From a9dde515ba7d35b6069a3b2cd8b66bb72b007801 Mon Sep 17 00:00:00 2001 From: MW Date: Fri, 22 Jun 2007 18:28:49 +0000 Subject: SandBox mode login now shares a base class with the grid mode user server. To allow people to login without creating accounts first in sandbox mode anytime a login request is received without a matching account already being in the database, a new account will be made. (also in sandbox mode, passwords aren't currently used). --- OpenSim/OpenSim.Region/Scenes/Scene.cs | 4 ++-- OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/OpenSim.Region') diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/OpenSim.Region/Scenes/Scene.cs index 7716410..ca8e5c3 100644 --- a/OpenSim/OpenSim.Region/Scenes/Scene.cs +++ b/OpenSim/OpenSim.Region/Scenes/Scene.cs @@ -425,7 +425,7 @@ namespace OpenSim.Region.Scenes Console.WriteLine("No default terrain, procedurally generating..."); this.Terrain.hills(); - // this.localStorage.SaveMap(this.Terrain.getHeights1D()); + this.localStorage.SaveMap(this.Terrain.getHeights1D()); } else { @@ -439,7 +439,7 @@ namespace OpenSim.Region.Scenes Console.WriteLine("Unable to load default terrain, procedurally generating instead..."); Terrain.hills(); } - // this.localStorage.SaveMap(this.Terrain.getHeights1D()); + this.localStorage.SaveMap(this.Terrain.getHeights1D()); } } else diff --git a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs b/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs index 24278da..d21b11f 100644 --- a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs +++ b/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs @@ -49,7 +49,7 @@ namespace OpenSim.Region.Scenes { } - public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) + public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) { } @@ -69,11 +69,11 @@ namespace OpenSim.Region.Scenes } - public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) + public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) { } - public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) + public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) { } -- cgit v1.1