From 9ad3e72ae1945d754417480a9f733f441d054371 Mon Sep 17 00:00:00 2001
From: Melanie
Date: Mon, 17 Aug 2009 22:06:51 +0100
Subject: Did I say that i don't like git? Remove some stuff that shouldn't
have gone in.
---
.../Region/ClientStack/LindenUDP/LLClientView.cs | 77 +++++++---------------
1 file changed, 22 insertions(+), 55 deletions(-)
(limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 9aef26d..06bea3d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -1435,7 +1435,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// heightmap
public virtual void SendLayerData(float[] map)
{
- DoSendLayerData((object)map);
ThreadPool.QueueUserWorkItem(DoSendLayerData, map);
}
@@ -1451,9 +1450,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
for (int y = 0; y < 16; y++)
{
- for (int x = 0; x < 16; x += 4)
- {
- SendLayerPacket(LLHeightFieldMoronize(map), y, x);
+ // For some terrains, sending more than one terrain patch at once results in a libsecondlife exception
+ // see http://opensimulator.org/mantis/view.php?id=1662
+ //for (int x = 0; x < 16; x += 4)
+ //{
+ // SendLayerPacket(map, y, x);
+ // Thread.Sleep(150);
+ //}
+ for (int x = 0; x < 16; x++)
+ {
+ SendLayerData(x, y, LLHeightFieldMoronize(map));
Thread.Sleep(35);
}
}
@@ -1470,54 +1476,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// heightmap
/// X coordinate for patches 0..12
/// Y coordinate for patches 0..15
- private void SendLayerPacket(float[] map, int y, int x)
- {
- int[] patches = new int[4];
- patches[0] = x + 0 + y * 16;
- patches[1] = x + 1 + y * 16;
- patches[2] = x + 2 + y * 16;
- patches[3] = x + 3 + y * 16;
-
- LayerDataPacket layerpack;
- try
- {
- layerpack = TerrainCompressor.CreateLandPacket(map, patches);
- layerpack.Header.Zerocoded = true;
- layerpack.Header.Reliable = true;
-
- if (layerpack.Length > 1000) // Oversize packet was created
- {
- for (int xa = 0 ; xa < 4 ; xa++)
- {
- // Send oversize packet in individual patches
- //
- SendLayerData(x+xa, y, map);
- }
- }
- else
- {
- OutPacket(layerpack, ThrottleOutPacketType.Land);
- }
- }
- catch (OverflowException e)
- {
- for (int xa = 0 ; xa < 4 ; xa++)
- {
- // Send oversize packet in individual patches
- //
- SendLayerData(x+xa, y, map);
- }
- }
- catch (IndexOutOfRangeException e)
- {
- for (int xa = 0 ; xa < 4 ; xa++)
- {
- // Bad terrain, send individual chunks
- //
- SendLayerData(x+xa, y, map);
- }
- }
- }
+ // private void SendLayerPacket(float[] map, int y, int x)
+ // {
+ // int[] patches = new int[4];
+ // patches[0] = x + 0 + y * 16;
+ // patches[1] = x + 1 + y * 16;
+ // patches[2] = x + 2 + y * 16;
+ // patches[3] = x + 3 + y * 16;
+
+ // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches);
+ // OutPacket(layerpack, ThrottleOutPacketType.Land);
+ // }
///
/// Sends a specified patch to a client
@@ -1538,7 +1507,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(((map.Length==65536)? map : LLHeightFieldMoronize(map)), patches);
layerpack.Header.Zerocoded = true;
- layerpack.Header.Reliable = true;
OutPacket(layerpack, ThrottleOutPacketType.Land);
@@ -1588,8 +1556,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// 16x16 array of wind speeds
public virtual void SendWindData(Vector2[] windSpeeds)
{
- DoSendWindData((object)windSpeeds);
- // ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds);
+ ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds);
}
///
--
cgit v1.1