From 8c71954e0892958da444ef5c82173262daa3f46c Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Mon, 3 Nov 2008 18:33:35 +0000 Subject: * Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class * This conforms better to other module usage --- OpenSim/Region/ClientStack/IClientNetworkServer.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/IClientNetworkServer.cs') diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs index fcec1b8..2d0630b 100644 --- a/OpenSim/Region/ClientStack/IClientNetworkServer.cs +++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs @@ -27,6 +27,7 @@ using System.Net; using System.Net.Sockets; +using Nini.Config; using OpenSim.Framework; using OpenSim.Region.Environment.Scenes; using OpenSim.Framework.Communications.Cache; @@ -36,7 +37,7 @@ namespace OpenSim.Region.ClientStack public interface IClientNetworkServer { void Initialise( - IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, ClientStackUserSettings settings, + IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, AssetCache assetCache, AgentCircuitManager authenticateClass); Socket Server { get; } -- cgit v1.1