From d8f232c8b05a7f1954737c5f43be9da04a9844dd Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 12 Jun 2007 18:11:14 +0000 Subject: --- .../ClientView/ClientView.API.cs | 682 --------------------- 1 file changed, 682 deletions(-) delete mode 100644 OpenSim/OpenSim.RegionServer/ClientView/ClientView.API.cs (limited to 'OpenSim/OpenSim.RegionServer/ClientView/ClientView.API.cs') diff --git a/OpenSim/OpenSim.RegionServer/ClientView/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.API.cs deleted file mode 100644 index b9773c6..0000000 --- a/OpenSim/OpenSim.RegionServer/ClientView/ClientView.API.cs +++ /dev/null @@ -1,682 +0,0 @@ -/* -* Copyright (c) Contributors, http://www.openmetaverse.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Inventory; -using OpenSim.Framework.Types; - -using libsecondlife; -using libsecondlife.Packets; - -namespace OpenSim -{ - partial class ClientView - { - public event ChatFromViewer OnChatFromViewer; - public event RezObject OnRezObject; - public event GenericCall4 OnDeRezObject; - public event ModifyTerrain OnModifyTerrain; - public event GenericCall OnRegionHandShakeReply; - public event GenericCall OnRequestWearables; - public event SetAppearance OnSetAppearance; - public event GenericCall2 OnCompleteMovementToRegion; - public event GenericCall3 OnAgentUpdate; - public event StartAnim OnStartAnim; - public event GenericCall OnRequestAvatarsData; - public event LinkObjects OnLinkObjects; - public event GenericCall4 OnAddPrim; - public event UpdateShape OnUpdatePrimShape; - public event ObjectSelect OnObjectSelect; - public event UpdatePrimFlags OnUpdatePrimFlags; - public event UpdatePrimTexture OnUpdatePrimTexture; - public event UpdatePrimVector OnUpdatePrimPosition; - public event UpdatePrimRotation OnUpdatePrimRotation; - public event UpdatePrimVector OnUpdatePrimScale; - public event StatusChange OnChildAgentStatus; - public event GenericCall2 OnStopMovement; - public event NewAvatar OnNewAvatar; - public event GenericCall6 OnRemoveAvatar; - - public event ParcelPropertiesRequest OnParcelPropertiesRequest; - public event ParcelDivideRequest OnParcelDivideRequest; - public event ParcelJoinRequest OnParcelJoinRequest; - public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; - - public event EstateOwnerMessageRequest OnEstateOwnerMessage; - - /// - /// - /// - public LLVector3 StartPos - { - get - { - return startpos; - } - set - { - startpos = value; - } - } - - /// - /// - /// - public LLUUID AgentId - { - get - { - return this.AgentID; - } - } - - /// - /// - /// - public string FirstName - { - get - { - return this.firstName; - } - - } - - /// - /// - /// - public string LastName - { - get - { - return this.lastName; - } - } - - #region World/Avatar to Client - - /// - /// - /// - /// - public void SendRegionHandshake(RegionInfo regionInfo) - { - System.Text.Encoding _enc = System.Text.Encoding.ASCII; - RegionHandshakePacket handshake = new RegionHandshakePacket(); - - handshake.RegionInfo.BillableFactor = regionInfo.estateSettings.billableFactor; - handshake.RegionInfo.IsEstateManager = false; - handshake.RegionInfo.TerrainHeightRange00 = regionInfo.estateSettings.terrainHeightRange0; - handshake.RegionInfo.TerrainHeightRange01 = regionInfo.estateSettings.terrainHeightRange1; - handshake.RegionInfo.TerrainHeightRange10 = regionInfo.estateSettings.terrainHeightRange2; - handshake.RegionInfo.TerrainHeightRange11 = regionInfo.estateSettings.terrainHeightRange3; - handshake.RegionInfo.TerrainStartHeight00 = regionInfo.estateSettings.terrainStartHeight0; - handshake.RegionInfo.TerrainStartHeight01 = regionInfo.estateSettings.terrainStartHeight1; - handshake.RegionInfo.TerrainStartHeight10 = regionInfo.estateSettings.terrainStartHeight2; - handshake.RegionInfo.TerrainStartHeight11 = regionInfo.estateSettings.terrainStartHeight3; - handshake.RegionInfo.SimAccess = (byte)regionInfo.estateSettings.simAccess; - handshake.RegionInfo.WaterHeight = regionInfo.estateSettings.waterHeight; - - - handshake.RegionInfo.RegionFlags = (uint)regionInfo.estateSettings.regionFlags; - - handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.estateSettings.waterHeight + "\0"); - handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; - handshake.RegionInfo.TerrainBase0 = regionInfo.estateSettings.terrainBase0; - handshake.RegionInfo.TerrainBase1 = regionInfo.estateSettings.terrainBase1; - handshake.RegionInfo.TerrainBase2 = regionInfo.estateSettings.terrainBase2; - handshake.RegionInfo.TerrainBase3 = regionInfo.estateSettings.terrainBase3; - handshake.RegionInfo.TerrainDetail0 = regionInfo.estateSettings.terrainDetail0; - handshake.RegionInfo.TerrainDetail1 = regionInfo.estateSettings.terrainDetail1; - handshake.RegionInfo.TerrainDetail2 =regionInfo.estateSettings.terrainDetail2; - handshake.RegionInfo.TerrainDetail3 = regionInfo.estateSettings.terrainDetail3; - handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? - - this.OutPacket(handshake); - } - - /// - /// - /// - /// - public void MoveAgentIntoRegion(RegionInfo regInfo) - { - AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); - mov.AgentData.SessionID = this.SessionID; - mov.AgentData.AgentID = this.AgentID; - mov.Data.RegionHandle = regInfo.RegionHandle; - // TODO - dynamicalise this stuff - mov.Data.Timestamp = 1172750370; - mov.Data.Position = this.startpos; - mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0); - - OutPacket(mov); - } - - public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) - { - SendChatMessage( Helpers.StringToField( message ), type, fromPos, fromName, fromAgentID); - } - - /// - /// - /// - /// - /// - /// - /// - /// - public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) - { - System.Text.Encoding enc = System.Text.Encoding.ASCII; - libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); - reply.ChatData.Audible = 1; - reply.ChatData.Message = message; - reply.ChatData.ChatType = type; - reply.ChatData.SourceType = 1; - reply.ChatData.Position = fromPos; - reply.ChatData.FromName = enc.GetBytes(fromName + "\0"); - reply.ChatData.OwnerID = fromAgentID; - reply.ChatData.SourceID = fromAgentID; - - this.OutPacket(reply); - } - - - /// - /// Send the region heightmap to the client - /// - /// heightmap - public virtual void SendLayerData(float[] map) - { - try - { - int[] patches = new int[4]; - - for (int y = 0; y < 16; y++) - { - for (int x = 0; x < 16; x = x + 4) - { - patches[0] = x + 0 + y * 16; - patches[1] = x + 1 + y * 16; - patches[2] = x + 2 + y * 16; - patches[3] = x + 3 + y * 16; - - Packet layerpack = TerrainManager.CreateLandPacket(map, patches); - OutPacket(layerpack); - } - } - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString()); - } - } - - /// - /// Sends a specified patch to a client - /// - /// Patch coordinate (x) 0..16 - /// Patch coordinate (y) 0..16 - /// heightmap - public void SendLayerData(int px, int py, float[] map) - { - try - { - int[] patches = new int[1]; - int patchx, patchy; - patchx = px / 16; - patchy = py / 16; - - patches[0] = patchx + 0 + patchy * 16; - - Packet layerpack = TerrainManager.CreateLandPacket(map, patches); - OutPacket(layerpack); - } - catch (Exception e) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); - } - } - - public void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort) - { - EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); - enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); - enablesimpacket.SimulatorInfo.Handle = neighbourHandle; - - byte[] byteIP = neighbourIP.GetAddressBytes(); - enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; - enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; - enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; - enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; - enablesimpacket.SimulatorInfo.Port = neighbourPort; - OutPacket(enablesimpacket); - } - - public AgentCircuitData RequestClientInfo() - { - AgentCircuitData agentData = new AgentCircuitData(); - agentData.AgentID = this.AgentId; - agentData.SessionID = this.SessionID; - agentData.SecureSessionID = this.SecureSessionID; - agentData.circuitcode = this.CircuitCode; - agentData.child = false; - agentData.firstname = this.firstName; - agentData.lastname = this.lastName; - - return agentData; - } - - #region Appearance/ Wearables Methods - - /// - /// - /// - /// - public void SendWearables(AvatarWearable[] wearables) - { - AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); - aw.AgentData.AgentID = this.AgentID; - aw.AgentData.SerialNum = 0; - aw.AgentData.SessionID = this.SessionID; - - aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; - AgentWearablesUpdatePacket.WearableDataBlock awb; - for (int i = 0; i < wearables.Length; i++) - { - awb = new AgentWearablesUpdatePacket.WearableDataBlock(); - awb.WearableType = (byte)i; - awb.AssetID = wearables[i].AssetID; - awb.ItemID = wearables[i].ItemID; - aw.WearableData[i] = awb; - } - - this.OutPacket(aw); - } - - /// - /// - /// - /// - /// - /// - public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) - { - AvatarAppearancePacket avp = new AvatarAppearancePacket(); - avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; - avp.ObjectData.TextureEntry = textureEntry; - - AvatarAppearancePacket.VisualParamBlock avblock = null; - for (int i = 0; i < visualParams.Length; i++) - { - avblock = new AvatarAppearancePacket.VisualParamBlock(); - avblock.ParamValue = visualParams[i]; - avp.VisualParam[i] = avblock; - } - - avp.Sender.IsTrial = false; - avp.Sender.ID = agentID; - OutPacket(avp); - } - - #endregion - - #region Avatar Packet/data sending Methods - - /// - /// - /// - /// - /// - /// - /// - /// - /// - public void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos) - { - System.Text.Encoding _enc = System.Text.Encoding.ASCII; - //send a objectupdate packet with information about the clients avatar - - ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); - objupdate.RegionData.RegionHandle = regionInfo.RegionHandle; - objupdate.RegionData.TimeDilation = 64096; - objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; - objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket(); - //give this avatar object a local id and assign the user a name - - objupdate.ObjectData[0].ID = avatarLocalID; - objupdate.ObjectData[0].FullID = avatarID; - objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + " \0"); - libsecondlife.LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); - byte[] pb = pos2.GetBytes(); - Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); - - OutPacket(objupdate); - - } - - - /// - /// - /// - /// - protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) - { - objdata.PSBlock = new byte[0]; - objdata.ExtraParams = new byte[1]; - objdata.MediaURL = new byte[0]; - objdata.NameValue = new byte[0]; - objdata.Text = new byte[0]; - objdata.TextColor = new byte[4]; - objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); - objdata.JointPivot = new LLVector3(0, 0, 0); - objdata.Material = 4; - objdata.TextureAnim = new byte[0]; - objdata.Sound = LLUUID.Zero; - LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); - objdata.TextureEntry = ntex.ToBytes(); - objdata.State = 0; - objdata.Data = new byte[0]; - - objdata.ObjectData = new byte[76]; - objdata.ObjectData[15] = 128; - objdata.ObjectData[16] = 63; - objdata.ObjectData[56] = 128; - objdata.ObjectData[61] = 102; - objdata.ObjectData[62] = 40; - objdata.ObjectData[63] = 61; - objdata.ObjectData[64] = 