From 6a2588454a1ac4bb484ad0b9ee648e9ac156f8db Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Wed, 4 Jul 2007 14:12:32 +0000 Subject: * Removed AssetHttpServer, using BaseHttpServer instead * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies --- OpenSim/Region/Application/OpenSimMain.cs | 94 ++++++++++++++++++------------- 1 file changed, 55 insertions(+), 39 deletions(-) (limited to 'OpenSim/Region/Application/OpenSimMain.cs') diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index eaa067b..e2486bd 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -44,6 +44,7 @@ using OpenSim.Region.ClientStack; using OpenSim.Region.Communications.Local; using OpenSim.Region.Communications.OGS1; using OpenSim.Region.Environment.Scenes; +using System.Text; namespace OpenSim { @@ -51,7 +52,7 @@ namespace OpenSim public class OpenSimMain : RegionApplicationBase, conscmd_callback { protected CommunicationsManager commsManager; - // private CheckSumServer checkServer; + // private CheckSumServer checkServer; private bool m_silent; private string m_logFilename = "region-console-" + Guid.NewGuid().ToString() + ".log"; @@ -84,10 +85,10 @@ namespace OpenSim m_log = new LogBase(m_logFilename, "Region", this, m_silent); MainLog.Instance = m_log; - m_log.Verbose( "Main.cs:Startup() - Loading configuration"); + m_log.Verbose("Main.cs:Startup() - Loading configuration"); this.serversData.InitConfig(this.m_sandbox, this.localConfig); this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change - + ScenePresence.LoadTextureFile("avatar-texture.dat"); ClientView.TerrainManager = new TerrainManager(new SecondLife()); @@ -95,8 +96,8 @@ namespace OpenSim if (m_sandbox) { this.SetupLocalGridServers(); - // this.checkServer = new CheckSumServer(12036); - // this.checkServer.ServerListener(); + // this.checkServer = new CheckSumServer(12036); + // this.checkServer.ServerListener(); this.commsManager = new CommunicationsLocal(this.serversData); } else @@ -114,7 +115,7 @@ namespace OpenSim this.SetupWorld(); - m_log.Verbose( "Main.cs:Startup() - Initialising HTTP server"); + m_log.Verbose("Main.cs:Startup() - Initialising HTTP server"); @@ -124,7 +125,7 @@ namespace OpenSim } //Start http server - m_log.Verbose( "Main.cs:Startup() - Starting HTTP server"); + m_log.Verbose("Main.cs:Startup() - Starting HTTP server"); httpServer.Start(); // Start UDP servers @@ -145,7 +146,7 @@ namespace OpenSim } catch (Exception e) { - m_log.Error( e.Message + "\nSorry, could not setup local cache"); + m_log.Error(e.Message + "\nSorry, could not setup local cache"); Environment.Exit(1); } @@ -160,7 +161,7 @@ namespace OpenSim } catch (Exception e) { - m_log.Error( e.Message + "\nSorry, could not setup remote cache"); + m_log.Error(e.Message + "\nSorry, could not setup remote cache"); Environment.Exit(1); } } @@ -226,7 +227,7 @@ namespace OpenSim LocalWorld.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. LocalWorld.LoadWorldMap(); - m_log.Verbose( "Main.cs:Startup() - Starting up messaging system"); + m_log.Verbose("Main.cs:Startup() - Starting up messaging system"); LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); LocalWorld.LoadPrimsFromStorage(); @@ -244,21 +245,36 @@ namespace OpenSim } } - protected override void SetupHttpListener() + private class SimStatusHandler : IStreamHandler { - httpServer = new BaseHttpServer(this.serversData.HttpListenerPort); //regionData[0].IPListenPort); + public byte[] Handle(string path, Stream request) + { + return Encoding.UTF8.GetBytes("OK"); + } - if (!this.m_sandbox) + public string ContentType { + get { return "text/plain"; } + } - // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server + public string HttpMethod + { + get { return "GET"; } + } + + public string Path + { + get { return "/simstatus/"; } + } + } + protected override void SetupHttpListener() + { + httpServer = new BaseHttpServer(this.serversData.HttpListenerPort); //regionData[0].IPListenPort); - httpServer.AddRestHandler("GET", "/simstatus/", - delegate(string request, string path, string param) - { - return "OK"; - }); + if (!this.m_sandbox) + { + httpServer.AddStreamHandler( new SimStatusHandler() ); } } @@ -340,7 +356,7 @@ namespace OpenSim switch (attri) { default: - m_log.Warn( "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); + m_log.Warn("Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); Environment.Exit(1); break; @@ -376,11 +392,11 @@ namespace OpenSim /// public virtual void Shutdown() { - m_log.Verbose( "Main.cs:Shutdown() - Closing all threads"); - m_log.Verbose( "Main.cs:Shutdown() - Killing listener thread"); - m_log.Verbose( "Main.cs:Shutdown() - Killing clients"); + m_log.Verbose("Main.cs:Shutdown() - Closing all threads"); + m_log.Verbose("Main.cs:Shutdown() - Killing listener thread"); + m_log.Verbose("Main.cs:Shutdown() - Killing clients"); // IMPLEMENT THIS - m_log.Verbose( "Main.cs:Shutdown() - Closing console and terminating"); + m_log.Verbose("Main.cs:Shutdown() - Closing console and terminating"); for (int i = 0; i < m_localWorld.Count; i++) { ((Scene)m_localWorld[i]).Close(); @@ -400,8 +416,8 @@ namespace OpenSim switch (command) { case "help": - m_log.Error( "show users - show info about connected users"); - m_log.Error( "shutdown - disconnect all clients and shutdown"); + m_log.Error("show users - show info about connected users"); + m_log.Error("shutdown - disconnect all clients and shutdown"); break; case "show": @@ -415,7 +431,7 @@ namespace OpenSim string result = ""; for (int i = 0; i < m_localWorld.Count; i++) { - if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result,m_localWorld[i].RegionInfo.RegionName)) + if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result, m_localWorld[i].RegionInfo.RegionName)) { m_log.Error(result); } @@ -427,7 +443,7 @@ namespace OpenSim break; default: - m_log.Error( "Unknown command"); + m_log.Error("Unknown command"); break; } } @@ -441,22 +457,22 @@ namespace OpenSim switch (ShowWhat) { case "uptime": - m_log.Error( "OpenSim has been running since " + startuptime.ToString()); - m_log.Error( "That is " + (DateTime.Now - startuptime).ToString()); + m_log.Error("OpenSim has been running since " + startuptime.ToString()); + m_log.Error("That is " + (DateTime.Now - startuptime).ToString()); break; case "users": ScenePresence TempAv; - m_log.Error( String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP","World")); + m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP", "World")); for (int i = 0; i < m_localWorld.Count; i++) { - foreach (libsecondlife.LLUUID UUID in ((Scene)m_localWorld[i]).Entities.Keys) - { - if (((Scene)m_localWorld[i]).Entities[UUID].ToString() == "OpenSim.world.Avatar") - { - TempAv = (ScenePresence)((Scene)m_localWorld[i]).Entities[UUID]; - m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.AgentId, "Unknown", "Unknown"), ((Scene)m_localWorld[i]).RegionInfo.RegionName); - } - } + foreach (libsecondlife.LLUUID UUID in ((Scene)m_localWorld[i]).Entities.Keys) + { + if (((Scene)m_localWorld[i]).Entities[UUID].ToString() == "OpenSim.world.Avatar") + { + TempAv = (ScenePresence)((Scene)m_localWorld[i]).Entities[UUID]; + m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.AgentId, "Unknown", "Unknown"), ((Scene)m_localWorld[i]).RegionInfo.RegionName); + } + } } break; } -- cgit v1.1