From 4a87d96c1741d4e785cd980e90182c4f7a1b64d1 Mon Sep 17 00:00:00 2001 From: mingchen Date: Sat, 3 May 2008 17:11:21 +0000 Subject: *Moved EstateManager into a region module --- OpenSim/Region/Environment/EstateManager.cs | 699 ---------------------------- 1 file changed, 699 deletions(-) delete mode 100644 OpenSim/Region/Environment/EstateManager.cs (limited to 'OpenSim/Region/Environment/EstateManager.cs') diff --git a/OpenSim/Region/Environment/EstateManager.cs b/OpenSim/Region/Environment/EstateManager.cs deleted file mode 100644 index b3ffd10..0000000 --- a/OpenSim/Region/Environment/EstateManager.cs +++ /dev/null @@ -1,699 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Reflection; -using libsecondlife; -using libsecondlife.Packets; -using log4net; -using OpenSim.Framework; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.Environment -{ - /// - /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings - /// - public class EstateManager - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private Scene m_scene; - private RegionInfo m_regInfo; - - public enum EstateAccessCodex : uint - { - AccessOptions = 17, - AllowedGroups = 18, - EstateBans = 20, - EstateManagers = 24 - } - - - public EstateManager(Scene scene, RegionInfo reginfo) - { - m_scene = scene; - m_regInfo = reginfo; - } - - private bool convertParamStringToBool(byte[] field) - { - string s = Helpers.FieldToUTF8String(field); - if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") - { - return true; - } - return false; - } - - /// - /// Sets terrain texture heights for each of the four corners of the region - textures are distributed as a linear range between the two heights. - /// - /// Which corner - /// Minimum height that texture range should cover - /// Maximum height that texture range should cover - public void setEstateTextureRange(Int16 corner, float lowValue, float highValue) - { - switch (corner) - { - case 0: - m_regInfo.EstateSettings.terrainStartHeight0 = lowValue; - m_regInfo.EstateSettings.terrainHeightRange0 = highValue; - break; - case 1: - m_regInfo.EstateSettings.terrainStartHeight1 = lowValue; - m_regInfo.EstateSettings.terrainHeightRange1 = highValue; - break; - case 2: - m_regInfo.EstateSettings.terrainStartHeight2 = lowValue; - m_regInfo.EstateSettings.terrainHeightRange2 = highValue; - break; - case 3: - m_regInfo.EstateSettings.terrainStartHeight3 = lowValue; - m_regInfo.EstateSettings.terrainHeightRange3 = highValue; - break; - } - } - - /// - /// Sets the 'detail' terrain texture on each of the bands. - /// - /// Which texture band - /// The UUID of the texture - public void setTerrainTexture(Int16 band, LLUUID textureUUID) - { - switch (band) - { - case 0: - m_regInfo.EstateSettings.terrainDetail0 = textureUUID; - break; - case 1: - m_regInfo.EstateSettings.terrainDetail1 = textureUUID; - break; - case 2: - m_regInfo.EstateSettings.terrainDetail2 = textureUUID; - break; - case 3: - m_regInfo.EstateSettings.terrainDetail3 = textureUUID; - break; - } - } - - /// - /// Sets common region settings - /// - /// Water height of the waterplane (may not nessecarily be one value) - /// Maximum amount terrain can be raised from previous baking - /// Minimum amount terrain can be lowered from previous baking - /// Use a fixed time of day on the sun? - /// The offset hour of the day - public void setRegionSettings(float WaterHeight, float TerrainRaiseLimit, float TerrainLowerLimit, - bool UseFixedSun, float SunHour) - { - // Water Height - m_regInfo.EstateSettings.waterHeight = WaterHeight; - - // Terraforming limits - m_regInfo.EstateSettings.terrainRaiseLimit = TerrainRaiseLimit; - m_regInfo.EstateSettings.terrainLowerLimit = TerrainLowerLimit; - - // Time of day / fixed sun - m_regInfo.EstateSettings.useFixedSun = UseFixedSun; - m_regInfo.EstateSettings.sunHour = SunHour; - } - - #region Packet Handlers - - public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client) - { - switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) - { - case "getinfo": - - //System.Console.WriteLine("[ESTATE]: CLIENT--->" + packet.ToString()); - //sendRegionInfoPacketToAll(); - if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) - { - sendDetailedEstateData(remote_client, packet); - } - break; - case "setregioninfo": - if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) - estateSetRegionInfoHandler(packet); - break; - case "texturebase": - if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) - estateTextureBaseHandler(packet); - break; - case "texturedetail": - if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) - estateTextureDetailHandler(packet); - break; - case "textureheights": - if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) - estateTextureHeightsHandler(packet); - break; - case "texturecommit": - sendRegionHandshakeToAll(); - break; - case "setregionterrain": - if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) - estateSetRegionTerrainHandler(packet); - break; - case "restart": - if (m_scene.PermissionsMngr.CanRestartSim(remote_client.AgentId)) - { - estateRestartSim(packet); - } - break; - case "estatechangecovenantid": - if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) - { - EstateChangeCovenant(packet); - } - break; - case "estateaccessdelta": // Estate access delta manages the banlist and allow list too. - if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) - { - estateAccessDelta(remote_client, packet); - } - break; - case "simulatormessage": - if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) - { - SendSimulatorBlueBoxMessage(remote_client, packet); - } - break; - case "instantmessage": - if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) - { - SendEstateBlueBoxMessage(remote_client, packet); - } - break; - case "setregiondebug": - if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) - { - SetRegionDebug(remote_client, packet); - } - break; - case "teleporthomeuser": - if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) - { - TeleportOneUserHome(remote_client,packet); - } - break; - default: - m_log.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); - break; - } - - - } - - private void TeleportOneUserHome(object remove_client,EstateOwnerMessagePacket packet) - { - LLUUID invoice = packet.MethodData.Invoice; - LLUUID SenderID = packet.AgentData.AgentID; - LLUUID Prey = LLUUID.Zero; - - Helpers.TryParse(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter),out Prey); - if (Prey != LLUUID.Zero) - { - ScenePresence s = m_scene.GetScenePresence(Prey); - if (s != null) - { - m_scene.TeleportClientHome(Prey, s.ControllingClient); - } - } - } - - private void SetRegionDebug(IClientAPI remote_client, EstateOwnerMessagePacket packet) - { - LLUUID invoice = packet.MethodData.Invoice; - LLUUID SenderID = packet.AgentData.AgentID; - bool scripted = convertParamStringToBool(packet.ParamList[0].Parameter); - bool collisionEvents = convertParamStringToBool(packet.ParamList[1].Parameter); - bool physics = convertParamStringToBool(packet.ParamList[2].Parameter); - - if (physics) - { - m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipPhysics; - } - else - { - m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipPhysics; - } - - if (scripted) - { - m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipScripts; - } - else - { - m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipScripts; - } - - - m_scene.SetSceneCoreDebug(scripted, collisionEvents, physics); - } - - private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, EstateOwnerMessagePacket packet) - { - LLUUID invoice = packet.MethodData.Invoice; - LLUUID SenderID = new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); - string SenderName = Helpers.FieldToUTF8String(packet.ParamList[3].Parameter); - string Message = Helpers.FieldToUTF8String(packet.ParamList[4].Parameter); - m_scene.SendRegionMessageFromEstateTools(SenderID, packet.AgentData.SessionID, SenderName, Message); - - } - private void SendEstateBlueBoxMessage(IClientAPI remote_client, EstateOwnerMessagePacket packet) - { - LLUUID invoice = packet.MethodData.Invoice; - LLUUID SenderID = packet.AgentData.AgentID; - string SenderName = Helpers.FieldToUTF8String(packet.ParamList[0].Parameter); - string Message = Helpers.FieldToUTF8String(packet.ParamList[1].Parameter); - m_scene.SendEstateMessageFromEstateTools(SenderID, packet.AgentData.SessionID, SenderName, Message); - - } - private void sendDetailedEstateData(IClientAPI remote_client, EstateOwnerMessagePacket packet) - { - - LLUUID invoice = packet.MethodData.Invoice; - packet.AgentData.TransactionID = LLUUID.Random(); - packet.MethodData.Method = Helpers.StringToField("estateupdateinfo"); - EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[9]; - - for (int i = 0; i < 9; i++) - { - returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); - } - - //Sending Estate Settings - returnblock[0].