From f021c64eb060046bff6e91384e1bbca0384b7d61 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Thu, 29 Dec 2016 12:34:09 +0000 Subject: Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is long gone. --- .../Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar/AvatarFactory') diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 41a3f52..67256ee 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs @@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory if (bakedTextures.Count == 0) return false; - IImprovedAssetCache cache = sp.Scene.RequestModuleInterface(); + IAssetCache cache = sp.Scene.RequestModuleInterface(); if(cache == null) return true; // no baked local caching so nothing to do @@ -705,7 +705,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory return 0; int texturesRebaked = 0; -// IImprovedAssetCache cache = m_scene.RequestModuleInterface(); +// IAssetCache cache = m_scene.RequestModuleInterface(); for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++) { -- cgit v1.1