From 3c6790b061fe1dd6d7cf602a3eb082b5bd149012 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 23 Jun 2017 15:50:16 +0100 Subject: several changes to iar/oar assets error reports --- .../Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index c218f5d..144cbbe 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs @@ -422,15 +422,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver { m_assetGatherer.GatherAll(); - m_log.DebugFormat( - "[INVENTORY ARCHIVER]: Saving {0} assets for items", m_assetGatherer.GatheredUuids.Count); int errors = m_assetGatherer.FailedUUIDs.Count; + + m_log.DebugFormat( + "[INVENTORY ARCHIVER]: The items to save reference {0} assets", m_assetGatherer.GatheredUuids.Count + errors); if(errors > 0) - m_log.DebugFormat("[INVENTORY ARCHIVER]: aditional {0} assets have problems and will be ignored", errors); + m_log.DebugFormat("[INVENTORY ARCHIVER]: {0} of this assets have problems and will be ignored", errors); AssetsRequest ar = new AssetsRequest( new AssetsArchiver(m_archiveWriter), - m_assetGatherer.GatheredUuids, m_scene.AssetService, + m_assetGatherer.GatheredUuids, m_assetGatherer.FailedUUIDs.Count, + m_scene.AssetService, m_scene.UserAccountService, m_scene.RegionInfo.ScopeID, options, ReceivedAllAssets); ar.Execute(); -- cgit v1.1