From b51f40da8f24b78fa6101d70726ca2000e5b0341 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Tue, 16 Mar 2010 12:03:04 -0700 Subject: Removed the unused use_async_when_possible config variable --- OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 36d24e8..850474d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -1020,7 +1020,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP // Handle outgoing packets, resends, acknowledgements, and pings for each // client. m_packetSent will be set to true if a packet is sent - m_scene.ForEachClient(clientPacketHandler, false); + m_scene.ForEachClient(clientPacketHandler); // If nothing was sent, sleep for the minimum amount of time before a // token bucket could get more tokens -- cgit v1.1