From 91e1aaa5d41c29fa17609c69ca8bc2a8017dc161 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 15 Aug 2014 21:34:58 +0100 Subject: On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again. This is unnecessary since it has been received (and data continues to be received) in the existing child connection. --- OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar') diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 9f99143..d8c159f 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs @@ -251,7 +251,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory private void SendAppearance(ScenePresence sp) { // Send the appearance to everyone in the scene - sp.SendAppearanceToAllOtherAgents(); + sp.SendAppearanceToAllOtherClients(); // Send animations back to the avatar as well sp.Animator.SendAnimPack(); -- cgit v1.1