From a31792ee5cb1ce619f21f5b428926c4709c3f14b Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 6 Jan 2009 21:39:55 +0000 Subject: * prune and regrade log messages relating to client login and logout --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 10 ++++------ OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | 2 -- OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 6 ++---- 3 files changed, 6 insertions(+), 12 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 38450ed..6742948 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -534,8 +534,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP m_clientPingTimer.Enabled = false; m_log.DebugFormat( - "[CLIENT]: Close has been called with shutdownCircuit = {0} on scene {1}", - shutdownCircuit, m_scene.RegionInfo.RegionName); + "[CLIENT]: Close has been called with shutdownCircuit = {0} for {1} attached to scene {2}", + shutdownCircuit, Name, m_scene.RegionInfo.RegionName); m_PacketHandler.Flush(); @@ -724,7 +724,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP protected virtual void ClientLoop() { m_log.DebugFormat( - "[CLIENT]: Entered main packet processing loop for {0} {1}", FirstName, LastName); + "[CLIENT]: Entered main packet processing loop for {0} in {1}", Name, Scene.RegionInfo.RegionName); while (IsActive) { @@ -3807,7 +3807,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// protected virtual bool Logout(IClientAPI client) { - m_log.Info("[CLIENT]: Got a logout request"); + m_log.InfoFormat("[CLIENT]: Got a logout request for {0} in {1}", Name, Scene.RegionInfo.RegionName); handlerLogout = OnLogout; @@ -4419,8 +4419,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (handlerRequestWearables != null) { - m_log.DebugFormat("[APPEARANCE]: Wearables requested by {0}", Name); - handlerRequestWearables(); } diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index 365c35f..17c3f97 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs @@ -258,7 +258,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP public void WipeClean() { - m_log.Info("[PACKETQUEUE] Wiping Packet Queues Clean"); lock (this) { ResendOutgoingPacketQueue.Clear(); @@ -275,7 +274,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP public void Close() { - m_log.Info("[PACKETQUEUE] Close called"); Flush(); WipeClean(); // I'm sure there's a dirty joke in here somewhere. -AFrisby diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 2daf425..f1a3c7f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -407,9 +407,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// /// protected virtual void AddNewClient(UseCircuitCodePacket useCircuit, EndPoint epSender, EndPoint epProxy) - { - m_log.Debug("[CONNECTION DEBUGGING] AddNewClient Called"); - + { //Slave regions don't accept new clients if (m_localScene.Region_Status != RegionStatus.SlaveScene) { @@ -426,7 +424,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } else { - m_log.Info("[CLIENT]: Got authenticated connection from " + epSender); + m_log.Debug("[CLIENT]: Got authenticated connection from " + epSender); } lock (clientCircuits) -- cgit v1.1