From 3e484d1aaf6d2d893f258e7372003de9bf5e8bdb Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 20 Jun 2007 17:32:21 +0000 Subject: Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class. Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes. --- OpenSim/OpenSim.RegionServer/ClientView.API.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/OpenSim.RegionServer/ClientView.API.cs') diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index ee6d741..1895fb9 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs @@ -483,13 +483,13 @@ namespace OpenSim /// /// /// - public void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos) + public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos) { System.Text.Encoding _enc = System.Text.Encoding.ASCII; //send a objectupdate packet with information about the clients avatar ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); - objupdate.RegionData.RegionHandle = regionInfo.RegionHandle; + objupdate.RegionData.RegionHandle = regionHandle; objupdate.RegionData.TimeDilation = 64096; objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket(); -- cgit v1.1