From bcbd450fe441e94d6c0f547055b4e95f75a5b0d0 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 20 Aug 2012 20:24:54 +0100 Subject: Add --force flag to "kick user" console command to allow bypassing of recent race condition checks. This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once). You should only attempt --force if a normal kick fails. This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive. This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place. --- .../CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar') diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index 1d13f75..82c6390 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs @@ -461,7 +461,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests SceneObjectGroup rezzedAtt = presence.GetAttachments()[0]; - scene.IncomingCloseAgent(presence.UUID); + scene.IncomingCloseAgent(presence.UUID, false); // Check that we can't retrieve this attachment from the scene. Assert.That(scene.GetSceneObjectGroup(rezzedAtt.UUID), Is.Null); -- cgit v1.1