From 69b3a8a9b84a0fb1918f728e27a92ab52128ae3c Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Wed, 13 Jun 2007 19:58:57 +0000 Subject: * First attempt at fixing differing build files on different .net flavours. * And, as always, some bin ignores --- .../OpenSim.Scripting.EmbeddedJVM.dll.build | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'OpenSim/OpenSim.Scripting') diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build index ac4d564..cce2fef 100644 --- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build +++ b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build @@ -11,26 +11,26 @@ <resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" > </resources> <sources failonempty="true"> - <include name="MainMemory.cs" /> + <include name="ClassInstance.cs" /> + <include name="ClassRecord.cs" /> <include name="Heap.cs" /> - <include name="StackFrame.cs" /> + <include name="Interpreter.cs" /> <include name="InterpreterLogic.cs" /> - <include name="OpenSimJVM.cs" /> <include name="InterpreterMethods.cs" /> - <include name="ClassInstance.cs" /> <include name="InterpreterReturn.cs" /> - <include name="Interpreter.cs" /> - <include name="ClassRecord.cs" /> - <include name="Stack.cs" /> + <include name="MainMemory.cs" /> + <include name="MethodMemory.cs" /> <include name="Object.cs" /> + <include name="OpenSimJVM.cs" /> + <include name="Stack.cs" /> + <include name="StackFrame.cs" /> <include name="Thread.cs" /> - <include name="MethodMemory.cs" /> <include name="Properties/AssemblyInfo.cs" /> - <include name="Types/BaseType.cs" /> <include name="Types/ArrayReference.cs" /> + <include name="Types/BaseType.cs" /> <include name="Types/ObjectReference.cs" /> - <include name="Types/PrimitiveTypes/Char.cs" /> <include name="Types/PrimitiveTypes/Byte.cs" /> + <include name="Types/PrimitiveTypes/Char.cs" /> <include name="Types/PrimitiveTypes/Float.cs" /> <include name="Types/PrimitiveTypes/Int.cs" /> </sources> @@ -39,9 +39,9 @@ <include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}/${build.dir}" /> </lib> + <include name="../../../bin/OpenSim.Framework.dll" /> <include name="System.dll" /> <include name="System.Xml.dll" /> - <include name="../../../bin/OpenSim.Framework.dll" /> </references> </csc> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/ScriptEngines/" /> -- cgit v1.1