From 3e484d1aaf6d2d893f258e7372003de9bf5e8bdb Mon Sep 17 00:00:00 2001
From: MW
Date: Wed, 20 Jun 2007 17:32:21 +0000
Subject: Renamed Avatar to ScenePresence to avoid clash with libsl Avatar
class. Added ThirdPartyLicenses folder containing the licenses for the
various third party libraries we use. Plus some other small changes.
---
OpenSim/OpenSim.RegionServer/ClientView.API.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/OpenSim.RegionServer/ClientView.API.cs')
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs
index ee6d741..1895fb9 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs
@@ -483,13 +483,13 @@ namespace OpenSim
///
///
///
- public void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos)
+ public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos)
{
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
//send a objectupdate packet with information about the clients avatar
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
- objupdate.RegionData.RegionHandle = regionInfo.RegionHandle;
+ objupdate.RegionData.RegionHandle = regionHandle;
objupdate.RegionData.TimeDilation = 64096;
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket();
--
cgit v1.1