From 0760fa3106955147d9a4dc96e5ef81635275c164 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 13 Aug 2014 00:17:03 +0100 Subject: process AgentUpdates in order with rest of packets. Only give higher priority to chat --- OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ClientStack/Linden/UDP') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 15d0316..2e9ac4c 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs @@ -1595,11 +1595,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP incomingPacket = new IncomingPacket((LLClientView)client, packet); } - if (incomingPacket.Packet.Type == PacketType.AgentUpdate || - incomingPacket.Packet.Type == PacketType.ChatFromViewer) +// if (incomingPacket.Packet.Type == PacketType.AgentUpdate || +// incomingPacket.Packet.Type == PacketType.ChatFromViewer) + if (incomingPacket.Packet.Type == PacketType.ChatFromViewer) packetInbox.EnqueueHigh(incomingPacket); else packetInbox.EnqueueLow(incomingPacket); + } #region BinaryStats -- cgit v1.1