From 5cf6d6fa79dada85bd56530551409809d338b7d2 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 10 Jan 2010 20:17:37 -0800 Subject: All grid servers deleted, including user server. They served us well. --- .../UserServer/UserServerEventDispatchModule.cs | 142 --------------------- 1 file changed, 142 deletions(-) delete mode 100644 OpenSim/Grid/UserServer/UserServerEventDispatchModule.cs (limited to 'OpenSim/Grid/UserServer/UserServerEventDispatchModule.cs') diff --git a/OpenSim/Grid/UserServer/UserServerEventDispatchModule.cs b/OpenSim/Grid/UserServer/UserServerEventDispatchModule.cs deleted file mode 100644 index 0ad2f02..0000000 --- a/OpenSim/Grid/UserServer/UserServerEventDispatchModule.cs +++ /dev/null @@ -1,142 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.IO; -using System.Reflection; -using log4net; -using log4net.Config; -using OpenMetaverse; -using OpenSim.Data; -using OpenSim.Framework; -using OpenSim.Framework.Communications; -using OpenSim.Framework.Communications.Cache; -using OpenSim.Framework.Console; -using OpenSim.Framework.Servers; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Framework.Statistics; -using OpenSim.Grid.Communications.OGS1; -using OpenSim.Grid.Framework; -using OpenSim.Grid.UserServer.Modules; - -namespace OpenSim.Grid.UserServer -{ - //Do we actually need these event dispatchers? - //shouldn't the other modules just directly register event handlers to each other? - public class UserServerEventDispatchModule - { - protected UserManager m_userManager; - protected MessageServersConnector m_messagesService; - protected UserLoginService m_loginService; - - public UserServerEventDispatchModule(UserManager userManager, MessageServersConnector messagesService, UserLoginService loginService) - { - m_userManager = userManager; - m_messagesService = messagesService; - m_loginService = loginService; - } - - public void Initialise(IGridServiceCore core) - { - } - - public void PostInitialise() - { - m_loginService.OnUserLoggedInAtLocation += NotifyMessageServersUserLoggedInToLocation; - m_userManager.OnLogOffUser += NotifyMessageServersUserLoggOff; - - m_messagesService.OnAgentLocation += HandleAgentLocation; - m_messagesService.OnAgentLeaving += HandleAgentLeaving; - m_messagesService.OnRegionStartup += HandleRegionStartup; - m_messagesService.OnRegionShutdown += HandleRegionShutdown; - } - - public void RegisterHandlers(BaseHttpServer httpServer) - { - - } - - public void Close() - { - m_loginService.OnUserLoggedInAtLocation -= NotifyMessageServersUserLoggedInToLocation; - } - - #region Event Handlers - public void NotifyMessageServersUserLoggOff(UUID agentID) - { - m_messagesService.TellMessageServersAboutUserLogoff(agentID); - } - - public void NotifyMessageServersUserLoggedInToLocation(UUID agentID, UUID sessionID, UUID RegionID, - ulong regionhandle, float positionX, float positionY, - float positionZ, string firstname, string lastname) - { - m_messagesService.TellMessageServersAboutUser(agentID, sessionID, RegionID, regionhandle, positionX, - positionY, positionZ, firstname, lastname); - } - - public void HandleAgentLocation(UUID agentID, UUID regionID, ulong regionHandle) - { - m_userManager.HandleAgentLocation(agentID, regionID, regionHandle); - } - - public void HandleAgentLeaving(UUID agentID, UUID regionID, ulong regionHandle) - { - m_userManager.HandleAgentLeaving(agentID, regionID, regionHandle); - } - - public void HandleRegionStartup(UUID regionID) - { - // This might seem strange, that we send this back to the - // server it came from. But there is method to the madness. - // There can be multiple user servers on the same database, - // and each can have multiple messaging servers. So, we send - // it to all known user servers, who send it to all known - // message servers. That way, we should be able to finally - // update presence to all regions and thereby all friends - // - m_userManager.HandleRegionStartup(regionID); - m_messagesService.TellMessageServersAboutRegionShutdown(regionID); - } - - public void HandleRegionShutdown(UUID regionID) - { - // This might seem strange, that we send this back to the - // server it came from. But there is method to the madness. - // There can be multiple user servers on the same database, - // and each can have multiple messaging servers. So, we send - // it to all known user servers, who send it to all known - // message servers. That way, we should be able to finally - // update presence to all regions and thereby all friends - // - m_userManager.HandleRegionShutdown(regionID); - m_messagesService.TellMessageServersAboutRegionShutdown(regionID); - } - #endregion - } -} -- cgit v1.1