From 7838689dda4593b57f4afae2a1cf92b60b31e9fb Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 4 May 2018 16:59:11 +0100 Subject: why where map and dynamic textures compressed lossless? --- OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs | 2 +- OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | 2 +- OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 8 ++++---- 3 files changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/CoreModules/World') diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs index b927cfa..ce82c26 100644 --- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs @@ -153,7 +153,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap using (Bitmap mapbmp = CreateMapTile()) { if (mapbmp != null) - return OpenJPEG.EncodeFromImage(mapbmp, true); + return OpenJPEG.EncodeFromImage(mapbmp, false); } } catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 4934ebd..6d68c61 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs @@ -251,7 +251,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap try { using (Bitmap mapbmp = CreateMapTile()) - return OpenJPEG.EncodeFromImage(mapbmp, true); + return OpenJPEG.EncodeFromImage(mapbmp, false); } catch (Exception e) { diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 64eda2f..12ac436 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -1673,13 +1673,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap newsize.Height = (int)(by * scale); using(Bitmap scaledbmp = new Bitmap(mapbmp,newsize)) - data = OpenJPEG.EncodeFromImage(scaledbmp, true); + data = OpenJPEG.EncodeFromImage(scaledbmp, false); } else - data = OpenJPEG.EncodeFromImage(mapbmp, true); + data = OpenJPEG.EncodeFromImage(mapbmp, false); } else - data = OpenJPEG.EncodeFromImage(mapbmp, true); + data = OpenJPEG.EncodeFromImage(mapbmp, false); if (data != null && data.Length > 0) { @@ -1857,7 +1857,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap try { - return OpenJPEG.EncodeFromImage(overlay, true); + return OpenJPEG.EncodeFromImage(overlay, false); } catch (Exception e) { -- cgit v1.1