189; - } - - /// - /// - /// - /// - protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket() - { - libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); - - SetDefaultAvatarPacketValues(ref objdata); - objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); - objdata.PathCurve = 16; - objdata.ProfileCurve = 1; - objdata.PathScaleX = 100; - objdata.PathScaleY = 100; - objdata.ParentID = 0; - objdata.OwnerID = LLUUID.Zero; - objdata.Scale = new LLVector3(1, 1, 1); - objdata.PCode = 47; - System.Text.Encoding enc = System.Text.Encoding.ASCII; - libsecondlife.LLVector3 pos = new LLVector3(objdata.ObjectData, 16); - pos.X = 100f; - objdata.ID = 8880000; - objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0"); - libsecondlife.LLVector3 pos2 = new LLVector3(100f, 100f, 23f); - //objdata.FullID=user.AgentID; - byte[] pb = pos.GetBytes(); - Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); - - return objdata; - } - - #endregion - - #region Primitive Packet/data Sending Methods - - /// - /// - /// - /// - /// - /// - public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) - { - ObjectAttachPacket attach = new ObjectAttachPacket(); - attach.AgentData.AgentID = this.AgentID; - attach.AgentData.SessionID = this.SessionID; - attach.AgentData.AttachmentPoint = attachPoint; - attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; - attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); - attach.ObjectData[0].ObjectLocalID = localID; - attach.ObjectData[0].Rotation = rotation; - - this.OutPacket(attach); - } - - /// - /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive - /// or big changes to a existing primitive. - /// - /// - /// - /// - /// - /// - /// - /// - public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID) - { - ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); - outPacket.RegionData.RegionHandle = regionHandle; - outPacket.RegionData.TimeDilation = timeDilation; - outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; - outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID); - outPacket.ObjectData[0].ID = localID; - outPacket.ObjectData[0].FullID = primData.FullID; - byte[] pb = pos.GetBytes(); - Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); - byte[] rot = rotation.GetBytes(); - Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); - OutPacket(outPacket); - } - - /// - /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive - /// or big changes to a existing primitive. - /// uses default rotation - /// - /// - /// - public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID) - { - ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); - outPacket.RegionData.RegionHandle = regionHandle; - outPacket.RegionData.TimeDilation = timeDilation; - outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; - outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID); - outPacket.ObjectData[0].ID = localID; - outPacket.ObjectData[0].FullID = primData.FullID; - byte[] pb = pos.GetBytes(); - Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); - - OutPacket(outPacket); - } - - /// - /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) - /// - /// - /// - protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID) - { - ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); - this.SetDefaultPrimPacketValues(objupdate); - objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; - this.SetPrimPacketShapeData(objupdate, primData, textureID); - - return objupdate; - } - - /// - /// Set some default values in a ObjectUpdatePacket - /// - /// - protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) - { - objdata.PSBlock = new byte[0]; - objdata.ExtraParams = new byte[1]; - objdata.MediaURL = new byte[0]; - objdata.NameValue = new byte[0]; - objdata.Text = new byte[0]; - objdata.TextColor = new byte[4]; - objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); - objdata.JointPivot = new