From c4707a284ffecf81e8ca60a1019e234339222631 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 22 Oct 2007 15:23:48 +0000 Subject: * Major ass commit. * Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation --- OpenSim/Region/Environment/ModuleLoader.cs | 428 ++++++++++++++--------------- 1 file changed, 214 insertions(+), 214 deletions(-) (limited to 'OpenSim/Region/Environment/ModuleLoader.cs') diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index 4c66d2e..4fc45a0 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs @@ -1,214 +1,214 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ - -using System; -using System.Collections.Generic; -using System.IO; -using System.Reflection; -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Modules; -using OpenSim.Region.Environment.Scenes; -using Nini.Config; - -namespace OpenSim.Region.Environment -{ - public class ModuleLoader - { - public Dictionary LoadedAssemblys = new Dictionary(); - - public List LoadedModules = new List(); - public Dictionary LoadedSharedModules = new Dictionary(); - private readonly LogBase m_log; - private IConfigSource m_config; - - public ModuleLoader(LogBase log, IConfigSource config) - { - m_log = log; - m_config = config; - } - - public void PickupModules(Scene scene, string moduleDir) - { - DirectoryInfo dir = new DirectoryInfo(moduleDir); - - foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) - { - LoadRegionModules(fileInfo.FullName, scene); - } - } - - public void LoadDefaultSharedModules() - { - DynamicTextureModule dynamicModule = new DynamicTextureModule(); - LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); - ChatModule chat = new ChatModule(); - LoadedSharedModules.Add(chat.Name, chat); - InstantMessageModule imMod = new InstantMessageModule(); - LoadedSharedModules.Add(imMod.Name, imMod); - LoadImageURLModule loadMod = new LoadImageURLModule(); - LoadedSharedModules.Add(loadMod.Name, loadMod); - } - - public void InitialiseSharedModules(Scene scene) - { - foreach (IRegionModule module in LoadedSharedModules.Values) - { - module.Initialise(scene, m_config); - scene.AddModule(module.Name, module); //should be doing this? - } - } - - public void InitializeModule(IRegionModule module, Scene scene) - { - module.Initialise(scene, m_config); - scene.AddModule(module.Name, module); - LoadedModules.Add(module); - } - - /// - /// Loads/initialises a Module instance that can be used by mutliple Regions - /// - /// - /// - /// - public void LoadSharedModule(string dllName, string moduleName) - { - IRegionModule module = LoadModule(dllName, moduleName); - if (module != null) - { - LoadedSharedModules.Add(module.Name, module); - } - } - - public void LoadRegionModules(string dllName, Scene scene) - { - IRegionModule[] modules = LoadModules(dllName); - - if (modules.Length > 0) - { - m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); - foreach (IRegionModule module in modules) - { - if (!module.IsSharedModule) - { - m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); - InitializeModule(module, scene); - } - } - } - } - - public void LoadRegionModule(string dllName, string moduleName, Scene scene) - { - IRegionModule module = LoadModule(dllName, moduleName); - if (module != null) - { - InitializeModule(module, scene); - } - } - - /// - /// Loads a external Module (if not already loaded) and creates a new instance of it. - /// - /// - /// - /// - public IRegionModule LoadModule(string dllName, string moduleName) - { - IRegionModule[] modules = LoadModules(dllName); - - foreach (IRegionModule module in modules) - { - if ((module != null) && (module.Name == moduleName)) - { - return module; - } - } - - return null; - } - - public IRegionModule[] LoadModules(string dllName) - { - List modules = new List(); - - Assembly pluginAssembly; - if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) - { - try - { - pluginAssembly = Assembly.LoadFrom(dllName); - LoadedAssemblys.Add(dllName, pluginAssembly); - } - catch( BadImageFormatException e ) - { - m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); - } - } - - - if (pluginAssembly != null) - { - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - if( pluginType.GetInterface("IRegionModule") != null ) - { - modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); - } - } - } - } - } - - return modules.ToArray(); - } - - public void