From 2c4dacc1d6d8ddb57bdecdce163622934bdc43bf Mon Sep 17 00:00:00 2001 From: mingchen Date: Thu, 7 Jun 2007 15:13:24 +0000 Subject: Fixing SVN: Adding hopefully everything else (2.5 / 3) --- OpenSim/OpenSim.RegionServer/Simulator/Entity.cs | 151 +++++++++++++++++++++++ 1 file changed, 151 insertions(+) create mode 100644 OpenSim/OpenSim.RegionServer/Simulator/Entity.cs (limited to 'OpenSim/OpenSim.RegionServer/Simulator/Entity.cs') diff --git a/OpenSim/OpenSim.RegionServer/Simulator/Entity.cs b/OpenSim/OpenSim.RegionServer/Simulator/Entity.cs new file mode 100644 index 0000000..6d25c81 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/Simulator/Entity.cs @@ -0,0 +1,151 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using Axiom.MathLib; +using OpenSim.Physics.Manager; +using OpenSim.RegionServer.Types; +using libsecondlife; +using OpenSim.RegionServer.Scripting; + +namespace OpenSim.RegionServer.Simulator +{ + public abstract class Entity : IScriptReadonlyEntity + { + public libsecondlife.LLUUID uuid; + public uint localid; + public LLVector3 velocity; + public Quaternion rotation; + protected List children; + + protected string m_name; + public virtual string Name + { + get { return m_name; } + } + + protected LLVector3 m_pos; + protected PhysicsActor _physActor; + protected World m_world; + + public virtual LLVector3 Pos + { + get + { + if (this._physActor != null) + { + m_pos.X = _physActor.Position.X; + m_pos.Y = _physActor.Position.Y; + m_pos.Z = _physActor.Position.Z; + } + + return m_pos; + } + set + { + if (this._physActor != null) + { + try + { + lock (this.m_world.LockPhysicsEngine) + { + + this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); + } + } + catch (Exception e) + { + Console.WriteLine(e.Message); + } + } + + m_pos = value; + } + } + + /// + /// Creates a new Entity (should not occur on it's own) + /// + public Entity() + { + uuid = new libsecondlife.LLUUID(); + localid = 0; + m_pos = new LLVector3(); + velocity = new LLVector3(); + rotation = new Quaternion(); + m_name = "(basic entity)"; + children = new List(); + } + + public virtual void addForces() + { + foreach (Entity child in children) + { + child.addForces(); + } + } + + /// + /// Performs any updates that need to be done at each frame. This function is overridable from it's children. + /// + public virtual void update() { + // Do any per-frame updates needed that are applicable to every type of entity + foreach (Entity child in children) + { + child.update(); + } + } + + /// + /// Returns a mesh for this object and any dependents + /// + /// The mesh of this entity tree + public virtual Mesh getMesh() + { + Mesh mesh = new Mesh(); + + foreach (Entity child in children) + { + mesh += child.getMesh(); + } + + return mesh; + } + + public virtual void BackUp() + { + + } + + public virtual void LandRenegerated() + { + + } + } +} -- cgit v1.1