From b01e309414c327283d9535efbe9cd1e76e3a462c Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 9 Nov 2007 01:43:54 +0000 Subject: * Fixed Resending Terse Updates Message on the console causing CPU usage to spike when the network connection isn't 100% and fast. --- OpenSim/Region/ClientStack/ClientView.PacketQueue.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs b/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs index dc7952e..c19c6c6 100644 --- a/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs +++ b/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs @@ -251,8 +251,8 @@ namespace OpenSim.Region.ClientStack { if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) { - MainLog.Instance.Verbose("Resending " + packet.Type.ToString() + " packet, " + - (now - packet.TickCount) + "ms have passed"); + //MainLog.Instance.Verbose("Resending " + packet.Type.ToString() + " packet, " + + //(now - packet.TickCount) + "ms have passed"); packet.Header.Resent = true; OutPacket(packet); -- cgit v1.1