From ca2379ee8388d9c04fbd3c6eae49b7407bde5b95 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 21 Jun 2014 15:38:38 -0700 Subject: Bug fix in map teleports in varregions. The cherry was missing from the ice-cream Sunday: the packet itself was hardcoding the size of the region... --- OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 44386c9..bd0f5ca 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -1543,10 +1543,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP mapReply.Data[i].Access = mapBlocks2[i].Access; mapReply.Data[i].Agents = mapBlocks2[i].Agents; - // TODO: hookup varregion sim size here mapReply.Size[i] = new MapBlockReplyPacket.SizeBlock(); - mapReply.Size[i].SizeX = 256; - mapReply.Size[i].SizeY = 256; + mapReply.Size[i].SizeX = mapBlocks2[i].SizeX; + mapReply.Size[i].SizeY = mapBlocks2[i].SizeY; } OutPacket(mapReply, ThrottleOutPacketType.Land); } -- cgit v1.1