PostInitialise() - { - foreach (IRegionModule module in LoadedSharedModules.Values) - { - module.PostInitialise(); - } - - foreach (IRegionModule module in LoadedModules) - { - module.PostInitialise(); - } - } - - public void ClearCache() - { - LoadedAssemblys.Clear(); - } - } -} +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ + +using System; +using System.Collections.Generic; +using System.IO; +using System.Reflection; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Modules; +using OpenSim.Region.Environment.Scenes; +using Nini.Config; + +namespace OpenSim.Region.Environment +{ + public class ModuleLoader + { + public Dictionary LoadedAssemblys = new Dictionary(); + + public List LoadedModules = new List(); + public Dictionary LoadedSharedModules = new Dictionary(); + private readonly LogBase m_log; + private IConfigSource m_config; + + public ModuleLoader(LogBase log, IConfigSource config) + { + m_log = log; + m_config = config; + } + + public void PickupModules(Scene scene, string moduleDir) + { + DirectoryInfo dir = new DirectoryInfo(moduleDir); + + foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) + { + LoadRegionModules(fileInfo.FullName, scene); + } + } + + public void LoadDefaultSharedModules() + { + DynamicTextureModule dynamicModule = new DynamicTextureModule(); + LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); + ChatModule chat = new ChatModule(); + LoadedSharedModules.Add(chat.Name, chat); + InstantMessageModule imMod = new InstantMessageModule(); + LoadedSharedModules.Add(imMod.Name, imMod); + LoadImageURLModule loadMod = new LoadImageURLModule(); + LoadedSharedModules.Add(loadMod.Name, loadMod); + } + + public void InitialiseSharedModules(Scene scene) + { + foreach (IRegionModule module in LoadedSharedModules.Values) + { + module.Initialise(scene, m_config); + scene.AddModule(module.Name, module); //should be doing this? + } + } + + public void InitializeModule(IRegionModule module, Scene scene) + { + module.Initialise(scene, m_config); + scene.AddModule(module.Name, module); + LoadedModules.Add(module); + } + + /// + /// Loads/initialises a Module instance that can be used by mutliple Regions + /// + /// + /// + /// + public void LoadSharedModule(string dllName, string moduleName) + { + IRegionModule module = LoadModule(dllName, moduleName); + if (module != null) + { + LoadedSharedModules.Add(module.Name, module); + } + } + + public void LoadRegionModules(string dllName, Scene scene) + { + IRegionModule[] modules = LoadModules(dllName); + + if (modules.Length > 0) + { + m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); + foreach (IRegionModule module in modules) + { + if (!module.IsSharedModule) + { + m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); + InitializeModule(module, scene); + } + } + } + } + + public void LoadRegionModule(string dllName, string moduleName, Scene scene) + { + IRegionModule module = LoadModule(dllName, moduleName); + if (module != null) + { + InitializeModule(module, scene); + } + } + + /// + /// Loads a external Module (if not already loaded) and creates a new instance of it. + /// + /// + /// + /// + public IRegionModule LoadModule(string dllName, string moduleName) + { + IRegionModule[] modules = LoadModules(dllName); + + foreach (IRegionModule module in modules) + { + if ((module != null) && (module.Name == moduleName)) + { + return module; + } + } + + return null; + } + + public IRegionModule[] LoadModules(string dllName) + { + List modules = new List(); + + Assembly pluginAssembly; + if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) + { + try + { + pluginAssembly = Assembly.LoadFrom(dllName); + LoadedAssemblys.Add(dllName, pluginAssembly); + } + catch( BadImageFormatException e ) + { + m_log.Verbose( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); + } + } + + + if (pluginAssembly != null) + { + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + if( pluginType.GetInterface("IRegionModule") != null ) + { + modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); + } + } + } + } + } + + return modules.ToArray(); + } + + public void PostInitialise() + { + foreach (IRegionModule module in LoadedSharedModules.Values) + { + module.PostInitialise(); + } + + foreach (IRegionModule module in LoadedModules) + { + module.PostInitialise(); + } + } + + public void ClearCache() + { + LoadedAssemblys.Clear(); + } + } +} -- cgit v1.1