From 50c5e6af1086df7c0f17c4f75091dbcadb776846 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Thu, 10 Apr 2008 18:30:34 +0000 Subject: * With Grid Comms up in the air.. I decided have the friends module update you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message. * This is until Grid Comms matures a bit more on this. * This should also work in Standalone as it uses the IUserData interface. --- OpenSim/Region/Communications/OGS1/OGS1UserServices.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Communications/OGS1/OGS1UserServices.cs') diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs index 906101b..5873eb8 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs @@ -516,7 +516,7 @@ namespace OpenSim.Region.Communications.OGS1 IList parameters = new ArrayList(); parameters.Add(param); XmlRpcRequest req = new XmlRpcRequest("get_user_friend_list", parameters); - XmlRpcResponse resp = req.Send(m_parent.NetworkServersInfo.UserURL, 3000); + XmlRpcResponse resp = req.Send(m_parent.NetworkServersInfo.UserURL, 8000); Hashtable respData = (Hashtable) resp.Value; if (respData.Contains("avcount")) -- cgit v1.1