From 528db433264053d2a0fca095aaa25db48c816eac Mon Sep 17 00:00:00 2001
From: Dahlia Trimble
Date: Wed, 3 Jun 2009 02:03:11 +0000
Subject: revert r9765 due to too many errors on some compilers. Affects Mantis
#3759
---
.../Region/CoreModules/Asset/CenomeAssetCache.cs | 381 ---------------------
.../Resources/CoreModulePlugin.addin.xml | 1 -
2 files changed, 382 deletions(-)
delete mode 100644 OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs
(limited to 'OpenSim/Region/CoreModules')
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs
deleted file mode 100644
index 4a34ca0..0000000
--- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs
+++ /dev/null
@@ -1,381 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Reflection;
-using log4net;
-using Nini.Config;
-using OpenSim.Framework;
-using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.Framework.Scenes;
-
-namespace OpenSim.Region.CoreModules.Asset
-{
- ///
- /// Cenome memory asset cache.
- ///
- ///
- ///
- /// Cache is enabled by setting "AssetCaching" configuration to value "CenomeMemoryAssetCache".
- /// When cache is successfully enable log should have message
- /// "[ASSET CACHE]: Cenome asset cache enabled (MaxSize = XXX bytes, MaxCount = XXX, ExpirationTime = XXX)".
- ///
- ///
- /// Cache's size is limited by two parameters:
- /// maximal allowed size in bytes and maximal allowed asset count. When new asset
- /// is added to cache that have achieved either size or count limitation, cache
- /// will automatically remove less recently used assets from cache. Additionally
- /// asset's lifetime is controlled by expiration time.
- ///
- ///
- ///
- ///
- /// Configuration
- /// Description
- ///
- /// -
- /// MaxSize
- /// Maximal size of the cache in bytes. Default value: 128MB (134 217 728 bytes).
- ///
- /// -
- /// MaxCount
- /// Maximal count of assets stored to cache. Default value: 4096 assets.
- ///
- /// -
- /// ExpirationTime
- /// Asset's expiration time in minutes. Default value: 30 minutes.
- ///
- ///
- ///
- ///
- ///
- /// Enabling Cenome Asset Cache:
- ///
- /// [Modules]
- /// AssetCaching = "CenomeMemoryAssetCache"
- ///
- /// Setting size and expiration time limitations:
- ///
- /// [AssetService]
- /// ; 256 MB (default: 134217728)
- /// MaxSize = 268435456
- /// ; How many assets it is possible to store cache (default: 4096)
- /// MaxCount = 16384
- /// ; Expiration time - 1 hour (default: 30 minutes)
- /// ExpirationTime = 60
- ///
- ///
- public class CenomeMemoryAssetCache : IImprovedAssetCache, ISharedRegionModule
- {
- ///
- /// Cache's default maximal asset count.
- ///
- ///
- ///
- /// Assuming that average asset size is about 32768 bytes.
- ///
- ///
- public const int DefaultMaxCount = 4096;
-
- ///
- /// Default maximal size of the cache in bytes
- ///
- ///
- ///
- /// 128MB = 128 * 1024^2 = 134 217 728 bytes.
- ///
- ///
- public const long DefaultMaxSize = 134217728;
-
- ///
- /// Asset's default expiration time in the cache.
- ///
- public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes( 30.0 );
-
- ///
- /// Log manager instance.
- ///
- private static readonly ILog Log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType );
-
- ///
- /// Cache object.
- ///
- private ICnmCache m_cache;
-
- ///
- /// Is Cenome asset cache enabled.
- ///
- private bool m_enabled;
-
- ///
- /// Count of get requests
- ///
- private int m_getCount;
-
- ///
- /// How many hits
- ///
- private int m_hitCount;
-
- ///
- /// Count of cache commands
- ///
- private int m_cachedCount;
-
- ///
- /// How many gets before dumping statistics
- ///
- ///
- /// If 0 or less, then disabled.
- ///
- private int m_debugEpoch = 0;
-
- ///
- /// Initialize asset cache module with default parameters.
- ///
- public void Initialize()
- {
- Initialize( DefaultMaxSize, DefaultMaxCount, DefaultExpirationTime );
- }
-
- ///
- /// Initialize asset cache module, with custom parameters.
- ///
- ///
- /// Cache's maximal size in bytes.
- ///
- ///
- /// Cache's maximal count of assets.
- ///
- ///
- /// Asset's expiration time.
- ///
- public void Initialize( long maximalSize, int maximalCount, TimeSpan expirationTime )
- {
- if( maximalSize <= 0 || maximalCount <= 0 || expirationTime <= TimeSpan.Zero )
- {
- Log.Info( "[ASSET CACHE]: Cenome asset cache is not enabled." );
- m_enabled = false;
- return;
- }
-
- // Create cache and add synchronization wrapper over it
- m_cache =
- CnmSynchronizedCache.Synchronized( new CnmMemoryCache(
- maximalSize, maximalCount, expirationTime ) );
- m_enabled = true;
- Log.InfoFormat("[ASSET CACHE]: Cenome asset cache enabled (MaxSize = {0} bytes, MaxCount = {1}, ExpirationTime = {2})", maximalSize, maximalCount, expirationTime );
- }
-
- #region IImprovedAssetCache Members
- ///
- /// Cache asset.