LLVector3(0, 0, 0); - objdata.Material = 3; - objdata.TextureAnim = new byte[0]; - objdata.Sound = LLUUID.Zero; - objdata.State = 0; - objdata.Data = new byte[0]; - - objdata.ObjectData = new byte[60]; - objdata.ObjectData[46] = 128; - objdata.ObjectData[47] = 63; - } - - /// - /// Copy the data from a PrimData object to a ObjectUpdatePacket - /// - /// - /// - protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) - { - LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); - objectData.TextureEntry = ntex.ToBytes(); - objectData.OwnerID = primData.OwnerID; - objectData.PCode = primData.PCode; - objectData.PathBegin =primData.PathBegin; - objectData.PathEnd = primData.PathEnd; - objectData.PathScaleX = primData.PathScaleX; - objectData.PathScaleY = primData.PathScaleY; - objectData.PathShearX = primData.PathShearX; - objectData.PathShearY = primData.PathShearY; - objectData.PathSkew = primData.PathSkew; - objectData.ProfileBegin = primData.ProfileBegin; - objectData.ProfileEnd = primData.ProfileEnd; - objectData.Scale = primData.Scale; - objectData.PathCurve = primData.PathCurve; - objectData.ProfileCurve = primData.ProfileCurve; - objectData.ParentID = primData.ParentID; - objectData.ProfileHollow = primData.ProfileHollow; - objectData.PathRadiusOffset = primData.PathRadiusOffset; - objectData.PathRevolutions = primData.PathRevolutions; - objectData.PathTaperX = primData.PathTaperX; - objectData.PathTaperY = primData.PathTaperY; - objectData.PathTwist = primData.PathTwist; - objectData.PathTwistBegin = primData.PathTwistBegin; - } - - public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) - { - ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); - terse.RegionData.RegionHandle = regionHandle; - terse.RegionData.TimeDilation = timeDilation; - terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; - terse.ObjectData[0] = this.CreatePrimImprovedBlock(localID, position, rotation); - - this.OutPacket(terse); - } - - /// - /// - /// - /// - /// - /// - /// - protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, LLVector3 position, LLQuaternion rotation) - { - uint ID = localID; - byte[] bytes = new byte[60]; - - int i = 0; - ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); - dat.TextureEntry = new byte[0]; - bytes[i++] = (byte)(ID % 256); - bytes[i++] = (byte)((ID >> 8) % 256); - bytes[i++] = (byte)((ID >> 16) % 256); - bytes[i++] = (byte)((ID >> 24) % 256); - bytes[i++] = 0; - bytes[i++] = 0; - - byte[] pb = position.GetBytes(); - Array.Copy(pb, 0, bytes, i, pb.Length); - i += 12; - ushort ac = 32767; - - //vel - bytes[i++] = (byte)(ac % 256); - bytes[i++] = (byte)((ac >> 8) % 256); - bytes[i++] = (byte)(ac % 256); - bytes[i++] = (byte)((ac >> 8) % 256); - bytes[i++] = (byte)(ac % 256); - bytes[i++] = (byte)((ac >> 8) % 256); - - //accel - bytes[i++] = (byte)(ac % 256); - bytes[i++] = (byte)((ac >> 8) % 256); - bytes[i++] = (byte)(ac % 256); - bytes[i++] = (byte)((ac >> 8) % 256); - bytes[i++] = (byte)(ac % 256); - bytes[i++] = (byte)((ac >> 8) % 256); - - ushort rw, rx, ry, rz; - rw = (ushort)(32768 * (rotation.W + 1)); - rx = (ushort)(32768 * (rotation.X + 1)); - ry = (ushort)(32768 * (rotation.Y + 1)); - rz = (ushort)(32768 * (rotation.Z + 1)); - - //rot - bytes[i++] = (byte)(rx % 256); - bytes[i++] = (byte)((rx >> 8) % 256); - bytes[i++] = (byte)(ry % 256); - bytes[i++] = (byte)((ry >> 8) % 256); - bytes[i++] = (byte)(rz % 256); - bytes[i++] = (byte)((rz >> 8) % 256); - bytes[i++] = (byte)(rw % 256); - bytes[i++] = (byte)((rw >> 8) % 256); - - //rotation vel - bytes[i++] = (byte)(ac % 256); - bytes[i++] = (byte)((ac >> 8) % 256); - bytes[i++] = (byte)(ac % 256); - bytes[i++] = (byte)((ac >> 8) % 256); - bytes[i++] = (byte)(ac % 256); - bytes[i++] = (byte)((ac >> 8) % 256); - - dat.Data = bytes; - return dat; - } - #endregion - - #endregion - - } -} -- cgit v1.1