+                }
+            }
+        }
+
+        /// <summary>
+        /// THis method gets called when someone pays someone else as a gift.
+        /// </summary>
+        /// <param name="osender"></param>
+        /// <param name="e"></param>
+        private void MoneyTransferAction(Object osender, EventManager.MoneyTransferArgs e)
+        {
+            IClientAPI sender = null;
+            IClientAPI receiver = null;
+
+            if (m_MoneyAddress.Length > 0) // Handled on server
+                e.description = String.Empty;
+
+            if (e.transactiontype == 5008) // Object gets paid
+            {
+                sender = LocateClientObject(e.sender);
+                if (sender != null)
+                {
+                    SceneObjectPart part = findPrim(e.receiver);
+                    if (part == null)
+                        return;
+
+                    string name = resolveAgentName(part.OwnerID);
+                    if (name == String.Empty)
+                        name = "(hippos)";
+
+                    receiver = LocateClientObject(part.OwnerID);
+
+                    string description = String.Format("Paid {0} via object {1}", name, e.description);
+                    bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description);
+
+                    if (transactionresult)
+                    {
+                        ObjectPaid handlerOnObjectPaid = OnObjectPaid;
+                        if (handlerOnObjectPaid != null)
+                        {
+                            handlerOnObjectPaid(e.receiver, e.sender, e.amount);
+                        }
+                    }
+
+                    if (e.sender != e.receiver)
+                    {
+                        sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
+                    }
+                    if (receiver != null)
+                    {
+                        receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID));
+                    }
+                }
+                return;
+            }
+
+            sender = LocateClientObject(e.sender);
+            if (sender != null)
+            {
+                receiver = LocateClientObject(e.receiver);
+
+                bool transactionresult = doMoneyTransfer(e.sender, e.receiver, e.amount, e.transactiontype, e.description);
+
+                if (e.sender != e.receiver)
+                {
+                    if (sender != null)
+                    {
+                        sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
+                    }
+                }
+
+                if (receiver != null)
+                {
+                    receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.receiver));
+                }
+            }
+            else
+            {
+                m_log.Warn("[MONEY]: Potential Fraud Warning, got money transfer request for avatar that isn't in this simulator - Details; Sender:" +
+                           e.sender.ToString() + " Receiver: " + e.receiver.ToString() + " Amount: " + e.amount.ToString());
+            }
+        }
+
+        /// <summary>
+        /// Event Handler for when a root agent becomes a child agent
+        /// </summary>
+        /// <param name="avatar"></param>
+        private void MakeChildAgent(ScenePresence avatar)
+        {
+            lock (m_rootAgents)
+            {
+                if (m_rootAgents.ContainsKey(avatar.UUID))
+                {
+                    if (m_rootAgents[avatar.UUID] == avatar.Scene.RegionInfo.originRegionID)
+                    {
+                        m_rootAgents.Remove(avatar.UUID);
+                        m_log.Info("[MONEY]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
+                    }
+                }
+            }
+        }
+
+        /// <summary>
+        /// Event Handler for when the client logs out.
+        /// </summary>
+        /// <param name="AgentId"></param>
+        private void ClientLoggedOut(LLUUID AgentId)
+        {
+            lock (m_rootAgents)
+            {
+                if (m_rootAgents.ContainsKey(AgentId))
+                {
+                    m_rootAgents.Remove(AgentId);
+                    //m_log.Info("[MONEY]: Removing " + AgentId + ". Agent logged out.");
+                }
+            }
+        }
+
+        /// <summary>
+        /// Call this when the client disconnects.
+        /// </summary>
+        /// <param name="client"></param>
+        public void ClientClosed(IClientAPI client)
+        {
+            ClientClosed(client.AgentId);
+        }
+
+        /// <summary>
+        /// Event Handler for when an Avatar enters one of the parcels in the simulator.
+        /// </summary>
+        /// <param name="avatar"></param>
+        /// <param name="localLandID"></param>
+        /// <param name="regionID"></param>
+        private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID)
+        {
+            lock (m_rootAgents)
+            {
+                if (m_rootAgents.ContainsKey(avatar.UUID))
+                {
+                    if (avatar.Scene.RegionInfo.originRegionID != m_rootAgents[avatar.UUID])
+                    {
+                        m_rootAgents[avatar.UUID] = avatar.Scene.RegionInfo.originRegionID;
+                        //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
+                        // Claim User! my user!  Mine mine mine!
+                        if (m_MoneyAddress.Length > 0)
+                        {
+                            Scene RegionItem = GetSceneByUUID(regionID);
+                            if (RegionItem != null)
+                            {
+                                Hashtable hresult =
+                                    claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret);
+                                if ((bool) hresult["success"] == true)
+                                {
+                                    int funds = 0;
+                                    try
+                                    {
+                                        funds = (Int32) hresult["funds"];
+                                    }
+                                    catch (InvalidCastException)
+                                    {
+                                    }
+                                    SetLocalFundsForAgentID(avatar.UUID, funds);
+                                }
+                                else
+                                {
+                                    avatar.ControllingClient.SendAgentAlertMessage((string) hresult["errorMessage"], true);
+                                }
+                            }
+                        }
+                    }
+                }
+                else
+                {
+                    lock (m_rootAgents)
+                    {
+                        m_rootAgents.Add(avatar.UUID, avatar.Scene.RegionInfo.originRegionID);
+                    }
+                    if (m_MoneyAddress.Length > 0)
+                    {
+                        Scene RegionItem = GetSceneByUUID(regionID);
+                        if (RegionItem != null)
+                        {
+                            Hashtable hresult = claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret);
+                            if ((bool) hresult["success"] == true)
+                            {
+                                int funds = 0;
+                                try
+                                {
+                                    funds = (Int32) hresult["funds"];
+                                }
+                                catch (InvalidCastException)
+                                {
+                                }
+                                SetLocalFundsForAgentID(avatar.UUID, funds);
+                            }
+                            else
+                            {
+                                avatar.ControllingClient.SendAgentAlertMessage((string) hresult["errorMessage"], true);
+                            }
+                        }
+                    }
+
+                    //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
+                }
+            }
+            //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString());
+        }
+
+        #endregion
+    }
+
+    public enum TransactionType : int
+    {
+        SystemGenerated = 0,
+        RegionMoneyRequest = 1,
+        Gift = 2,
+        Purchase = 3
+    }
 }
\ No newline at end of file
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