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateName); - returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); - returnblock[2].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); - - // TODO: Resolve Magic numbers here - returnblock[3].Parameter = Helpers.StringToField("269516800"); - returnblock[4].Parameter = Helpers.StringToField("0"); - returnblock[5].Parameter = Helpers.StringToField("1"); - returnblock[6].Parameter = Helpers.StringToField(m_scene.RegionInfo.RegionID.ToString()); - returnblock[7].Parameter = Helpers.StringToField("1160895077"); - returnblock[8].Parameter = Helpers.StringToField("1"); - - packet.ParamList = returnblock; - packet.Header.Reliable = false; - //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); - remote_client.OutPacket(packet, ThrottleOutPacketType.Task); - - sendEstateManagerList(remote_client, packet); - - } - - private void sendEstateManagerList(IClientAPI remote_client, EstateOwnerMessagePacket packet) - { - LLUUID invoice = packet.MethodData.Invoice; - - //Sending Estate Managers - packet = new EstateOwnerMessagePacket(); - packet.AgentData.TransactionID = LLUUID.Random(); - packet.AgentData.AgentID = remote_client.AgentId; - packet.AgentData.SessionID = remote_client.SessionId; - packet.MethodData.Invoice = invoice; - packet.MethodData.Method = Helpers.StringToField("setaccess"); - - LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.estateManagers; - - EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; - - for (int i = 0; i < (6 + EstateManagers.Length); i++) - { - returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); - } - int j = 0; - - returnblock[j].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); j++; - returnblock[j].Parameter = Helpers.StringToField(((int)EstateAccessCodex.EstateManagers).ToString()); j++; - returnblock[j].Parameter = Helpers.StringToField("0"); j++; - returnblock[j].Parameter = Helpers.StringToField("0"); j++; - returnblock[j].Parameter = Helpers.StringToField("0"); j++; - returnblock[j].Parameter = Helpers.StringToField(EstateManagers.Length.ToString()); j++; - for (int i = 0; i < EstateManagers.Length; i++) - { - returnblock[j].Parameter = EstateManagers[i].GetBytes(); j++; - } - packet.ParamList = returnblock; - packet.Header.Reliable = false; - //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); - remote_client.OutPacket(packet, ThrottleOutPacketType.Task); - } - - private void estateAccessDelta(IClientAPI remote_client, EstateOwnerMessagePacket packet) - { - // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. - int estateAccessType = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); - - switch (estateAccessType) - { - case 256: - - // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml - // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates - if (packet.AgentData.AgentID == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) - { - m_scene.RegionInfo.EstateSettings.AddEstateManager(new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter))); - sendEstateManagerList(remote_client, packet); - } - else - { - remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); - } - - break; - case 512: - // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml - // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates - if (packet.AgentData.AgentID == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) - { - m_scene.RegionInfo.EstateSettings.RemoveEstateManager(new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter))); - sendEstateManagerList(remote_client, packet); - } - else - { - remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); - } - break; - - default: - - m_log.Error("EstateOwnerMessage: Unknown EstateAccessType requested in estateAccessDelta\n" + packet.ToString()); - break; - } - //m_log.Error("EstateOwnerMessage: estateAccessDelta\n" + packet.ToString()); - - - } - private void estateSetRegionInfoHandler(EstateOwnerMessagePacket packet) - { - if (packet.ParamList.Length != 9) - { - m_log.