- ///
- ///
- /// The asset that is being cached.
- ///
- public void Cache( AssetBase asset )
- {
- long size = asset.Data != null ? asset.Data.Length : 1;
- m_cache.Set( asset.ID, asset, size );
- m_cachedCount++;
- }
-
- ///
- /// Clear asset cache.
- ///
- public void Clear()
- {
- m_cache.Clear();
- }
-
- ///
- /// Expire (remove) asset stored to cache.
- ///
- ///
- /// The expired asset's id.
- ///
- public void Expire( string id )
- {
- m_cache.Remove( id );
- }
-
- ///
- /// Get asset stored
- ///
- ///
- /// The asset's id.
- ///
- ///
- /// Asset if it is found from cache; otherwise .
- ///
- ///
- ///
- /// Caller should always check that is return value .
- /// Cache doesn't guarantee in any situation that asset is stored to it.
- ///
- ///
- public AssetBase Get( string id )
- {
- m_getCount++;
- AssetBase assetBase;
- if( m_cache.TryGetValue( id, out assetBase ) )
- m_hitCount++;
-
- if( m_getCount == m_debugEpoch )
- {
- Log.InfoFormat( "[ASSET CACHE]: Cached = {0}, Get = {1}, Hits = {2}%, Size = {3} bytes, Avg. A. Size = {4} bytes",
- m_cachedCount, m_getCount, ( (double) m_hitCount / m_getCount ) * 100.0, m_cache.Size, m_cache.Size / m_cache.Count );
- m_getCount = 0;
- m_hitCount = 0;
- m_cachedCount = 0;
- }
-
- return assetBase;
- }
- #endregion
-
- #region ISharedRegionModule Members
- ///
- /// Gets region module's name.
- ///
- public string Name
- {
- get { return "CenomeMemoryAssetCache"; }
- }
-
- ///
- /// New region is being added to server.
- ///
- ///
- /// Region's scene.
- ///
- public void AddRegion( Scene scene )
- {
- if( m_enabled )
- scene.RegisterModuleInterface( this );
- }
-
- ///
- /// Close region module.
- ///
- public void Close()
- {
- m_enabled = false;
- m_cache.Clear();
- m_cache = null;
- }
-
- ///
- /// Initialize region module.
- ///
- ///
- /// Configuration source.
- ///
- public void Initialise( IConfigSource source )
- {
- m_cache = null;
- m_enabled = false;
-
- var moduleConfig = source.Configs[ "Modules" ];
- if( moduleConfig == null )
- return;
-
- var name = moduleConfig.GetString( "AssetCaching" );
- Log.DebugFormat( "[XXX] name = {0} (this module's name: {1}", name, Name );
-
- if( name != Name )
- return;
-
- // This module is used
- var maxSize = DefaultMaxSize;
- var maxCount = DefaultMaxCount;
- var expirationTime = DefaultExpirationTime;
-
- var assetConfig = source.Configs[ "AssetCache" ];
- if( assetConfig != null )
- {
- // Get optional configurations
- maxSize = assetConfig.GetLong( "MaxSize", DefaultMaxSize );
- maxCount = assetConfig.GetInt( "MaxCount", DefaultMaxCount );
- expirationTime =
- TimeSpan.FromMinutes( assetConfig.GetInt( "ExpirationTime", (int) DefaultExpirationTime.TotalMinutes ) );
-
- // Debugging purposes only
- m_debugEpoch = assetConfig.GetInt( "DebugEpoch", 0 );
- }
-
- Initialize( maxSize, maxCount, expirationTime );
- }
-
- ///
- /// Initialization post handling.
- ///
- ///
- ///
- /// Modules can use this to initialize connection with other modules.
- ///
- ///
- public void PostInitialise()
- {
- }
-
- ///
- /// Region has been loaded.
- ///
- ///
- /// Region's scene.
- ///
- ///
- ///
- /// This is needed for all module types. Modules will register
- /// Interfaces with scene in AddScene, and will also need a means
- /// to access interfaces registered by other modules. Without
- /// this extra method, a module attempting to use another modules'
- /// interface would be successful only depending on load order,
- /// which can't be depended upon, or modules would need to resort
- /// to ugly kludges to attempt to request interfaces when needed
- /// and unnecessary caching logic repeated in all modules.
- /// The extra function stub is just that much cleaner.
- ///
- ///
- public void RegionLoaded( Scene scene )
- {
- }
-
- ///
- /// Region is being removed.
- ///
- ///
- /// Region scene that is being removed.
- ///
- public void RemoveRegion( Scene scene )
- {
- }
- #endregion
- }
-}
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
index 9969ebe..393f340 100644
--- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
+++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
@@ -19,7 +19,6 @@
-
--
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