From bec456c2a529ca0b9ca7fd59e8110e5d5b27c126 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 11 Nov 2014 07:09:30 +0100 Subject: Remove the Invisible stuff and add more baked caching. Refactor selection of textures to save to Bakes module. --- OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'OpenSim/Region/ClientStack/Linden/UDP') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index b7a4b93..849fec3 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -5143,10 +5143,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (sendTexture) { - if (presence.Invisible) - textureEntry = AvatarAppearance.Invisible.GetBytes(); - else - textureEntry = presence.Appearance.Texture.GetBytes(); + textureEntry = presence.Appearance.Texture.GetBytes(); } else textureEntry = null; -- cgit v1.1