From 5460f2e035f50aade96b3daa0cb284bcb6faeea7 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 1 Dec 2011 23:24:15 +0000 Subject: refactor: Separate the upload baked texture handler out from BunchOfCaps --- .../Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 123 +-------------------- 1 file changed, 1 insertion(+), 122 deletions(-) (limited to 'OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 07b4df3..98dda36 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs @@ -56,8 +56,6 @@ namespace OpenSim.Region.ClientStack.Linden string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, string assetType); - public delegate void UploadedBakedTexture(UUID assetID, byte[] data); - public delegate UUID UpdateItem(UUID itemID, byte[] data); public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); @@ -97,7 +95,6 @@ namespace OpenSim.Region.ClientStack.Linden private static readonly string m_notecardTaskUpdatePath = "0005/"; // private static readonly string m_fetchInventoryPath = "0006/"; // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. - private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule. // These are callbacks which will be setup by the scene so that we can update scene data when we @@ -164,8 +161,6 @@ namespace OpenSim.Region.ClientStack.Linden IRequestHandler req = new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory); m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req); m_HostCapsObj.RegisterHandler("UpdateScriptTask", req); - m_HostCapsObj.RegisterHandler("UploadBakedTexture", new RestStreamHandler("POST", capsBase + m_uploadBakedTexturePath, UploadBakedTexture)); - } catch (Exception e) { @@ -331,74 +326,6 @@ namespace OpenSim.Region.ClientStack.Linden } /// - /// Handle a request from the client for a Uri to upload a baked texture. - /// - /// - /// - /// - /// - /// - /// The upload response if the request is successful, null otherwise. - public string UploadBakedTexture(string request, string path, - string param, OSHttpRequest httpRequest, - OSHttpResponse httpResponse) - { - try - { -// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " + m_regionName); - - string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); - - BakedTextureUploader uploader = - new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener); - uploader.OnUpLoad += BakedTextureUploaded; - - m_HostCapsObj.HttpListener.AddStreamHandler( - new BinaryStreamHandler("POST", capsBase + uploaderPath, - uploader.uploaderCaps)); - - string protocol = "http://"; - - if (m_HostCapsObj.SSLCaps) - protocol = "https://"; - - string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + - m_HostCapsObj.Port.ToString() + capsBase + uploaderPath; - - LLSDAssetUploadResponse uploadResponse = - new LLSDAssetUploadResponse(); - uploadResponse.uploader = uploaderURL; - uploadResponse.state = "upload"; - - return LLSDHelpers.SerialiseLLSDReply(uploadResponse); - } - catch (Exception e) - { - m_log.Error("[CAPS]: " + e.ToString()); - } - - return null; - } - - /// - /// Called when a baked texture has been successfully uploaded by a client. - /// - /// - /// - public void BakedTextureUploaded(UUID assetID, byte[] data) - { - // m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString()); - - AssetBase asset; - asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); - asset.Data = data; - asset.Temporary = true; - asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are - m_assetService.Store(asset); - } - - /// /// Called when new asset data for an agent inventory item update has been uploaded. /// /// Item to update @@ -1067,6 +994,7 @@ namespace OpenSim.Region.ClientStack.Linden // XXX Maybe this should be some meaningful error packet return null; } + ///Left this in and commented in case there are unforseen issues //private void SaveAssetToFile(string filename, byte[] data) //{ @@ -1090,53 +1018,4 @@ namespace OpenSim.Region.ClientStack.Linden fs.Close(); } } - - public class BakedTextureUploader - { - public event UploadedBakedTexture OnUpLoad; - private UploadedBakedTexture handlerUpLoad = null; - - private string uploaderPath = String.Empty; - private UUID newAssetID; - private IHttpServer httpListener; - - public BakedTextureUploader(string path, IHttpServer httpServer) - { - newAssetID = UUID.Random(); - uploaderPath = path; - httpListener = httpServer; - // m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); - } - - /// - /// Handle raw uploaded baked texture data. - /// - /// - /// - /// - /// - public string uploaderCaps(byte[] data, string path, string param) - { - handlerUpLoad = OnUpLoad; - if (handlerUpLoad != null) - { - Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); }); - } - - string res = String.Empty; - LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); - uploadComplete.new_asset = newAssetID.ToString(); - uploadComplete.new_inventory_item = UUID.Zero; - uploadComplete.state = "complete"; - - res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); - - httpListener.RemoveStreamHandler("POST", uploaderPath); - - // m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID); - - return res; - } - } - } \ No newline at end of file -- cgit v1.1