From 6b0310b82973031fdf35c570bc69450f2f700eb7 Mon Sep 17 00:00:00 2001 From: teravus Date: Sun, 3 Feb 2013 07:44:45 -0500 Subject: Adds the ability to load more then one IClientNetworkServer thereby allowing additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene. --- OpenSim/Region/ClientStack/ClientStackManager.cs | 83 +++++++++++++++--------- 1 file changed, 51 insertions(+), 32 deletions(-) (limited to 'OpenSim/Region/ClientStack/ClientStackManager.cs') diff --git a/OpenSim/Region/ClientStack/ClientStackManager.cs b/OpenSim/Region/ClientStack/ClientStackManager.cs index 84ea0b3..299aabd 100644 --- a/OpenSim/Region/ClientStack/ClientStackManager.cs +++ b/OpenSim/Region/ClientStack/ClientStackManager.cs @@ -26,6 +26,7 @@ */ using System; +using System.Collections.Generic; using System.Net; using System.Reflection; using log4net; @@ -38,39 +39,53 @@ namespace OpenSim.Region.ClientStack { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private Type plugin; - private Assembly pluginAssembly; + private List plugin = new List(); + private List pluginAssembly = new List(); - public ClientStackManager(string dllName) + public ClientStackManager(string pDllName) { - m_log.Info("[CLIENTSTACK]: Attempting to load " + dllName); - - try + List clientstacks = new List(); + if (pDllName.Contains(",")) + { + clientstacks = new List(pDllName.Split(',')); + } + else { - plugin = null; - pluginAssembly = Assembly.LoadFrom(dllName); + clientstacks.Add(pDllName); + } + foreach (string dllName in clientstacks) + { + m_log.Info("[CLIENTSTACK]: Attempting to load " + dllName); - foreach (Type pluginType in pluginAssembly.GetTypes()) + try { - if (pluginType.IsPublic) - { - Type typeInterface = pluginType.GetInterface("IClientNetworkServer", true); + //plugin = null; + Assembly itemAssembly = Assembly.LoadFrom(dllName); + pluginAssembly.Add(itemAssembly); - if (typeInterface != null) + foreach (Type pluginType in itemAssembly.GetTypes()) + { + if (pluginType.IsPublic) { - m_log.Info("[CLIENTSTACK]: Added IClientNetworkServer Interface"); - plugin = pluginType; - return; + Type typeInterface = pluginType.GetInterface("IClientNetworkServer", true); + + if (typeInterface != null) + { + m_log.Info("[CLIENTSTACK]: Added IClientNetworkServer Interface"); + plugin.Add(pluginType); + break; + } } } } - } catch (ReflectionTypeLoadException e) - { - foreach (Exception e2 in e.LoaderExceptions) + catch (ReflectionTypeLoadException e) { - m_log.Error(e2.ToString()); + foreach (Exception e2 in e.LoaderExceptions) + { + m_log.Error(e2.ToString()); + } + throw e; } - throw e; } } @@ -84,11 +99,11 @@ namespace OpenSim.Region.ClientStack /// /// /// - public IClientNetworkServer CreateServer( + public List CreateServers( IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AgentCircuitManager authenticateClass) { - return CreateServer( + return CreateServers( _listenIP, ref port, proxyPortOffset, allow_alternate_port, null, authenticateClass); } @@ -105,20 +120,24 @@ namespace OpenSim.Region.ClientStack /// /// /// - public IClientNetworkServer CreateServer( + public List CreateServers( IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, IConfigSource configSource, AgentCircuitManager authenticateClass) { + List servers = new List(); if (plugin != null) { - IClientNetworkServer server = - (IClientNetworkServer)Activator.CreateInstance(pluginAssembly.GetType(plugin.ToString())); - - server.Initialise( - _listenIP, ref port, proxyPortOffset, allow_alternate_port, - configSource, authenticateClass); - - return server; + for (int i = 0; i < plugin.Count; i++) + { + IClientNetworkServer server = + (IClientNetworkServer) Activator.CreateInstance(pluginAssembly[i].GetType(plugin[i].ToString())); + + server.Initialise( + _listenIP, ref port, proxyPortOffset, allow_alternate_port, + configSource, authenticateClass); + servers.Add(server); + } + return servers; } m_log.Error("[CLIENTSTACK]: Couldn't initialize a new server"); -- cgit v1.1