From f778056c7a81443b11c0c4288979af3a8c6b5b9f Mon Sep 17 00:00:00 2001
From: Mic Bowman
Date: Mon, 11 Apr 2011 08:37:43 -0700
Subject: Removed some priority queue debugging code

---
 .../Region/ClientStack/LindenUDP/LLClientView.cs   | 80 ----------------------
 1 file changed, 80 deletions(-)

(limited to 'OpenSim/Region/ClientStack')

diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index a724099..b5bf26d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -300,77 +300,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
         /// <summary>Used to adjust Sun Orbit values so Linden based viewers properly position sun</summary>
         private const float m_sunPainDaHalfOrbitalCutoff = 4.712388980384689858f;
 
-                        // First log file or time has expired, start writing to a new log file
-//<MIC>
-// -----------------------------------------------------------------
-// -----------------------------------------------------------------
-// THIS IS DEBUGGING CODE & SHOULD BE REMOVED
-// -----------------------------------------------------------------
-// -----------------------------------------------------------------
-        public class QueueLogger
-        {
-            public Int32 start = 0;
-            public StreamWriter Log = null;
-            private Dictionary<UUID,int> m_idMap = new Dictionary<UUID,int>();
-
-            public QueueLogger()
-            {
-                DateTime now = DateTime.Now;
-                String fname = String.Format("queue-{0}.log", now.ToString("yyyyMMddHHmmss"));
-                Log = new StreamWriter(fname);
-
-                start = Util.EnvironmentTickCount();
-            }
-
-            public int LookupID(UUID uuid)
-            {
-                int localid;
-                if (! m_idMap.TryGetValue(uuid,out localid))
-                {
-                    localid = m_idMap.Count + 1;
-                    m_idMap[uuid] = localid;
-                }
-                
-                return localid;                
-            }
-        }
-
-        public static QueueLogger QueueLog = null;
-
-        // -----------------------------------------------------------------
-        public void LogAvatarUpdateEvent(UUID client, UUID avatar, Int32 timeinqueue)
-        {
-            if (QueueLog == null)
-                QueueLog = new QueueLogger();
-
-            Int32 ticks = Util.EnvironmentTickCountSubtract(QueueLog.start);
-            lock(QueueLog)
-            {
-                int cid = QueueLog.LookupID(client);
-                int aid = QueueLog.LookupID(avatar);
-                QueueLog.Log.WriteLine("{0},AU,AV{1:D4},AV{2:D4},{3}",ticks,cid,aid,timeinqueue);
-            }
-        }
-
-        // -----------------------------------------------------------------
-        public void LogQueueProcessEvent(UUID client, PriorityQueue queue, uint maxup)
-        {
-            if (QueueLog == null)
-                QueueLog = new QueueLogger();
-
-            Int32 ticks = Util.EnvironmentTickCountSubtract(QueueLog.start);
-            lock(QueueLog)
-            {
-                int cid = QueueLog.LookupID(client);
-                QueueLog.Log.WriteLine("{0},PQ,AV{1:D4},{2},{3}",ticks,cid,maxup,queue.ToString());
-            }
-        }
-// -----------------------------------------------------------------
-// -----------------------------------------------------------------
-// -----------------------------------------------------------------
-// -----------------------------------------------------------------
-//</MIC>
-
         private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
         protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
 
@@ -3667,10 +3596,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
             
             int updatesThisCall = 0;
 
-//<MIC>
-// DEBUGGING CODE... REMOVE
-//            LogQueueProcessEvent(this.m_agentId,m_entityUpdates,m_maxUpdates);
-//</MIC>            
             // We must lock for both manipulating the kill record and sending the packet, in order to avoid a race
             // condition where a kill can be processed before an out-of-date update for the same object.                        
             lock (m_killRecord)
@@ -3687,11 +3612,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
                     avgTimeDilation += update.TimeDilation;
                     avgTimeDilation *= 0.5f;
 
-// <MIC>
-// DEBUGGING CODE... REMOVE
-//                    if (update.Entity is ScenePresence)
-//                        LogAvatarUpdateEvent(this.m_agentId,update.Entity.UUID,timeinqueue);
-// </MIC>
 
                     if (update.Entity is SceneObjectPart)
                     {
-- 
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