From 5e0294815f7e3ec83b7e568e1468948ac0ff7331 Mon Sep 17 00:00:00 2001 From: teravus Date: Sat, 17 Nov 2012 03:47:09 -0500 Subject: * Plumbing and basic setting of the GetMesh Cap Throttler. * Last step is to flip the throttle distribution. --- OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs index c472176..f675377 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs @@ -682,6 +682,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (m_nextOnQueueEmpty == 0) m_nextOnQueueEmpty = 1; } + internal void ForceThrottleSetting(int throttle, int setting) + { + m_throttleCategories[throttle].RequestedDripRate = Math.Max(setting, LLUDPServer.MTU); ; + } /// /// Converts a integer to a -- cgit v1.1