From a1a0a90720e65ce104699abb6dcd46b5cb34a6db Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 24 Sep 2012 22:57:33 +0100 Subject: more upload changes (plus untouch prebuild.xml) --- .../Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) (limited to 'OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs index 66bb429..4a3fae6 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs @@ -35,18 +35,15 @@ namespace OpenSim.Region.ClientStack.Linden // fees are normalized to 1.0 // this parameters scale them to basic cost ( so 1.0 translates to 10 ) - public float ModelMeshCostFactor = 0f; //Free - public float ModelMinCostFactor = 0f; // Free - //public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures) - //public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures + public float ModelMeshCostFactor = 0.0f; // scale total cost relative to basic (excluding textures) + public float ModelTextureCostFactor = 1.0f; // scale textures fee to basic. + public float ModelMinCostFactor = 0.0f; // 0.5f; // minimum total model free excluding textures - public float ModelTextureCostFactor = 1.00f; // keep full price because texture price - // is based on it's storage needs not on usability // itens costs in normalized values // ie will be multiplied by basicCost and factors above - const float primCreationCost = 0.002f; // extra cost for each prim creation overhead + public float primCreationCost = 0.002f; // extra cost for each prim creation overhead // weigthed size to normalized cost - const float bytecost = 1e-5f; + public float bytecost = 1e-5f; // mesh upload fees based on compressed data sizes // several data sections are counted more that once -- cgit v1.1