From 09f4e72d6af4b86238af516b1719ff4f63aa7174 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 29 Oct 2012 23:22:40 +0000 Subject: Fix memory leak where removing an NPC did not remove its circuits. This was because we were removing by circuitcode where NPCs have no code. Now removing by agent ID instead. This commit also fixes the "show circuits" console command to work properly where the circuit has no associated IP address. --- OpenSim/Region/Application/OpenSim.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Application/OpenSim.cs') diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index b24641a..2236e43 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -1111,7 +1111,7 @@ namespace OpenSim aCircuit.Name, aCircuit.child ? "child" : "root", aCircuit.circuitcode.ToString(), - aCircuit.IPAddress.ToString(), + aCircuit.IPAddress != null ? aCircuit.IPAddress.ToString() : "not set", aCircuit.Viewer); }); -- cgit v1.1