From 3e484d1aaf6d2d893f258e7372003de9bf5e8bdb Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 20 Jun 2007 17:32:21 +0000 Subject: Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class. Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes. --- OpenSim/OpenSim.RegionServer/ClientView.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/OpenSim.RegionServer/ClientView.cs') diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index b089bdc..5d15ae3 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs @@ -71,7 +71,7 @@ namespace OpenSim private AgentAssetUpload UploadAssets; private LLUUID newAssetFolder = LLUUID.Zero; - private bool debug = false; + private bool debug = true; protected IWorld m_world; private Dictionary m_clientThreads; private AssetCache m_assetCache; @@ -124,7 +124,7 @@ namespace OpenSim } this.m_inventoryCache.ClientLeaving(this.AgentID, null); - m_world.RemoveAvatar(this.AgentId); + m_world.RemoveClient(this.AgentId); m_clientThreads.Remove(this.CircuitCode); m_networkServer.RemoveClientCircuit(this.CircuitCode); @@ -211,7 +211,7 @@ namespace OpenSim protected virtual void InitNewClient() { OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); - this.m_world.AddNewAvatar(this, this.AgentID, false); + this.m_world.AddNewClient(this, this.AgentID, false); } protected virtual void AuthUser() -- cgit v1.1