From 1cddc850783c4dcf49ca3cd845fdc811ffb20dea Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Fri, 6 Nov 2009 00:06:49 -0800 Subject: Fixing the build break --- .../Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 41bb9dc..e300eb1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs @@ -337,8 +337,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests } UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); - AssetBase asset1 = new AssetBase(); - asset1.FullID = asset1Id; + AssetBase asset1 = new AssetBase(asset1Id, String.Empty, (sbyte)AssetType.Object); asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1)); scene.AssetService.Store(asset1); -- cgit v1.1