From 08c3cd6b369e2bb8dfa08709c2ffddaea4cdbaa5 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 23 Mar 2011 22:04:14 +0000 Subject: Add method doc to the Get*() methods on PrimCountModule --- .../CoreModules/World/Land/PrimCountModule.cs | 27 ++++++++++++++++++++++ 1 file changed, 27 insertions(+) (limited to 'OpenSim/Region/CoreModules/World/Land') diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs index 46c7eed..ae85798 100644 --- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs @@ -229,6 +229,12 @@ namespace OpenSim.Region.CoreModules.World.Land return primCounts; } + + /// + /// Get the number of prims on the parcel that are owned by the parcel owner. + /// + /// + /// public int GetOwnerCount(UUID parcelID) { // m_log.DebugFormat("[PRIM COUNT MODULE]: GetOwnerCount for {0}", parcelID); @@ -245,6 +251,11 @@ namespace OpenSim.Region.CoreModules.World.Land return 0; } + /// + /// Get the number of prims on the parcel that have been set to the group that owns the parcel. + /// + /// + /// public int GetGroupCount(UUID parcelID) { lock (m_TaintLock) @@ -259,6 +270,11 @@ namespace OpenSim.Region.CoreModules.World.Land return 0; } + /// + /// Get the number of prims on the parcel that are not owned by the parcel owner or set to the parcel group. + /// + /// + /// public int GetOthersCount(UUID parcelID) { lock (m_TaintLock) @@ -273,6 +289,11 @@ namespace OpenSim.Region.CoreModules.World.Land return 0; } + /// + /// Get the number of prims that are in the entire simulator for the owner of this parcel. + /// + /// + /// public int GetSimulatorCount(UUID parcelID) { lock (m_TaintLock) @@ -291,6 +312,12 @@ namespace OpenSim.Region.CoreModules.World.Land return 0; } + /// + /// Get the number of prims that a particular user owns on this parcel. + /// + /// + /// + /// public int GetUserCount(UUID parcelID, UUID userID) { lock (m_TaintLock) -- cgit v1.1