From c746a2f9f4f0b1e7eea564effdae63472f79ab22 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 27 May 2007 18:52:42 +0000 Subject: Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. --- OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB') diff --git a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs index d4db8c0..30abd84 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs @@ -34,7 +34,6 @@ using System.Data; using libsecondlife; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; -using OpenSim.Framework.Terrain; using BerkeleyDb; using Kds.Serialization; using Kds.Serialization.Buffer; -- cgit v1.1