From 71ca162821ac0e5aae5f91c433b91549ae6d5419 Mon Sep 17 00:00:00 2001 From: mingchen Date: Sat, 22 Mar 2008 23:10:22 +0000 Subject: *Moved LandManagement into its own region module (spiffy!) --- .../Region/Environment/Interfaces/ILandChannel.cs | 52 ++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 OpenSim/Region/Environment/Interfaces/ILandChannel.cs (limited to 'OpenSim/Region/Environment/Interfaces/ILandChannel.cs') diff --git a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs new file mode 100644 index 0000000..1e0493f --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs @@ -0,0 +1,52 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using libsecondlife; +using libsecondlife.Packets; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Framework; + +namespace OpenSim.Region.Environment.Interfaces +{ + public interface ILandChannel + { + bool allowedForcefulBans { get; set; } + void IncomingLandObjectsFromStorage(List data); + void IncomingLandObjectFromStorage(LandData data); + + void NoLandDataFromStorage(); + ILandObject getLandObject(int x, int y); + ILandObject getLandObject(float x, float y); + void setPrimsTainted(); + bool isLandPrimCountTainted(); + void sendLandUpdate(ScenePresence avatar, bool force); + void sendLandUpdate(ScenePresence avatar); + void resetAllLandPrimCounts(); + void addPrimToLandPrimCounts(SceneObjectGroup obj); + void removePrimFromLandPrimCounts(SceneObjectGroup obj); + void finalizeLandPrimCountUpdate(); + void updateLandPrimCounts(); + void performParcelPrimCountUpdate(); + void updateLandObject(int local_id, LandData newData); + + void sendParcelOverlay(IClientAPI remote_client); + void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); + void handleParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); + void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); + void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); + void handleParcelSelectObjectsRequest(int local_id, int request_type, IClientAPI remote_client); + void handleParcelObjectOwnersRequest(int local_id, IClientAPI remote_client); + + void resetSimLandObjects(); + List parcelsNearPoint(LLVector3 position); + void sendYouAreBannedNotice(ScenePresence avatar); + void handleAvatarChangingParcel(ScenePresence avatar, int localLandID, LLUUID regionID); + void sendOutNearestBanLine(IClientAPI avatar); + void handleSignificantClientMovement(IClientAPI remote_client); + void handleAnyClientMovement(ScenePresence avatar); + void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client); + void handleParcelAccessUpdateRequest(LLUUID agentID, LLUUID sessionID, uint flags, int landLocalID, List entries, IClientAPI remote_client); + + } +} -- cgit v1.1