From 8194d822301481c56c2e48857e6609409613dd6d Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Wed, 20 Jun 2007 21:57:22 +0000
Subject: * Terrain modification more robust, uses area sizes matching those
 employed by the client display. * Terrain tools now account for the duration
 the cursor was held for. * Terrain tools now support new brushes (completing
 the common set) ** Smooth brush ** Flatten brush ** Revert brush ** Noise
 brush

---
 OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

(limited to 'OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs')

diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
index d53832f..65066b8 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
@@ -130,7 +130,8 @@ namespace OpenSim
                         {
                             if (OnModifyTerrain != null)
                             {
-                                OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
+                                OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, modify.ModifyBlock.BrushSize, 
+                                    modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
                             }
                         }
                         break;
-- 
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