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); - } - else - { - m_regInfo.EstateSettings.regionFlags = Simulator.RegionFlags.None; - - if (convertParamStringToBool(packet.ParamList[0].Parameter)) - { - m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | - Simulator.RegionFlags.BlockTerraform; - } - - if (convertParamStringToBool(packet.ParamList[1].Parameter)) - { - m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | - Simulator.RegionFlags.NoFly; - } - - if (convertParamStringToBool(packet.ParamList[2].Parameter)) - { - m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | - Simulator.RegionFlags.AllowDamage; - } - - if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) - { - m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | - Simulator.RegionFlags.BlockLandResell; - } - - - int tempMaxAgents = - Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); - m_regInfo.EstateSettings.maxAgents = (byte) tempMaxAgents; - - float tempObjectBonusFactor = - (float) Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); - m_regInfo.EstateSettings.objectBonusFactor = tempObjectBonusFactor; - - int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); - m_regInfo.EstateSettings.simAccess = (Simulator.SimAccess) tempMatureLevel; - - - if (convertParamStringToBool(packet.ParamList[7].Parameter)) - { - m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | - Simulator.RegionFlags.RestrictPushObject; - } - - if (convertParamStringToBool(packet.ParamList[8].Parameter)) - { - m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | - Simulator.RegionFlags.AllowParcelChanges; - } - - sendRegionInfoPacketToAll(); - } - } - - private void estateSetRegionTerrainHandler(EstateOwnerMessagePacket packet) - { - if (packet.ParamList.Length != 9) - { - m_log.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); - } - else - { - try - { - string tmp; - tmp = Helpers.FieldToUTF8String(packet.ParamList[0].Parameter); - if (!tmp.Contains(".")) tmp += ".00"; - float WaterHeight = (float)Convert.ToDecimal(tmp); - tmp = Helpers.FieldToUTF8String(packet.ParamList[1].Parameter); - if (!tmp.Contains(".")) tmp += ".00"; - float TerrainRaiseLimit = (float)Convert.ToDecimal(tmp); - tmp = Helpers.FieldToUTF8String(packet.ParamList[2].Parameter); - if (!tmp.Contains(".")) tmp += ".00"; - float TerrainLowerLimit = (float)Convert.ToDecimal(tmp); - bool UseFixedSun = convertParamStringToBool(packet.ParamList[4].Parameter); - float SunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); - - setRegionSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseFixedSun, SunHour); - - sendRegionInfoPacketToAll(); - } - catch (Exception ex) - { - m_log.Error("EstateManager: Exception while setting terrain settings: \n" + packet.ToString() + "\n" + ex.ToString()); - } - } - } - - private void estateTextureHeightsHandler(EstateOwnerMessagePacket packet) - { - foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) - { - string s = Helpers.FieldToUTF8String(block.Parameter); - string[] splitField = s.Split(' '); - if (splitField.Length == 3) - { - Int16 corner = Convert.ToInt16(splitField[0]); - float lowValue = (float) Convert.ToDecimal(splitField[1]); - float highValue = (float) Convert.ToDecimal(splitField[2]); - - setEstateTextureRange(corner, lowValue, highValue); - } - } - } - - private void estateTextureDetailHandler(EstateOwnerMessagePacket packet) - { - foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) - { - string s = Helpers.FieldToUTF8String(block.Parameter); - string[] splitField = s.Split(' '); - if (splitField.Length == 2) - { - Int16 corner = Convert.ToInt16(splitField[0]); - LLUUID textureUUID = new LLUUID(splitField[1]); - - setTerrainTexture(corner, textureUUID); - } - } - } - - private void estateTextureBaseHandler(EstateOwnerMessagePacket packet) - { - foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) - { - string s = Helpers.FieldToUTF8String(block.Parameter); - string[] splitField = s.Split(' '); - if (splitField.Length == 2) - { - LLUUID tempUUID = new LLUUID(splitField[1]); - switch (Convert.ToInt16(splitField[0])) - { - case 0: - m_regInfo.EstateSettings.terrainBase0 = tempUUID; - break; - case 1: - m_regInfo.EstateSettings.terrainBase1 = tempUUID; - break; - case 2: - m_regInfo.EstateSettings.terrainBase2 = tempUUID; - break; - case 3: - m_regInfo.EstateSettings.terrainBase3 = tempUUID; - break; - } - } - } - } - - private void estateRestartSim(EstateOwnerMessagePacket packet) - { - // There's only 1 block in the estateResetSim.. and that's the number of seconds till restart. - foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) - { - float timeSeconds = 0; - Helpers.TryParse(Helpers.FieldToUTF8String(block.Parameter), out timeSeconds); - timeSeconds = (int)timeSeconds; - m_scene.Restart(timeSeconds); - - } - } - - private void EstateChangeCovenant(EstateOwnerMessagePacket packet) - { - foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) - { - LLUUID