From 91c1e8a7347cd4909a3fa0c6be78bfb9ba9519f0 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Tue, 4 Dec 2007 10:13:13 +0000 Subject: * Fixed a whole bunch of console messages. --- OpenSim/Region/ClientStack/ClientView.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ClientStack/ClientView.cs') diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 1c16a95..56ab5d6 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -453,11 +453,11 @@ namespace OpenSim.Region.ClientStack if (bytesSent > throttleOutboundMax) { PacketQueue.Enqueue(nextPacket); - MainLog.Instance.Verbose("Client over throttle limit, requeuing packet"); + MainLog.Instance.Verbose("THROTTLE", "Client over throttle limit, requeuing packet"); if (queuedLast) { - MainLog.Instance.Verbose("No more sendable packets, need to sleep now"); + MainLog.Instance.Verbose("THROTTLE", "No more sendable packets, need to sleep now"); Thread.Sleep(100); // Wait a little while if this was the last packet we saw } @@ -2485,7 +2485,7 @@ namespace OpenSim.Region.ClientStack { if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) { - MainLog.Instance.Verbose("Resending " + packet.Type.ToString() + " packet, " + + MainLog.Instance.Verbose("NETWORK", "Resending " + packet.Type.ToString() + " packet, " + (now - packet.TickCount) + "ms have passed"); packet.Header.Resent = true; @@ -2504,7 +2504,7 @@ namespace OpenSim.Region.ClientStack if (PendingAcks.Count > 250) { // FIXME: Handle the odd case where we have too many pending ACKs queued up - MainLog.Instance.Verbose("Too many ACKs queued up!"); + MainLog.Instance.Verbose("NETWORK", "Too many ACKs queued up!"); return; } -- cgit v1.1