From 6c3e08e18d575060c72bd7297d9672482e48135f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 24 Jul 2014 00:58:23 +0100 Subject: revert my change of not adding physcis to a failed avatar transfer. This may need a better fix later ( doing a stand elsewhere?) --- .../CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 3 --- 1 file changed, 3 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index b497e2f..8189864 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -1680,9 +1680,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer neighbourRegion.RegionName, agent.Name); ReInstantiateScripts(agent); - if (agent.ParentUUID != UUID.Zero && agent.ParentID == 0) - return false; - agent.AddToPhysicalScene(isFlying); return false; -- cgit v1.1