newCovenantID = new LLUUID(Helpers.FieldToUTF8String(block.Parameter)); - m_regInfo.CovenantID = newCovenantID; - m_scene.RegionInfo.SaveEstatecovenantUUID(newCovenantID); - } - } - - public void HandleRegionInfoRequest(IClientAPI client, LLUUID sessionID) - { - RegionInfoPacket rinfopack = new RegionInfoPacket(); - RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); - rinfopack.AgentData.AgentID = client.AgentId; - rinfopack.AgentData.SessionID = client.SessionId; - rinfoblk.BillableFactor = m_regInfo.EstateSettings.billableFactor; - rinfoblk.EstateID = m_regInfo.EstateSettings.estateID; - rinfoblk.MaxAgents = m_regInfo.EstateSettings.maxAgents; - rinfoblk.ObjectBonusFactor = m_regInfo.EstateSettings.objectBonusFactor; - rinfoblk.ParentEstateID = m_regInfo.EstateSettings.parentEstateID; - rinfoblk.PricePerMeter = m_regInfo.EstateSettings.pricePerMeter; - rinfoblk.RedirectGridX = m_regInfo.EstateSettings.redirectGridX; - rinfoblk.RedirectGridY = m_regInfo.EstateSettings.redirectGridY; - rinfoblk.RegionFlags = (uint)( m_regInfo.EstateSettings.regionFlags); - rinfoblk.SimAccess = (byte) m_regInfo.EstateSettings.simAccess; - rinfoblk.SunHour = m_regInfo.EstateSettings.sunHour; - rinfoblk.TerrainLowerLimit = m_regInfo.EstateSettings.terrainLowerLimit; - rinfoblk.TerrainRaiseLimit = m_regInfo.EstateSettings.terrainRaiseLimit; - rinfoblk.UseEstateSun = !m_regInfo.EstateSettings.useFixedSun; - rinfoblk.WaterHeight = m_regInfo.EstateSettings.waterHeight; - rinfoblk.SimName = Helpers.StringToField(m_regInfo.RegionName); - - rinfopack.RegionInfo = rinfoblk; - - client.OutPacket(rinfopack, ThrottleOutPacketType.Task); - } - - public void HandleEstateCovenantRequest(IClientAPI client, LLUUID sessionID) - { - EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); - EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); - edata.CovenantID = m_regInfo.CovenantID; - edata.CovenantTimestamp = 0; - edata.EstateOwnerID = m_regInfo.MasterAvatarAssignedUUID; - edata.EstateName = - Helpers.StringToField(m_regInfo.MasterAvatarFirstName + " " + m_regInfo.MasterAvatarLastName); - einfopack.Data = edata; - client.OutPacket(einfopack, ThrottleOutPacketType.Task); - } - - #endregion - - #region Outgoing Packets - - public void sendRegionInfoPacketToAll() - { - List avatars = m_scene.GetAvatars(); - - for (int i = 0; i < avatars.Count; i++) - { - sendRegionInfoPacket(avatars[i].ControllingClient); - } - } - - public void sendRegionHandshakeToAll() - { - m_scene.Broadcast( - sendRegionHandshake - ); - } - - public void sendRegionInfoPacket(IClientAPI remote_client) - { - AgentCircuitData circuitData = remote_client.RequestClientInfo(); - - RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); - regionInfoPacket.AgentData.AgentID = circuitData.AgentID; - regionInfoPacket.AgentData.SessionID = circuitData.SessionID; - regionInfoPacket.RegionInfo.BillableFactor = m_regInfo.EstateSettings.billableFactor; - regionInfoPacket.RegionInfo.EstateID = m_regInfo.EstateSettings.estateID; - regionInfoPacket.RegionInfo.MaxAgents = m_regInfo.EstateSettings.maxAgents; - regionInfoPacket.RegionInfo.ObjectBonusFactor = m_regInfo.EstateSettings.objectBonusFactor; - regionInfoPacket.RegionInfo.ParentEstateID = m_regInfo.EstateSettings.parentEstateID; - regionInfoPacket.RegionInfo.PricePerMeter = m_regInfo.EstateSettings.pricePerMeter; - regionInfoPacket.RegionInfo.RedirectGridX = m_regInfo.EstateSettings.redirectGridX; - regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.EstateSettings.redirectGridY; - regionInfoPacket.RegionInfo.RegionFlags = (uint)(m_regInfo.EstateSettings.regionFlags); - regionInfoPacket.RegionInfo.SimAccess = (byte) m_regInfo.EstateSettings.simAccess; - regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_regInfo.RegionName); - regionInfoPacket.RegionInfo.SunHour = m_regInfo.EstateSettings.sunHour; - regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.EstateSettings.terrainLowerLimit; - regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_regInfo.EstateSettings.terrainRaiseLimit; - regionInfoPacket.RegionInfo.UseEstateSun = !m_regInfo.EstateSettings.useFixedSun; - regionInfoPacket.RegionInfo.WaterHeight = m_regInfo.EstateSettings.waterHeight; - - - remote_client.OutPacket(regionInfoPacket, ThrottleOutPacketType.Task); - } - - public void sendRegionHandshake(IClientAPI remoteClient) - { - remoteClient.SendRegionHandshake(m_regInfo); - } - - #endregion - } -} -- cgit v1.1