From 82af9b7a78e09dc3ba432967e922cfd20e11692e Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Wed, 9 Jan 2008 23:28:50 +0000
Subject: Set svn:eol-style.
---
.../ScriptServer/ScriptEngineLoader.cs | 244 ++++++++++-----------
1 file changed, 122 insertions(+), 122 deletions(-)
(limited to 'OpenSim/Grid')
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineLoader.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineLoader.cs
index f10edd4..aefaa10 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineLoader.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineLoader.cs
@@ -1,123 +1,123 @@
-/*
-* Copyright (c) Contributors, http://opensimulator.org/
-* See CONTRIBUTORS.TXT for a full list of copyright holders.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the OpenSim Project nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-using System;
-using System.IO;
-using System.Reflection;
-using OpenSim.Framework.Console;
-using OpenSim.Region.ScriptEngine.Common;
-
-namespace OpenSim.Grid.ScriptServer.ScriptServer
-{
- internal class ScriptEngineLoader
- {
- private LogBase m_log;
-
-
- public ScriptEngineLoader(LogBase logger)
- {
- m_log = logger;
- }
-
- public ScriptServerInterfaces.ScriptEngine LoadScriptEngine(string EngineName)
- {
- ScriptServerInterfaces.ScriptEngine ret = null;
- try
- {
- ret =
- LoadAndInitAssembly(
- Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"),
- "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine");
- }
- catch (Exception e)
- {
- m_log.Error("ScriptEngine",
- "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " +
- e.StackTrace.ToString());
- }
- return ret;
- }
-
- ///
- /// Does actual loading and initialization of script Assembly
- ///
- ///
- private ScriptServerInterfaces.ScriptEngine LoadAndInitAssembly(string FileName, string NameSpace)
- {
- //Common.SendToDebug("Loading ScriptEngine Assembly " + FileName);
- // Load .Net Assembly (.dll)
- // Initialize and return it
-
- // TODO: Add error handling
-
- Assembly a;
- //try
- //{
-
-
- // Load to default appdomain (temporary)
- a = Assembly.LoadFrom(FileName);
- // Load to specified appdomain
- // TODO: Insert security
- //a = FreeAppDomain.Load(FileName);
- //}
- //catch (Exception e)
- //{
- // m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString());
- //}
-
-
- //Console.WriteLine("Loading: " + FileName);
- //foreach (Type _t in a.GetTypes())
- //{
- // Console.WriteLine("Type: " + _t.ToString());
- //}
-
- Type t;
- //try
- //{
- t = a.GetType(NameSpace, true);
- //}
- //catch (Exception e)
- //{
- // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString());
- //}
-
- ScriptServerInterfaces.ScriptEngine ret;
- //try
- //{
- ret = (ScriptServerInterfaces.ScriptEngine)Activator.CreateInstance(t);
- //}
- //catch (Exception e)
- //{
- // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString());
- //}
-
- return ret;
- }
- }
+/*
+* Copyright (c) Contributors, http://opensimulator.org/
+* See CONTRIBUTORS.TXT for a full list of copyright holders.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the OpenSim Project nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+using System;
+using System.IO;
+using System.Reflection;
+using OpenSim.Framework.Console;
+using OpenSim.Region.ScriptEngine.Common;
+
+namespace OpenSim.Grid.ScriptServer.ScriptServer
+{
+ internal class ScriptEngineLoader
+ {
+ private LogBase m_log;
+
+
+ public ScriptEngineLoader(LogBase logger)
+ {
+ m_log = logger;
+ }
+
+ public ScriptServerInterfaces.ScriptEngine LoadScriptEngine(string EngineName)
+ {
+ ScriptServerInterfaces.ScriptEngine ret = null;
+ try
+ {
+ ret =
+ LoadAndInitAssembly(
+ Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"),
+ "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine");
+ }
+ catch (Exception e)
+ {
+ m_log.Error("ScriptEngine",
+ "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " +
+ e.StackTrace.ToString());
+ }
+ return ret;
+ }
+
+ ///
+ /// Does actual loading and initialization of script Assembly
+ ///
+ ///
+ private ScriptServerInterfaces.ScriptEngine LoadAndInitAssembly(string FileName, string NameSpace)
+ {
+ //Common.SendToDebug("Loading ScriptEngine Assembly " + FileName);
+ // Load .Net Assembly (.dll)
+ // Initialize and return it
+
+ // TODO: Add error handling
+
+ Assembly a;
+ //try
+ //{
+
+
+ // Load to default appdomain (temporary)
+ a = Assembly.LoadFrom(FileName);
+ // Load to specified appdomain
+ // TODO: Insert security
+ //a = FreeAppDomain.Load(FileName);
+ //}
+ //catch (Exception e)
+ //{
+ // m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString());
+ //}
+
+
+ //Console.WriteLine("Loading: " + FileName);
+ //foreach (Type _t in a.GetTypes())
+ //{
+ // Console.WriteLine("Type: " + _t.ToString());
+ //}
+
+ Type t;
+ //try
+ //{
+ t = a.GetType(NameSpace, true);
+ //}
+ //catch (Exception e)
+ //{
+ // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString());
+ //}
+
+ ScriptServerInterfaces.ScriptEngine ret;
+ //try
+ //{
+ ret = (ScriptServerInterfaces.ScriptEngine)Activator.CreateInstance(t);
+ //}
+ //catch (Exception e)
+ //{
+ // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString());
+ //}
+
+ return ret;
+ }
+ }
}
\ No newline at end of file
--
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